Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DaveMayster
Anubis
Level 39
God Stats
72W - 69L
1,474 SR
Queue Stats
324W - 343L
1,402 Elo+
Party 1
Pele
Pele
ItIsASmurf
Pele
Level 16
God Stats
4W - 3L
1,697 SR
Queue Stats
49W - 68L
1,446 Elo+
Party 1
Cupid
Cupid
ItzRogueWolf_
Cupid
Level 127
God Stats
3W - 0L
1,678 SR
Queue Stats
291W - 300L
1,383 Elo+
Party 3
Ymir
Ymir
KurtCammy07
Ymir
Level 114
God Stats
3W - 2L
1,476 SR
Queue Stats
254W - 263L
1,372 Elo+
Party 3
Team Averages
Level 88
1,565 SR
1,421 Elo+

VS

Team Averages
Level 109
1,444 SR
1,415 Elo+
Vulcan
Vulcan
 
Vulcan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Canneman1234
Rama
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 224L
1,452 Elo+
Solo
Kali
Kali
Fleesion
Kali
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,353 Elo+
Party 2
Charon
Charon
Hector_sx
Charon
Level 62
God Stats
5W - 7L
1,566 SR
Queue Stats
257W - 281L
1,355 Elo+
Solo
Hercules
Hercules
chechungo33
Hercules
Level 143
God Stats
0W - 4L
1,156 SR
Queue Stats
92W - 102L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 0 / 2
5,729
521
3,384
4,562
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Anubis
10
5 / 1 / 1
6,730
612
7,283
6,829
2,965
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
4 / 1 / 1
6,899
627
3,265
7,320
2,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
0 / 1 / 3
5,954
541
3,314
5,203
1,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 0 / 1
4,935
449
1,963
5,087
3,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 0 / 0
5,861
533
5,623
4,188
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

8
0 / 2 / 1
5,226
475
3,978
5,130
1,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Kali
8
1 / 4 / 0
5,298
482
1,906
10,265
3,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Charon
Hector_sx
Charon
9
0 / 3 / 2
5,111
465
998
4,893
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Hercules
chechungo33
Hercules
6
1 / 2 / 0
4,834
439
2,093
8,774
5,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
10
Kills
2
3
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
0
2
1
L
Vulcan
 
Vulcan
0
0
0
0
L
0
2
1
0.25
W
Anubis
5
1
1
5.5
L
Kali
1
4
0
0.25
L
Charon
Hector_sx
Charon
0
3
2
0.33
W
4
1
1
4.5
W
0
1
3
1.5
W
1
0
1
1.5
L
Hercules
chechungo33
Hercules
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,209
Damage
14,598
29,001
Taken
33,250
12,496
Mitigated
12,863
9,945
Healing
6,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,384
143
178
925
4,562
1,660
451
2,211
2,346
41,431
0
L
Vulcan
 
Vulcan
5,623
2,534
0
900
4,188
1,318
0
2,638
1,550
47,265
0
L
3,978
3,142
0
1,051
5,130
1,403
0
246
4,884
0
31,189
W
Anubis
7,283
96
0
4,235
6,829
2,965
901
1,916
4,753
42,367
0
L
Kali
1,906
531
0
1,266
10,265
3,369
0
2,627
7,638
0
31,681
L
Charon
Hector_sx
Charon
998
67
0
250
4,893
1,577
0
2,602
2,291
16,866
0
W
3,265
639
0
1,427
7,320
2,709
297
876
6,444
0
63,352
W
3,314
1,528
87
1,665
5,203
1,662
0
0
5,203
0
33,341
W
1,963
501
68
1,360
5,087
3,500
0
1,453
3,634
10,766
0
L
Hercules
chechungo33
Hercules
2,093
546
0
2,854
8,774
5,196
0
4,517
4,257
0
10,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,247
Gold Earned
26,330
325
Minions Killed
240
0
Camps Cleared
0
1,058,614
Distance Traveled
1,011,019
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,729
521
87
8
0
208,234
2
L
Vulcan
5,861
533
84
8
0
223,670
0
L
Rama
5,226
475
50
5
0
173,205
2
W
Anubis
6,730
612
58
5
0
194,390
0
L
Kali
5,298
482
60
5
0
218,773
0
L
Charon
5,111
465
35
3
0
177,049
0
W
Pele
6,899
627
102
9
0
243,655
3
W
Cupid
5,954
541
65
6
0
196,566
1
W
Ymir
4,935
449
13
1
0
215,769
2
L
Hercules
4,834
439
11
1
0
218,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role