Player Matchup

Scylla
Scylla
DirtyCoin
Scylla
Level 84
God Stats
2W - 2L
1,525 SR
Queue Stats
6W - 13L
1,410 Elo+
Party 2
Hachiman
Hachiman
TandemBoy
Hachiman
Level 146
God Stats
2W - 3L
1,526 SR
Queue Stats
9W - 14L
1,463 Elo+
Party 2
Hercules
Hercules
ZanZaBarrr
Hercules
Level 158
God Stats
0W - 1L
1,358 SR
Queue Stats
24W - 26L
1,475 Elo+
Party 2
Mercury
Mercury
aM Dannyboy
Mercury
Level 126
God Stats
0W - 1L
1,735 SR
Queue Stats
10W - 8L
1,500 Elo+
Solo
Sylvanus
Sylvanus
deathtoall102
Sylvanus
Level 123
God Stats
1W - 2L
1,674 SR
Queue Stats
3W - 12L
1,297 Elo+
Party 2
Team Averages
Level 127
1,563 SR
1,429 Elo+

VS

Team Averages
Level 121
1,651 SR
1,493 Elo+
Poseidon
Poseidon
 
Poseidon
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
GoofBot
Izanami
Level 55
God Stats
3W - 2L
1,533 SR
Queue Stats
49W - 55L
1,462 Elo+
Party 1
Rama
Rama
Iz Alexander
Rama
Level 157
God Stats
12W - 19L
1,555 SR
Queue Stats
36W - 40L
1,526 Elo+
Party 1
Aphrodite
Aphrodite
KoNsOleLeGenD 2
Aphrodite
Level 99
God Stats
19W - 18L
1,940 SR
Queue Stats
101W - 100L
1,492 Elo+
Solo
Baron Samedi
Baron Samedi
OkamiRyuken
Baron Samedi
Level 144
God Stats
7W - 3L
1,728 SR
Queue Stats
206W - 224L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DirtyCoin
Scylla
14
4 / 5 / 1
8,649
509
10,490
11,559
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
TandemBoy
Hachiman
13
3 / 8 / 3
8,161
480
15,131
17,154
6,398
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
ZanZaBarrr
Hercules
14
4 / 2 / 2
8,796
517
9,408
16,158
17,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
aM Dannyboy
Mercury
13
0 / 4 / 5
7,699
453
3,800
13,867
5,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
deathtoall102
Sylvanus
12
2 / 5 / 3
8,034
473
8,129
18,015
14,505
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
4 / 2 / 5
9,517
560
7,901
10,475
3,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
GoofBot
Izanami
15
3 / 2 / 14
9,573
563
13,296
13,945
6,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
13 / 0 / 6
10,534
620
19,621
14,864
6,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
KoNsOleLeGenD 2
Aphrodite
14
3 / 4 / 11
9,317
548
4,497
16,904
9,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Baron Samedi
OkamiRyuken
Baron Samedi
12
1 / 5 / 5
7,768
457
4,759
13,455
7,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
65
13
Kills
24
24
Deaths
13
14
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
2
5
3.25
L
Scylla
DirtyCoin
Scylla
4
5
1
0.9
W
Izanami
GoofBot
Izanami
3
2
14
5
W
13
0
6
16
W
Aphrodite
KoNsOleLeGenD 2
Aphrodite
3
4
11
2.13
W
Baron Samedi
OkamiRyuken
Baron Samedi
1
5
5
0.7
L
Hachiman
TandemBoy
Hachiman
3
8
3
0.56
L
Hercules
ZanZaBarrr
Hercules
4
2
2
2.5
L
Mercury
aM Dannyboy
Mercury
0
4
5
0.63
L
Sylvanus
deathtoall102
Sylvanus
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,958
Damage
50,074
76,753
Taken
69,643
47,194
Mitigated
32,646
16,644
Healing
30,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
7,901
870
0
3,033
10,475
3,372
85
4,739
5,736
72,397
0
L
Scylla
DirtyCoin
Scylla
10,490
478
0
932
11,559
4,127
245
4,348
7,103
59,072
0
W
Izanami
GoofBot
Izanami
13,296
9,014
0
4,982
13,945
6,369
541
3,975
9,970
0
79,764
W
19,621
15,327
0
6,568
14,864
6,188
1,063
4,022
10,842
0
79,365
W
Aphrodite
KoNsOleLeGenD 2
Aphrodite
4,497
808
3,914
8,142
16,904
9,041
178
6,337
10,567
29,740
0
W
Baron Samedi
OkamiRyuken
Baron Samedi
4,759
512
308
3,435
13,455
7,676
195
1,780
11,675
38,167
0
L
Hachiman
TandemBoy
Hachiman
15,131
9,684
0
4,074
17,154
6,398
654
1,692
15,462
0
65,484
L
Hercules
ZanZaBarrr
Hercules
9,408
3,617
0
4,376
16,158
17,100
0
5,418
10,287
0
50,279
L
Mercury
aM Dannyboy
Mercury
3,800
1,086
0
1,340
13,867
5,064
497
1,450
12,273
0
57,329
L
Sylvanus
deathtoall102
Sylvanus
8,129
2,035
2,888
3,034
18,015
14,505
633
3,716
14,215
29,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,339
Gold Earned
46,709
361
Minions Killed
413
0
Camps Cleared
0
1,513,127
Distance Traveled
1,556,359
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,517
560
104
6
0
298,365
4
L
Scylla
8,649
509
78
5
0
269,949
1
W
Izanami
9,573
563
101
6
0
360,122
0
W
Rama
10,534
620
93
5
0
289,938
3
W
Aphrodite
9,317
548
48
3
0
312,048
2
W
Baron Samedi
7,768
457
67
4
0
295,886
0
L
Hachiman
8,161
480
69
4
0
276,123
3
L
Hercules
8,796
517
82
5
0
291,399
4
L
Mercury
7,699
453
86
5
0
379,624
9
L
Sylvanus
8,034
473
46
3
0
296,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role