Player Matchup

Anubis
Anubis
Bruder Bobody
Anubis
Level 147
God Stats
9W - 3L
1,644 SR
Queue Stats
78W - 76L
1,471 Elo+
Party 2
Ares
Ares
Bruder Frog
Ares
Level 41
God Stats
5W - 2L
1,541 SR
Queue Stats
42W - 61L
1,414 Elo+
Party 2
Kali
Kali
Bruder Pmoney
Kali
Level 68
God Stats
1W - 0L
1,766 SR
Queue Stats
11W - 9L
1,483 Elo+
Party 2
Nike
Nike
MagikConch
Nike
Level 61
God Stats
2W - 4L
1,301 SR
Queue Stats
131W - 145L
1,430 Elo+
Solo
Cupid
Cupid
VivaElVladLenin
Cupid
Level 46
God Stats
4W - 2L
1,138 SR
Queue Stats
37W - 32L
1,470 Elo+
Party 2
Team Averages
Level 73
1,478 SR
1,454 Elo+

VS

Team Averages
Level 35
1,428 SR
1,441 Elo+
Thanatos
Thanatos
FeLiX_123_XS9
Thanatos
Level 33
God Stats
0W - 2L
1,519 SR
Queue Stats
1W - 9L
1,206 Elo+
Solo
Agni
Agni
GrimYaga
Agni
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 87L
1,500 Elo+
Party 1
Rama
Rama
High_Clapz23
Rama
Level 49
God Stats
0W - 2L
1,552 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Atlas
Atlas
Land_of_Wonder
Atlas
Level 42
God Stats
1W - 7L
1,285 SR
Queue Stats
30W - 33L
1,500 Elo+
Party 1
Achilles
Achilles
suprisedpika
Achilles
Level 25
God Stats
0W - 1L
1,285 SR
Queue Stats
82W - 66L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 2
10,386
611
5,770
6,526
3,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
4 / 0 / 10
9,403
553
8,177
12,585
12,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
8 / 0 / 4
10,252
603
11,790
16,678
8,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
5 / 1 / 4
11,226
660
14,168
17,790
12,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
8 / 0 / 1
8,997
529
10,976
11,756
5,080
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FeLiX_123_XS9
Thanatos
10
0 / 5 / 1
6,688
393
3,716
15,474
5,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
10
0 / 10 / 0
6,684
393
7,897
13,544
4,455
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 8 / 0
6,443
379
5,731
12,441
5,014
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 0
6,950
409
9,009
14,690
13,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
suprisedpika
Achilles
14
1 / 6 / 0
7,992
470
8,174
15,972
10,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
2
32
Kills
1
1
Deaths
32
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
7
0
2
8
W
4
0
10
9
W
8
0
4
10
L
Thanatos
FeLiX_123_XS9
Thanatos
0
5
1
0.1
L
Agni
0
10
0
0
L
0
8
0
0
L
0
3
0
0
W
5
1
4
7
W
8
0
1
8.5
L
Achilles
suprisedpika
Achilles
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,881
Damage
34,527
65,335
Taken
72,121
42,168
Mitigated
38,739
21,112
Healing
9,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,770
188
0
3,673
6,526
3,696
0
2,632
3,894
89,202
0
W
8,177
1,057
0
2,264
12,585
12,560
763
5,642
6,943
32,626
0
W
11,790
6,881
0
5,562
16,678
8,345
112
3,091
13,546
0
104,433
L
Thanatos
FeLiX_123_XS9
Thanatos
3,716
1,086
0
4,926
15,474
5,348
0
981
14,493
0
43,778
L
Agni
7,897
848
0
745
13,544
4,455
120
5,332
8,212
40,871
0
L
5,731
4,675
0
21
12,441
5,014
0
3,259
9,182
0
31,057
L
9,009
4,206
143
1,354
14,690
13,704
0
4,375
10,315
34,468
0
W
14,168
2,943
0
2,519
17,790
12,487
76
1,182
15,887
0
95,737
W
10,976
5,667
191
6,903
11,756
5,080
5,890
4,359
7,397
0
67,444
L
Achilles
suprisedpika
Achilles
8,174
2,765
0
2,461
15,972
10,218
0
0
15,972
0
45,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,264
Gold Earned
34,757
574
Minions Killed
262
0
Camps Cleared
0
1,690,410
Distance Traveled
1,585,981
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,386
611
157
9
0
334,105
2
W
Ares
9,403
553
34
2
0
342,590
2
W
Kali
10,252
603
132
8
0
427,628
0
L
Thanatos
6,688
393
60
4
0
352,728
0
L
Agni
6,684
393
49
3
0
274,800
0
L
Rama
6,443
379
51
3
0
292,962
0
L
Atlas
6,950
409
39
2
0
342,174
0
W
Nike
11,226
660
157
9
0
282,771
0
W
Cupid
8,997
529
94
6
0
303,316
0
L
Achilles
7,992
470
63
4
0
323,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role