Player Matchup

Yemoja
Yemoja
Platinum III
JanusFeeder
Yemoja
Platinum III
Level 107
God Stats
14W - 10L
1,759 SR
Queue Stats
48W - 34L
1,914 MMR
Solo
Bastet
Bastet
Platinum II
Mafuya
Bastet
Platinum II
Level 147
God Stats
4W - 5L
1,621 SR
Queue Stats
162W - 155L
2,033 MMR
Solo
Freya
Freya
Diamond III
PrinceofAsia
Freya
Diamond III
Level 154
God Stats
3W - 2L
1,742 SR
Queue Stats
469W - 443L
2,160 MMR
Solo
Rama
Rama
Platinum IV
julenator
Rama
Platinum IV
Level 126
God Stats
6W - 4L
1,572 SR
Queue Stats
98W - 95L
1,871 MMR
Solo
Chaac
Chaac
Platinum II
你姐莞归说爱我
Chaac
Platinum II
Level 154
God Stats
1W - 1L
1,766 SR
Queue Stats
265W - 262L
1,943 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,692 SR
1,984 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 157
1,624 SR
1,669 MMR
Agni
Agni
Platinum III
 
Agni
Platinum III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Diamond II
 
Thor
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Platinum V
 
Ishtar
Platinum V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
Da_-Berserker
Kuzenbo
Platinum I
Level 124
God Stats
4W - 0L
1,977 SR
Queue Stats
34W - 31L
2,022 MMR
Solo
Hercules
Hercules
Platinum IV
Réber
Hercules
Platinum IV
Level 251
God Stats
4W - 4L
1,642 SR
Queue Stats
1,044W - 1,041L
1,820 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
6
1 / 0 / 1
3,888
778
1,797
2,943
1,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
Mafuya
Bastet
1
0 / 0 / 0
2,466
493
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
0 / 0 / 0
3,889
778
1,129
3,423
1,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
6
1 / 0 / 1
3,522
704
2,583
2,597
675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 1 / 0
3,696
739
1,910
4,179
2,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
KaliSun WukongAo Kuang

VS

Bans
MartichorasHe BoSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
7
0 / 0 / 0
3,803
761
1,419
2,371
693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
 
Thor
6
0 / 0 / 1
3,724
745
306
4,198
1,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
 
Ishtar
5
0 / 1 / 0
3,263
653
2,040
2,605
825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
5
0 / 1 / 0
3,226
645
1,330
3,827
2,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
Réber
Hercules
6
1 / 0 / 0
3,769
754
1,700
3,652
1,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
1
1
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
0
0
0
0
W
Thor
 
Thor
0
0
1
0.5
W
Ishtar
 
Ishtar
0
1
0
0
W
Kuzenbo
0
1
0
0
L
Yemoja
1
0
1
1.5
L
Bastet
Mafuya
Bastet
0
0
0
0
L
0
0
0
0
W
Hercules
Réber
Hercules
1
0
0
1
L
Rama
1
0
1
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,419
Damage
6,795
13,142
Taken
16,653
6,099
Mitigated
7,389
6,706
Healing
5,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
1,419
41
0
978
2,371
693
0
851
1,438
21,845
0
W
Thor
 
Thor
306
208
0
750
4,198
1,295
0
193
3,971
0
23,377
W
Ishtar
 
Ishtar
2,040
1,438
0
909
2,605
825
0
971
1,634
0
20,365
W
Kuzenbo
1,330
696
0
1,126
3,827
2,644
0
795
3,032
6,689
0
L
Yemoja
1,797
693
1,137
1,224
2,943
1,477
0
776
2,167
11,331
0
L
Bastet
Mafuya
Bastet
0
0
0
0
0
0
0
0
0
0
0
L
1,129
291
0
1,606
3,423
1,121
0
1,307
2,004
21,937
0
W
Hercules
Réber
Hercules
1,700
714
0
1,712
3,652
1,932
0
0
3,652
0
17,173
L
Rama
2,583
2,424
0
1,172
2,597
675
0
554
2,043
0
17,866
L
1,910
173
0
1,567
4,179
2,826
0
0
4,179
0
21,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,461
Gold Earned
17,785
151
Minions Killed
174
0
Camps Cleared
0
436,643
Distance Traveled
524,576
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
3,803
761
52
10
0
109,178
1
W
Thor
3,724
745
43
9
0
114,761
0
W
Ishtar
3,263
653
39
8
0
90,936
0
W
Kuzenbo
3,226
645
8
2
0
111,747
2
L
Yemoja
3,888
778
17
3
0
103,423
0
L
Bastet
2,466
493
0
0
0
6,171
0
L
Freya
3,889
778
51
10
0
102,046
0
W
Hercules
3,769
754
32
6
0
97,954
0
L
Rama
3,522
704
43
9
0
94,199
0
L
Chaac
3,696
739
40
8
0
130,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role