Player Matchup

Pele
Pele
GlizzyGanker
Pele
Level 8
God Stats
4W - 2L
1,785 SR
Queue Stats
26W - 30L
1,429 Elo+
Party 4
Agni
Agni
KokoLatteXD
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,454 Elo+
Party 2
Surtr
Surtr
MilkingTable666
Surtr
Level 60
God Stats
6W - 5L
1,537 SR
Queue Stats
149W - 166L
1,429 Elo+
Party 4
Danzaburou
Danzaburou
SlickNick320
Danzaburou
Level 102
God Stats
3W - 3L
1,531 SR
Queue Stats
11W - 16L
1,424 Elo+
Party 2
Nemesis
Nemesis
richninja
Nemesis
Level 44
God Stats
3W - 9L
1,514 SR
Queue Stats
34W - 60L
1,406 Elo+
Solo
Team Averages
Level 46
1,573 SR
1,428 Elo+

VS

Team Averages
Level 51
1,461 SR
1,408 Elo+
Mercury
Mercury
 
Mercury
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
CendedGod
Bacchus
Level 62
God Stats
4W - 3L
1,485 SR
Queue Stats
16W - 9L
1,401 Elo+
Party 1
Loki
Loki
Marcuan21
Loki
Level 36
God Stats
4W - 8L
1,413 SR
Queue Stats
23W - 47L
1,281 Elo+
Solo
Danzaburou
Danzaburou
S4MSWAG3R
Danzaburou
Level 5
God Stats
2W - 2L
1,391 SR
Queue Stats
9W - 6L
1,317 Elo+
Party 1
Olorun
Olorun
WOLFAbstract
Olorun
Level 29
God Stats
3W - 1L
1,518 SR
Queue Stats
99W - 89L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 0
7,027
502
5,908
16,426
6,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

13
2 / 5 / 0
7,237
517
7,215
8,141
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 4 / 0
6,566
469
3,905
12,075
5,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
SlickNick320
Danzaburou
9
0 / 2 / 1
6,110
436
4,345
6,071
2,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
richninja
Nemesis
12
0 / 1 / 3
7,205
515
3,845
11,535
9,563
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
6 / 0 / 4
9,419
673
7,942
11,425
4,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
CendedGod
Bacchus
11
1 / 1 / 3
7,248
518
3,893
9,898
9,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
16
3 / 0 / 1
9,468
676
5,952
7,799
3,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
S4MSWAG3R
Danzaburou
11
2 / 2 / 3
7,203
515
9,004
9,101
3,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
14
4 / 2 / 4
8,874
634
7,532
8,413
3,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
16
17
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
0
4
8
W
Bacchus
CendedGod
Bacchus
1
1
3
2.5
L
3
5
0
0.6
L
2
5
0
0.4
W
Loki
3
0
1
3.5
L
0
4
0
0
W
Danzaburou
S4MSWAG3R
Danzaburou
2
2
3
1.75
L
Danzaburou
SlickNick320
Danzaburou
0
2
1
0.25
W
Olorun
4
2
4
3
L
Nemesis
richninja
Nemesis
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,218
Damage
34,323
54,248
Taken
46,636
27,255
Mitigated
24,831
10,587
Healing
12,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,942
4,476
0
1,374
11,425
4,630
1,687
1,537
9,888
0
95,594
W
Bacchus
CendedGod
Bacchus
3,893
254
0
1,572
9,898
9,749
891
409
9,489
18,885
0
L
5,908
1,673
0
4,206
16,426
6,354
0
2,672
13,754
0
47,650
L
7,215
825
0
241
8,141
3,104
0
3,039
5,102
53,290
0
W
Loki
5,952
1,795
0
2,891
7,799
3,720
0
22
7,777
0
71,280
L
3,905
1,316
0
2,020
12,075
5,950
0
2,068
10,007
328
38,149
W
Danzaburou
S4MSWAG3R
Danzaburou
9,004
3,852
0
2,517
9,101
3,127
1,573
894
8,207
0
51,569
L
Danzaburou
SlickNick320
Danzaburou
4,345
2,280
0
1,456
6,071
2,284
0
593
5,478
0
34,318
W
Olorun
7,532
4,181
331
3,571
8,413
3,605
969
4,402
4,011
58,256
0
L
Nemesis
richninja
Nemesis
3,845
907
0
2,664
11,535
9,563
0
4,207
7,328
0
25,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,145
Gold Earned
42,212
324
Minions Killed
493
0
Camps Cleared
0
1,322,078
Distance Traveled
1,449,495
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,419
673
136
10
0
353,639
0
W
Bacchus
7,248
518
26
2
0
288,321
1
L
Pele
7,027
502
76
5
0
315,070
0
L
Agni
7,237
517
87
6
0
282,273
0
W
Loki
9,468
676
145
10
0
286,602
0
L
Surtr
6,566
469
56
4
0
233,015
0
W
Danzaburou
7,203
515
78
6
0
264,273
1
L
Danzaburou
6,110
436
64
5
0
192,360
2
W
Olorun
8,874
634
108
8
0
256,660
0
L
Nemesis
7,205
515
41
3
0
299,360
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role