Player Matchup

He Bo
He Bo
 
He Bo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
APEX Merica
Bacchus
Level 126
God Stats
5W - 1L
1,548 SR
Queue Stats
146W - 155L
1,451 Elo+
Solo
Skadi
Skadi
Daniie_el
Skadi
Level 152
God Stats
2W - 1L
1,777 SR
Queue Stats
153W - 167L
1,569 Elo+
Solo
Ix Chel
Ix Chel
elextremadament
Ix Chel
Level 159
God Stats
4W - 3L
1,526 SR
Queue Stats
433W - 407L
1,502 Elo+
Party 1
Mulan
Mulan
kammythekat
Mulan
Level 149
God Stats
1W - 1L
1,296 SR
Queue Stats
275W - 257L
1,519 Elo+
Party 1
Team Averages
Level 143
1,529 SR
1,508 Elo+

VS

Team Averages
Level 98
1,543 SR
1,441 Elo+
King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
 
Ullr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Azazel_World
Cerberus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,512 Elo+
Party 2
Ix Chel
Ix Chel
TheRealSimpShady
Ix Chel
Level 86
God Stats
1W - 2L
1,715 SR
Queue Stats
144W - 152L
1,442 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TrueModern
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 76L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
7 / 1 / 10
7,863
1,311
9,329
5,395
2,302
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
APEX Merica
Bacchus
12
2 / 1 / 14
7,011
1,169
4,390
9,121
11,825
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
Daniie_el
Skadi
13
2 / 1 / 16
7,349
1,225
7,372
4,796
2,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 1 / 14
7,440
1,240
8,036
4,465
2,211
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 2 / 14
7,229
1,205
3,990
7,105
7,700
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
4 / 6 / 1
6,731
1,122
9,568
11,908
8,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
 
Ullr
10
0 / 7 / 3
5,411
902
1,602
9,570
3,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Azazel_World
Cerberus
12
0 / 4 / 3
6,146
1,024
4,446
9,889
8,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 0 / 0
4,792
799
0
0
0
Ah Muzen Cab
TrueModern
Ah Muzen Cab
14
1 / 2 / 3
6,295
1,049
3,599
4,439
1,947
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
15
19
Kills
5
6
Deaths
19
68
Assists
10
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
7
1
10
12
L
King Arthur
 
King Arthur
4
6
1
0.75
L
Ullr
 
Ullr
0
7
3
0.21
W
Bacchus
APEX Merica
Bacchus
2
1
14
9
L
Cerberus
Azazel_World
Cerberus
0
4
3
0.38
W
Skadi
Daniie_el
Skadi
2
1
16
10
L
0
0
0
0
L
Ah Muzen Cab
TrueModern
Ah Muzen Cab
1
2
3
1.25
W
4
1
14
11
W
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,117
Damage
19,215
30,882
Taken
35,806
26,172
Mitigated
23,105
10,660
Healing
4,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
9,329
1,001
219
564
5,395
2,302
1,423
704
4,691
15,970
0
L
King Arthur
 
King Arthur
9,568
182
1,084
1,209
11,908
8,581
0
7,570
4,338
0
16,291
L
Ullr
 
Ullr
1,602
376
72
301
9,570
3,856
0
5,555
4,015
0
5,757
W
Bacchus
APEX Merica
Bacchus
4,390
293
0
651
9,121
11,825
424
1,389
7,732
5,552
0
L
Cerberus
Azazel_World
Cerberus
4,446
246
164
1,825
9,889
8,721
0
6,283
3,606
12,188
0
W
Skadi
Daniie_el
Skadi
7,372
1,623
105
615
4,796
2,134
2,676
754
4,042
0
20,159
L
0
0
0
0
0
0
0
0
0
0
0
L
Ah Muzen Cab
TrueModern
Ah Muzen Cab
3,599
2,140
0
0
4,439
1,947
0
2,432
2,007
0
10,262
W
8,036
1,107
5,905
1,315
4,465
2,211
1,553
598
3,867
17,206
0
W
3,990
802
776
510
7,105
7,700
420
1,001
6,104
426
7,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,892
Gold Earned
29,375
104
Minions Killed
54
0
Camps Cleared
0
631,935
Distance Traveled
475,811
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,863
1,311
30
5
0
128,555
0
L
King Arthur
6,731
1,122
9
2
0
121,845
0
L
Ullr
5,411
902
7
1
0
115,080
0
W
Bacchus
7,011
1,169
3
1
0
109,626
0
L
Cerberus
6,146
1,024
17
3
0
124,487
0
W
Skadi
7,349
1,225
36
6
0
131,132
0
L
Ix Chel
4,792
799
0
0
0
0
0
L
Ah Muzen Cab
6,295
1,049
21
4
0
114,399
0
W
Ix Chel
7,440
1,240
26
4
0
129,947
0
W
Mulan
7,229
1,205
9
2
0
132,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role