Player Matchup

Agni
Agni
Scuff3d
Agni
Level 134
God Stats
2W - 0L
1,607 SR
Queue Stats
125W - 120L
1,621 Elo+
Solo
Yu Huang
Yu Huang
Slengineer
Yu Huang
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
372W - 366L
1,549 Elo+
Party 1
Ravana
Ravana
VIPLyfeStyle
Ravana
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 202L
1,495 Elo+
Solo
Tyr
Tyr
aloneatlast1282
Tyr
Level 156
God Stats
2W - 2L
1,457 SR
Queue Stats
432W - 451L
1,549 Elo+
Party 1
Merlin
Merlin
hadeedh
Merlin
Level 108
God Stats
13W - 14L
1,476 SR
Queue Stats
319W - 276L
1,517 Elo+
Solo
Team Averages
Level 130
1,508 SR
1,546 Elo+

VS

Team Averages
Level 116
1,481 SR
1,477 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
SCRAP ATlass
Chaac
Level 147
God Stats
0W - 1L
1,532 SR
Queue Stats
18W - 16L
1,571 Elo+
Solo
Ratatoskr
Ratatoskr
ZackSal
Ratatoskr
Level 107
God Stats
6W - 8L
1,524 SR
Queue Stats
562W - 548L
1,531 Elo+
Solo
Da Ji
Da Ji
Zárthax
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,179 Elo+
Solo
Anubis
Anubis
zWhiteKid
Anubis
Level 176
God Stats
2W - 3L
1,346 SR
Queue Stats
275W - 253L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Scuff3d
Agni
13
0 / 4 / 8
7,331
733
7,847
7,819
2,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
Slengineer
Yu Huang
15
6 / 0 / 6
8,865
887
8,513
5,221
1,846
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
14
3 / 2 / 10
8,201
820
9,190
9,148
4,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 3 / 9
8,623
862
5,995
11,696
13,226
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
hadeedh
Merlin
16
3 / 1 / 7
8,719
872
14,009
6,742
2,566
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
2 / 1 / 7
8,519
852
11,984
7,854
3,890
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 3
7,036
704
5,041
12,894
11,725
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ratatoskr
ZackSal
Ratatoskr
13
3 / 3 / 3
7,424
742
6,014
7,862
3,527
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Da Ji
Zárthax
Da Ji
13
1 / 5 / 6
7,208
721
6,089
10,668
5,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
zWhiteKid
Anubis
15
3 / 3 / 5
8,165
817
6,392
9,761
4,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
34
16
Kills
10
10
Deaths
16
40
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
2
1
7
5.5
L
1
4
3
0.63
W
Agni
Scuff3d
Agni
0
4
8
1
W
Yu Huang
Slengineer
Yu Huang
6
0
6
9
W
Ravana
3
2
10
4
L
Ratatoskr
ZackSal
Ratatoskr
3
3
3
1.5
L
Da Ji
Zárthax
Da Ji
1
5
6
0.8
W
4
3
9
2.83
W
Merlin
hadeedh
Merlin
3
1
7
6.5
L
Anubis
zWhiteKid
Anubis
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,554
Damage
35,520
40,626
Taken
49,039
24,719
Mitigated
29,571
16,388
Healing
14,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
11,984
690
2,261
2,200
7,854
3,890
0
5,469
2,335
23,937
0
L
5,041
426
584
3,194
12,894
11,725
0
6,096
6,767
0
10,617
W
Agni
Scuff3d
Agni
7,847
271
1,018
2,057
7,819
2,219
132
3,618
4,077
13,039
0
W
Yu Huang
Slengineer
Yu Huang
8,513
98
1,522
2,122
5,221
1,846
252
3,297
1,924
24,488
0
W
Ravana
9,190
1,206
497
2,329
9,148
4,862
157
3,779
5,245
0
11,529
L
Ratatoskr
ZackSal
Ratatoskr
6,014
324
782
1,009
7,862
3,527
0
6,315
1,501
0
7,030
L
Da Ji
Zárthax
Da Ji
6,089
1,176
669
598
10,668
5,612
0
5,195
5,350
0
8,766
W
5,995
650
351
3,316
11,696
13,226
0
3,900
7,535
0
12,563
W
Merlin
hadeedh
Merlin
14,009
270
1,375
1,801
6,742
2,566
696
3,782
2,874
32,316
0
L
Anubis
zWhiteKid
Anubis
6,392
52
142
3,098
9,761
4,817
0
7,000
2,717
27,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,739
Gold Earned
38,352
124
Minions Killed
108
0
Camps Cleared
0
1,059,720
Distance Traveled
953,738
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,519
852
47
5
0
224,198
0
L
Chaac
7,036
704
8
1
0
167,930
0
W
Agni
7,331
733
19
2
0
174,498
0
W
Yu Huang
8,865
887
50
5
0
240,472
0
W
Ravana
8,201
820
3
0
0
215,173
0
L
Ratatoskr
7,424
742
4
0
0
205,284
0
L
Da Ji
7,208
721
5
1
0
163,821
0
W
Tyr
8,623
862
17
2
0
196,045
0
W
Merlin
8,719
872
35
4
0
233,532
0
L
Anubis
8,165
817
44
4
0
192,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role