Player Matchup

Olorun
Olorun
JustChillo_o
Olorun
Level 24
God Stats
5W - 2L
1,917 SR
Queue Stats
60W - 69L
1,383 Elo+
Party 1
Sun Wukong
Sun Wukong
LordSeven-_-
Sun Wukong
Level 45
God Stats
23W - 29L
1,414 SR
Queue Stats
129W - 134L
1,415 Elo+
Party 1
Thanatos
Thanatos
Mainfreight-_
Thanatos
Level 45
God Stats
1W - 10L
1,134 SR
Queue Stats
93W - 126L
1,365 Elo+
Solo
Izanami
Izanami
MosthatedDRE-_-
Izanami
Level 15
God Stats
4W - 9L
1,492 SR
Queue Stats
4W - 18L
1,176 Elo+
Party 1
Hel
Hel
Orrin-_-
Hel
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 113L
1,352 Elo+
Party 1
Team Averages
Level 39
1,491 SR
1,338 Elo+

VS

Team Averages
Level 104
1,445 SR
1,421 Elo+
Surtr
Surtr
Brotimusprime
Surtr
Level 100
God Stats
7W - 7L
1,649 SR
Queue Stats
94W - 83L
1,470 Elo+
Solo
Scylla
Scylla
DaRk HaLlOwS1
Scylla
Level 148
God Stats
3W - 2L
1,125 SR
Queue Stats
194W - 182L
1,427 Elo+
Party 2
Atlas
Atlas
GamerFreak4613
Atlas
Level 147
God Stats
12W - 14L
1,453 SR
Queue Stats
302W - 312L
1,438 Elo+
Party 2
Neith
Neith
MasterChief8664
Neith
Level 29
God Stats
11W - 11L
1,498 SR
Queue Stats
16W - 17L
1,398 Elo+
Party 2
Amaterasu
Amaterasu
notsi
Amaterasu
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 124L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
2 / 5 / 1
7,780
486
4,144
14,729
5,495
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
LordSeven-_-
Sun Wukong
16
3 / 0 / 0
9,844
615
9,142
8,538
7,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
Mainfreight-_
Thanatos
12
1 / 3 / 1
7,419
464
3,309
13,341
5,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 0 / 0
6,832
427
5,349
11,463
4,786
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 1 / 0
7,228
452
4,291
8,488
6,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
8,060
504
5,300
12,569
5,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

15
7 / 2 / 2
9,437
590
12,296
5,359
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 1 / 0
7,920
495
9,269
11,678
11,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
0 / 1 / 1
6,978
436
4,739
8,459
3,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Amaterasu
notsi
Amaterasu
14
0 / 1 / 0
7,793
487
1,467
13,411
7,145
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
6
Kills
9
9
Deaths
6
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
7
2
2
4
W
1
1
0
1
L
Olorun
2
5
1
0.5
L
Sun Wukong
LordSeven-_-
Sun Wukong
3
0
0
3
L
Thanatos
Mainfreight-_
Thanatos
1
3
1
0.5
W
0
1
1
0.5
L
0
0
0
0
L
0
1
0
0
W
Amaterasu
notsi
Amaterasu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,235
Damage
33,071
56,559
Taken
51,476
28,770
Mitigated
29,736
22,067
Healing
14,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,300
3,081
0
3,936
12,569
5,961
725
1,321
11,248
1,541
70,000
W
12,296
612
0
935
5,359
1,774
950
2,441
2,918
58,058
0
W
9,269
3,415
0
3,161
11,678
11,836
76
3,174
8,504
40,308
0
L
Olorun
4,144
1,156
0
3,510
14,729
5,495
432
7,526
7,203
39,598
0
L
Sun Wukong
LordSeven-_-
Sun Wukong
9,142
1,058
0
1,584
8,538
7,087
186
371
8,167
0
90,911
L
Thanatos
Mainfreight-_
Thanatos
3,309
674
0
6,721
13,341
5,201
224
5,024
8,317
0
44,647
W
4,739
1,871
0
779
8,459
3,020
168
1,499
6,960
0
43,294
L
5,349
3,160
0
3,406
11,463
4,786
710
4,713
6,750
0
59,765
L
4,291
625
2,769
4,077
8,488
6,201
289
4,129
4,359
20,041
0
W
Amaterasu
notsi
Amaterasu
1,467
189
0
5,536
13,411
7,145
497
0
13,411
0
49,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,103
Gold Earned
40,188
404
Minions Killed
381
0
Camps Cleared
0
1,540,119
Distance Traveled
1,582,820
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,060
504
88
6
0
364,368
0
W
Scylla
9,437
590
95
6
0
323,319
0
W
Atlas
7,920
495
36
2
0
314,462
0
L
Olorun
7,780
486
65
4
0
278,573
2
L
Sun Wukong
9,844
615
139
9
0
326,727
5
L
Thanatos
7,419
464
62
4
0
328,017
3
W
Neith
6,978
436
72
5
0
269,219
0
L
Izanami
6,832
427
104
7
0
297,853
0
L
Hel
7,228
452
34
2
0
308,949
0
W
Amaterasu
7,793
487
90
6
0
311,452
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role