Player Matchup

Artemis
Artemis
GKB SMURF
Artemis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,303 Elo+
Solo
He Bo
He Bo
LALITOOXX
He Bo
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,393 Elo+
Party 1
Chaac
Chaac
RMC ChoOwMeSsi
Chaac
Level 59
God Stats
9W - 6L
1,617 SR
Queue Stats
56W - 62L
1,400 Elo+
Party 1
Team Averages
Level 56
1,539 SR
1,366 Elo+

VS

Team Averages
Level 64
1,421 SR
1,411 Elo+
Chaac
Chaac
BloBndzGetMo
Chaac
Level 108
God Stats
56W - 41L
1,503 SR
Queue Stats
231W - 232L
1,374 Elo+
Party 2
Discordia
Discordia
MaCe6248
Discordia
Level 40
God Stats
18W - 14L
1,466 SR
Queue Stats
141W - 159L
1,376 Elo+
Party 2
Cerberus
Cerberus
Remax2425
Cerberus
Level 44
God Stats
1W - 1L
1,294 SR
Queue Stats
111W - 113L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GKB SMURF
Artemis
4
0 / 1 / 0
7,598
543
707
1,843
578
He Bo
LALITOOXX
He Bo
12
1 / 6 / 4
9,480
677
11,009
12,935
4,808
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
7 / 2 / 1
11,142
796
15,095
17,781
11,518
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 4
9,768
698
4,891
13,120
10,264
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Discordia
MaCe6248
Discordia
14
6 / 5 / 3
11,717
837
17,062
11,984
3,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Remax2425
Cerberus
14
2 / 1 / 7
11,153
797
4,984
16,439
16,314
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
8
Kills
9
9
Deaths
8
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
L
Artemis
GKB SMURF
Artemis
0
1
0
0
L
He Bo
LALITOOXX
He Bo
1
6
4
0.5
W
Discordia
MaCe6248
Discordia
6
5
3
1.5
L
7
2
1
3.75
W
Cerberus
Remax2425
Cerberus
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,811
Damage
26,937
32,559
Taken
41,543
16,904
Mitigated
30,364
3,227
Healing
12,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,891
641
414
5,638
13,120
10,264
873
4,115
9,005
0
28,422
L
Artemis
GKB SMURF
Artemis
707
76
0
0
1,843
578
0
1,319
524
0
707
L
He Bo
LALITOOXX
He Bo
11,009
349
147
307
12,935
4,808
0
9,323
3,612
32,356
0
W
Discordia
MaCe6248
Discordia
17,062
976
289
3,940
11,984
3,786
800
4,962
7,022
54,838
0
L
15,095
2,210
0
2,773
17,781
11,518
0
11,036
6,745
0
49,392
W
Cerberus
Remax2425
Cerberus
4,984
598
310
2,368
16,439
16,314
601
2,987
13,452
30,224
479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,220
Gold Earned
32,638
73
Minions Killed
162
0
Camps Cleared
0
521,636
Distance Traveled
718,976
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,768
698
46
3
0
212,156
0
L
Artemis
7,598
543
0
0
0
38,378
0
L
He Bo
9,480
677
35
3
0
210,469
0
W
Discordia
11,717
837
65
5
0
239,316
0
L
Chaac
11,142
796
38
3
0
272,789
0
W
Cerberus
11,153
797
51
4
0
267,504
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role