Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Artemiss78
Skadi
Level 89
God Stats
34W - 28L
1,287 SR
Queue Stats
197W - 189L
1,386 Elo+
Solo
Nu Wa
Nu Wa
Gregorio1313
Nu Wa
Level 78
God Stats
432W - 414L
1,527 SR
Queue Stats
432W - 415L
1,475 Elo+
Solo
Chang'e
Chang'e
MorganLaFaye
Chang'e
Level 149
God Stats
52W - 39L
1,603 SR
Queue Stats
388W - 361L
1,519 Elo+
Solo
Hel
Hel
vVv TALONZ6969
Hel
Level 129
God Stats
37W - 45L
1,409 SR
Queue Stats
219W - 228L
1,415 Elo+
Solo
Team Averages
Level 110
1,465 SR
1,459 Elo+

VS

Team Averages
Level 64
1,352 SR
1,386 Elo+
Osiris
Osiris
 
Osiris
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Chris0wolf
Thanatos
Level 26
God Stats
0W - 3L
1,183 SR
Queue Stats
9W - 14L
1,380 Elo+
Party 1
Neith
Neith
KrAkEnStOrM1938
Neith
Level 39
God Stats
1W - 2L
1,465 SR
Queue Stats
18W - 25L
1,388 Elo+
Party 1
Janus
Janus
OnTop-RFP
Janus
Level 67
God Stats
15W - 18L
1,161 SR
Queue Stats
140W - 123L
1,332 Elo+
Party 2
Bacchus
Bacchus
nicdemwehls22
Bacchus
Level 73
God Stats
7W - 9L
1,452 SR
Queue Stats
251W - 274L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
6 / 0 / 3
6,806
681
6,494
10,945
3,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
10
0 / 1 / 2
5,756
576
4,246
5,101
1,679
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

10
0 / 0 / 1
6,024
602
5,252
2,727
779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
MorganLaFaye
Chang'e
10
1 / 0 / 5
5,863
586
4,504
6,055
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 1 / 3
6,030
603
5,110
6,293
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
0 / 1 / 0
5,161
516
4,202
7,774
5,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Chris0wolf
Thanatos
8
1 / 2 / 0
5,149
515
3,412
9,940
3,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 0 / 1
5,299
530
3,145
5,031
1,849
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Janus
OnTop-RFP
Janus
10
1 / 3 / 0
5,392
539
5,319
4,959
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
6
0 / 3 / 1
4,407
441
2,712
9,815
8,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
9
Kills
2
2
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
6
0
3
7.5
L
Osiris
 
Osiris
0
1
0
0
W
Skadi
0
1
2
1
L
Thanatos
Chris0wolf
Thanatos
1
2
0
0.5
W
0
0
1
0.5
L
0
0
1
0.5
W
Chang'e
MorganLaFaye
Chang'e
1
0
5
3.5
L
Janus
OnTop-RFP
Janus
1
3
0
0.33
L
Bacchus
0
3
1
0.17
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,606
Damage
18,790
31,121
Taken
37,519
10,415
Mitigated
20,890
17,407
Healing
10,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,494
2,981
146
4,946
10,945
3,936
882
2,251
8,586
0
37,773
L
Osiris
 
Osiris
4,202
857
0
3,282
7,774
5,197
0
4,258
3,217
0
35,122
W
Skadi
4,246
1,995
75
796
5,101
1,679
471
318
4,783
0
33,315
L
Thanatos
Chris0wolf
Thanatos
3,412
1,292
0
5,094
9,940
3,216
0
1,430
8,430
0
31,803
W
5,252
903
0
931
2,727
779
0
475
2,212
33,324
0
L
3,145
1,298
0
613
5,031
1,849
0
1,348
3,618
0
33,919
W
Chang'e
MorganLaFaye
Chang'e
4,504
174
2,423
4,146
6,055
1,822
1,257
1,165
4,846
35,980
0
L
Janus
OnTop-RFP
Janus
5,319
112
0
0
4,959
1,851
0
2,689
2,163
37,873
0
L
Bacchus
2,712
512
0
1,990
9,815
8,777
0
4,524
5,225
11,026
0
W
5,110
375
1,152
2,792
6,293
2,199
574
3,414
2,663
35,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,479
Gold Earned
25,408
271
Minions Killed
248
0
Camps Cleared
0
981,281
Distance Traveled
990,734
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,806
681
57
6
0
213,494
0
L
Osiris
5,161
516
54
5
0
198,597
0
W
Skadi
5,756
576
50
5
0
172,905
4
L
Thanatos
5,149
515
58
6
0
196,440
0
W
Nu Wa
6,024
602
62
6
0
188,239
0
L
Neith
5,299
530
54
5
0
207,029
0
W
Chang'e
5,863
586
56
6
0
204,160
0
L
Janus
5,392
539
73
7
0
194,541
0
L
Bacchus
4,407
441
9
1
0
194,127
0
W
Hel
6,030
603
46
5
0
202,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role