Player Matchup

Kuzenbo
Kuzenbo
AsianCthulhu
Kuzenbo
Level 14
God Stats
2W - 2L
1,407 SR
Queue Stats
4W - 18L
1,172 Elo+
Party 1
King Arthur
King Arthur
Quirp
King Arthur
Level 9
God Stats
2W - 8L
1,247 SR
Queue Stats
4W - 20L
1,161 Elo+
Party 1
Ares
Ares
Syvrus
Ares
Level 125
God Stats
1W - 0L
1,720 SR
Queue Stats
8W - 18L
1,147 Elo+
Party 1
Xbalanque
Xbalanque
YoungMun
Xbalanque
Level 82
God Stats
1W - 1L
1,463 SR
Queue Stats
3W - 14L
1,147 Elo+
Party 1
Persephone
Persephone
mcbustanutt
Persephone
Level 17
God Stats
1W - 4L
1,103 SR
Queue Stats
7W - 26L
977 Elo+
Party 1
Team Averages
Level 49
1,388 SR
1,121 Elo+

VS

Team Averages
Level 33
1,461 SR
1,438 Elo+
Cernunnos
Cernunnos
AJay824
Cernunnos
Level 4
God Stats
2W - 3L
1,498 SR
Queue Stats
2W - 4L
1,334 Elo+
Party 2
Xbalanque
Xbalanque
UKARIOT
Xbalanque
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Apollo
Apollo
kisuliminicats
Apollo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Raijin
Raijin
mgorski96
Raijin
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
102W - 131L
1,428 Elo+
Solo
He Bo
He Bo
xVirtualTyrantx
He Bo
Level 127
God Stats
1W - 1L
1,306 SR
Queue Stats
4W - 9L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AsianCthulhu
Kuzenbo
15
2 / 3 / 13
9,329
777
5,369
14,219
18,151
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
Quirp
King Arthur
16
4 / 2 / 9
9,041
753
6,733
13,330
12,382
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
Syvrus
Ares
15
5 / 2 / 11
9,622
802
7,863
13,966
16,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
YoungMun
Xbalanque
15
5 / 2 / 7
9,193
766
7,885
10,335
4,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
mcbustanutt
Persephone
16
4 / 0 / 9
9,561
797
8,841
5,807
2,817
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AJay824
Cernunnos
14
2 / 3 / 2
8,376
698
6,660
10,813
4,858
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xbalanque
UKARIOT
Xbalanque
14
0 / 3 / 3
7,949
662
3,983
7,152
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 6 / 5
7,755
646
2,782
7,944
3,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
mgorski96
Raijin
15
4 / 6 / 1
8,925
744
13,639
11,501
4,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 2
8,612
718
10,587
8,276
3,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
20
Kills
9
9
Deaths
20
49
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AJay824
Cernunnos
2
3
2
1
W
Kuzenbo
AsianCthulhu
Kuzenbo
2
3
13
2.83
W
King Arthur
Quirp
King Arthur
4
2
9
4.25
W
Ares
Syvrus
Ares
5
2
11
5.25
L
Xbalanque
UKARIOT
Xbalanque
0
3
3
0.5
W
Xbalanque
YoungMun
Xbalanque
5
2
7
4.25
L
0
6
5
0.42
W
Persephone
mcbustanutt
Persephone
4
0
9
8.5
L
Raijin
mgorski96
Raijin
4
6
1
0.75
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,691
Damage
37,651
57,657
Taken
45,686
54,405
Mitigated
19,488
8,445
Healing
5,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AJay824
Cernunnos
6,660
2,459
0
1,350
10,813
4,858
915
4,710
6,103
0
26,191
W
Kuzenbo
AsianCthulhu
Kuzenbo
5,369
1,605
1,576
1,240
14,219
18,151
24
6,199
7,854
9,051
262
W
King Arthur
Quirp
King Arthur
6,733
935
0
1,622
13,330
12,382
432
5,362
7,778
0
28,421
W
Ares
Syvrus
Ares
7,863
444
0
987
13,966
16,472
198
4,983
8,697
12,530
0
L
Xbalanque
UKARIOT
Xbalanque
3,983
1,562
0
505
7,152
2,829
0
5,345
1,807
0
15,223
W
Xbalanque
YoungMun
Xbalanque
7,885
3,514
0
1,305
10,335
4,583
1,998
3,941
6,262
0
36,396
L
2,782
1,038
0
335
7,944
3,274
90
2,971
4,973
0
9,938
W
Persephone
mcbustanutt
Persephone
8,841
1,619
0
1,715
5,807
2,817
725
2,939
2,840
32,263
0
L
Raijin
mgorski96
Raijin
13,639
568
0
256
11,501
4,841
448
4,755
6,746
38,733
0
L
10,587
328
0
2,993
8,276
3,686
103
4,030
4,246
27,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,746
Gold Earned
41,617
179
Minions Killed
189
0
Camps Cleared
0
1,245,526
Distance Traveled
986,923
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,376
698
50
4
0
208,428
0
W
Kuzenbo
9,329
777
11
1
0
253,937
0
W
King Arthur
9,041
753
47
4
0
269,141
0
W
Ares
9,622
802
3
0
0
267,549
0
L
Xbalanque
7,949
662
27
2
0
184,272
0
W
Xbalanque
9,193
766
54
5
0
226,623
0
L
Apollo
7,755
646
16
1
0
139,231
0
W
Persephone
9,561
797
64
5
0
228,276
0
L
Raijin
8,925
744
49
4
0
221,814
0
L
He Bo
8,612
718
47
4
0
233,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role