Player Matchup

Loki
Loki
Cashanova
Loki
Level 35
God Stats
12W - 9L
1,595 SR
Queue Stats
332W - 345L
1,427 Elo+
Solo
Anubis
Anubis
JustChillo_o
Anubis
Level 25
God Stats
19W - 20L
1,473 SR
Queue Stats
60W - 69L
1,360 Elo+
Party 1
Ra
Ra
LordSeven-_-
Ra
Level 46
God Stats
2W - 3L
1,368 SR
Queue Stats
129W - 134L
1,393 Elo+
Party 1
Izanami
Izanami
MosthatedDRE-_-
Izanami
Level 15
God Stats
4W - 9L
1,370 SR
Queue Stats
4W - 18L
1,132 Elo+
Party 1
Odin
Odin
Orrin-_-
Odin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 113L
1,334 Elo+
Party 1
Team Averages
Level 38
1,461 SR
1,329 Elo+

VS

Team Averages
Level 46
1,460 SR
1,354 Elo+
Tyr
Tyr
Bofo831906
Tyr
Level 65
God Stats
1W - 2L
1,142 SR
Queue Stats
49W - 127L
1,241 Elo+
Solo
Poseidon
Poseidon
Cryptic_Attxck
Poseidon
Level 13
God Stats
4W - 1L
1,500 SR
Queue Stats
135W - 149L
1,361 Elo+
Party 2
Nu Wa
Nu Wa
Hiram2512
Nu Wa
Level 68
God Stats
24W - 11L
1,548 SR
Queue Stats
161W - 158L
1,389 Elo+
Solo
Skadi
Skadi
T-Slaps
Skadi
Level 45
God Stats
14W - 15L
1,609 SR
Queue Stats
196W - 218L
1,418 Elo+
Party 2
Terra
Terra
polodu93
Terra
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 62L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
0 / 3 / 0
5,929
371
410
9,141
2,471
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
15
13 / 3 / 1
9,977
624
13,825
13,040
6,075
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
2 / 3 / 0
7,186
449
10,284
10,072
4,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 3 / 2
6,367
398
4,795
9,888
3,394
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
13
2 / 0 / 1
7,905
494
5,098
10,264
5,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 10 / 0
5,944
372
449
11,089
3,142
Poseidon
12
0 / 5 / 2
7,374
461
4,677
9,575
2,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Hiram2512
Nu Wa
15
3 / 1 / 2
9,450
591
13,307
7,713
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
T-Slaps
Skadi
14
7 / 1 / 0
8,867
554
10,427
11,824
5,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
polodu93
Terra
12
0 / 0 / 5
8,601
538
3,728
12,292
10,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
17
Kills
10
12
Deaths
17
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
10
0
0
L
Loki
0
3
0
0
W
Poseidon
0
5
2
0.2
W
Nu Wa
Hiram2512
Nu Wa
3
1
2
4
L
Anubis
13
3
1
4.5
L
2
3
0
0.67
L
0
3
2
0.33
L
Odin
2
0
1
2.5
W
Skadi
T-Slaps
Skadi
7
1
0
7
W
Terra
polodu93
Terra
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,412
Damage
32,588
52,405
Taken
52,493
21,254
Mitigated
23,369
15,175
Healing
10,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
449
137
0
315
11,089
3,142
0
6,980
4,109
0
6,741
L
Loki
410
66
0
2,828
9,141
2,471
0
1,242
7,775
0
29,246
W
Poseidon
4,677
861
0
0
9,575
2,279
315
6,568
3,007
43,289
0
W
Nu Wa
Hiram2512
Nu Wa
13,307
3,825
0
2,395
7,713
2,476
2,136
1,328
6,385
58,340
0
L
Anubis
13,825
863
0
5,907
13,040
6,075
72
7,915
4,459
63,707
0
L
10,284
648
876
3,366
10,072
4,305
0
3,117
6,831
67,009
0
L
4,795
3,321
0
1,838
9,888
3,394
374
2,951
6,805
0
35,869
L
Odin
5,098
1,934
0
360
10,264
5,009
160
5,067
4,823
72
52,330
W
Skadi
T-Slaps
Skadi
10,427
4,477
0
1,250
11,824
5,381
2,896
5,235
6,392
0
69,489
W
Terra
polodu93
Terra
3,728
439
3,157
3,143
12,292
10,091
657
3,873
8,419
22,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,364
Gold Earned
40,236
370
Minions Killed
284
0
Camps Cleared
0
1,439,380
Distance Traveled
1,428,352
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,944
372
6
0
0
238,760
0
L
Loki
5,929
371
39
2
0
208,025
0
W
Poseidon
7,374
461
71
4
0
300,239
0
W
Nu Wa
9,450
591
79
5
0
273,543
0
L
Anubis
9,977
624
98
6
0
277,997
0
L
Ra
7,186
449
105
7
0
327,929
2
L
Izanami
6,367
398
51
3
0
297,254
1
L
Odin
7,905
494
77
5
0
328,175
0
W
Skadi
8,867
554
87
5
0
288,886
0
W
Terra
8,601
538
41
3
0
326,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role