Player Matchup

Hun Batz
Hun Batz
JayHarris1469
Hun Batz
Level 118
God Stats
9W - 2L
1,732 SR
Queue Stats
388W - 382L
1,514 Elo+
Party 1
Shiva
Shiva
MirkosAbs
Shiva
Level 145
God Stats
7W - 6L
1,422 SR
Queue Stats
140W - 118L
1,604 Elo+
Party 3
Kukulkan
Kukulkan
Mommyturtle3454
Kukulkan
Level 122
God Stats
3W - 3L
1,538 SR
Queue Stats
131W - 112L
1,512 Elo+
Party 1
Kuzenbo
Kuzenbo
SoleMarauder
Kuzenbo
Level 89
God Stats
3W - 3L
1,554 SR
Queue Stats
20W - 16L
1,634 Elo+
Party 3
Neith
Neith
TheGangsterPug
Neith
Level 106
God Stats
3W - 0L
1,561 SR
Queue Stats
25W - 21L
1,510 Elo+
Party 3
Team Averages
Level 116
1,561 SR
1,555 Elo+

VS

Team Averages
Level 146
1,500 SR
1,501 Elo+
Neith
Neith
ChainArcher201
Neith
Level 110
God Stats
8W - 7L
1,598 SR
Queue Stats
228W - 261L
1,506 Elo+
Solo
Kuzenbo
Kuzenbo
UnknownSoldier10
Kuzenbo
Level 146
God Stats
27W - 44L
1,475 SR
Queue Stats
466W - 475L
1,493 Elo+
Party 2
King Arthur
King Arthur
junior0805
King Arthur
Level 148
God Stats
22W - 29L
1,445 SR
Queue Stats
229W - 223L
1,503 Elo+
Solo
Serqet
Serqet
ofoxgiven
Serqet
Level 198
God Stats
27W - 29L
1,511 SR
Queue Stats
304W - 295L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
tuitionalboar
Ix Chel
Level 128
God Stats
13W - 18L
1,471 SR
Queue Stats
113W - 111L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JayHarris1469
Hun Batz
14
3 / 4 / 8
8,434
649
9,235
11,820
4,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
MirkosAbs
Shiva
13
8 / 4 / 1
8,461
651
11,154
15,360
9,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
15
4 / 1 / 1
8,586
660
6,634
4,720
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Kuzenbo
SoleMarauder
Kuzenbo
10
1 / 1 / 1
5,997
461
2,831
8,824
7,054
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 2 / 1
7,045
542
5,708
6,463
2,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
5,328
410
5,262
7,341
2,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

10
0 / 1 / 4
6,395
492
4,620
10,826
10,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
junior0805
King Arthur
12
2 / 7 / 3
7,399
569
8,822
15,990
16,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
ofoxgiven
Serqet
14
9 / 3 / 0
8,529
656
4,964
10,944
4,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
12
1 / 4 / 1
6,972
536
5,273
9,709
3,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
17
Kills
12
12
Deaths
18
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Hun Batz
JayHarris1469
Hun Batz
3
4
8
1.75
W
Shiva
MirkosAbs
Shiva
8
4
1
2.13
W
Kukulkan
4
1
1
4.5
W
Kuzenbo
SoleMarauder
Kuzenbo
1
1
1
1.5
W
1
2
1
0.75
L
0
1
4
2
L
King Arthur
junior0805
King Arthur
2
7
3
0.5
L
Serqet
ofoxgiven
Serqet
9
3
0
3
L
Ix Chel
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,562
Damage
28,941
47,187
Taken
54,810
24,585
Mitigated
37,239
9,301
Healing
8,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,262
1,435
0
1,138
7,341
2,306
80
1,099
6,242
0
32,076
W
Hun Batz
JayHarris1469
Hun Batz
9,235
3,768
0
1,045
11,820
4,632
0
2,294
9,094
0
69,513
W
Shiva
MirkosAbs
Shiva
11,154
3,167
30
4,564
15,360
9,157
0
1,246
13,974
0
53,502
W
Kukulkan
6,634
353
0
370
4,720
1,658
390
2,187
2,415
70,660
0
W
Kuzenbo
SoleMarauder
Kuzenbo
2,831
1,162
0
1,553
8,824
7,054
252
4,028
4,727
16,603
83
W
5,708
1,779
0
1,739
6,463
2,084
1,089
857
5,411
0
55,600
L
4,620
1,640
0
2,279
10,826
10,429
0
3,202
7,566
19,130
0
L
King Arthur
junior0805
King Arthur
8,822
1,252
0
1,580
15,990
16,209
0
0
15,990
2,446
51,401
L
Serqet
ofoxgiven
Serqet
4,964
1,906
0
1,449
10,944
4,782
0
3,030
7,864
0
54,111
L
Ix Chel
5,273
1,578
324
1,964
9,709
3,513
0
1,923
7,766
54,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,523
Gold Earned
34,623
445
Minions Killed
323
0
Camps Cleared
0
1,355,120
Distance Traveled
1,291,220
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,328
410
50
4
0
193,690
0
W
Hun Batz
8,434
649
97
7
0
281,971
0
W
Shiva
8,461
651
84
6
0
258,170
0
W
Kukulkan
8,586
660
144
11
0
276,893
3
W
Kuzenbo
5,997
461
19
1
0
277,889
0
W
Neith
7,045
542
101
8
0
260,197
0
L
Kuzenbo
6,395
492
24
2
0
276,097
0
L
King Arthur
7,399
569
65
5
0
250,607
2
L
Serqet
8,529
656
95
7
0
308,212
0
L
Ix Chel
6,972
536
89
7
0
262,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role