Player Matchup

Ah Puch
Ah Puch
DrPB
Ah Puch
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 71L
1,473 Elo+
Party 2
Geb
Geb
Fluffanator123
Geb
Level 155
God Stats
2W - 2L
1,490 SR
Queue Stats
259W - 258L
1,494 Elo+
Party 2
Guan Yu
Guan Yu
Nato4004
Guan Yu
Level 143
God Stats
2W - 2L
1,337 SR
Queue Stats
213W - 250L
1,479 Elo+
Solo
Cu Chulainn
Cu Chulainn
NewYorican15
Cu Chulainn
Level 175
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 36L
1,432 Elo+
Solo
Jing Wei
Jing Wei
SilentSector
Jing Wei
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 116L
1,536 Elo+
Party 2
Team Averages
Level 148
1,465 SR
1,483 Elo+

VS

Team Averages
Level 93
1,462 SR
1,564 Elo+
Chang'e
Chang'e
E77Extranjer00
Chang'e
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,762 Elo+
Solo
Da Ji
Da Ji
SoulReaperAP
Da Ji
Level 132
God Stats
10W - 12L
1,356 SR
Queue Stats
1,046W - 1,039L
1,581 Elo+
Solo
He Bo
He Bo
Trueharu92
He Bo
Level 52
God Stats
0W - 1L
1,468 SR
Queue Stats
5W - 6L
1,438 Elo+
Party 1
Merlin
Merlin
hadeedh
Merlin
Level 108
God Stats
13W - 14L
1,487 SR
Queue Stats
319W - 276L
1,525 Elo+
Solo
Geb
Geb
smackMYbunzz
Geb
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DrPB
Ah Puch
18
4 / 0 / 15
10,412
947
13,033
7,274
3,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 3 / 16
10,086
917
12,291
10,313
5,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Nato4004
Guan Yu
14
7 / 5 / 12
9,796
891
7,185
13,676
14,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cu Chulainn
NewYorican15
Cu Chulainn
15
5 / 2 / 12
8,968
815
7,626
9,716
7,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
SilentSector
Jing Wei
14
1 / 2 / 13
8,405
764
6,176
5,535
2,131
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
6,589
599
3,030
10,922
3,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
2 / 6 / 7
7,341
667
4,818
10,736
5,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
14
4 / 7 / 4
7,920
720
5,872
10,931
4,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
hadeedh
Merlin
16
4 / 3 / 3
8,657
787
12,536
7,092
3,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
1 / 2 / 7
7,496
681
5,669
10,357
11,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
34
23
Kills
11
12
Deaths
23
68
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DrPB
Ah Puch
4
0
15
11.5
L
0
5
2
0.2
W
6
3
16
4.67
W
Guan Yu
Nato4004
Guan Yu
7
5
12
2.6
W
Cu Chulainn
NewYorican15
Cu Chulainn
5
2
12
5.5
W
Jing Wei
SilentSector
Jing Wei
1
2
13
3.75
L
2
6
7
0.92
L
He Bo
4
7
4
0.86
L
Merlin
hadeedh
Merlin
4
3
3
1.83
L
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,311
Damage
31,925
46,514
Taken
50,038
33,049
Mitigated
28,741
16,653
Healing
9,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DrPB
Ah Puch
13,033
834
2,687
4,939
7,274
3,281
1,330
4,196
3,078
35,139
0
L
3,030
266
1,171
1,699
10,922
3,966
0
6,109
4,553
6,267
0
W
12,291
715
0
1,021
10,313
5,311
78
8,030
2,283
23,517
0
W
Guan Yu
Nato4004
Guan Yu
7,185
453
2,945
2,586
13,676
14,602
443
6,423
7,253
2,654
8,564
W
Cu Chulainn
NewYorican15
Cu Chulainn
7,626
782
0
1,137
9,716
7,724
810
5,038
4,678
0
15,886
W
Jing Wei
SilentSector
Jing Wei
6,176
4,411
568
770
5,535
2,131
857
3,420
2,115
0
13,617
L
4,818
772
749
759
10,736
5,611
0
4,956
5,575
0
7,200
L
He Bo
5,872
1,171
0
0
10,931
4,649
0
5,347
5,236
9,235
0
L
Merlin
hadeedh
Merlin
12,536
97
396
393
7,092
3,164
0
4,743
2,213
40,558
0
L
5,669
215
1,379
2,490
10,357
11,351
0
5,183
4,936
9,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,667
Gold Earned
38,003
127
Minions Killed
98
0
Camps Cleared
0
1,113,719
Distance Traveled
893,487
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,412
947
52
5
0
242,095
0
L
Chang'e
6,589
599
12
1
0
177,323
0
W
Geb
10,086
917
27
2
0
226,917
0
W
Guan Yu
9,796
891
13
1
0
212,257
0
W
Cu Chulainn
8,968
815
14
1
0
225,079
0
W
Jing Wei
8,405
764
21
2
0
207,371
0
L
Da Ji
7,341
667
5
0
0
157,077
0
L
He Bo
7,920
720
7
1
0
175,632
0
L
Merlin
8,657
787
67
6
0
196,861
0
L
Geb
7,496
681
7
1
0
186,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role