Player Matchup

Set
Set
 
Set
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
LEGIONAZTECA724
Olorun
Level 44
God Stats
8W - 10L
1,748 SR
Queue Stats
70W - 123L
1,358 Elo+
Solo
Cthulhu
Cthulhu
bustdownkenny
Cthulhu
Level 22
God Stats
3W - 5L
1,669 SR
Queue Stats
9W - 21L
1,367 Elo+
Party 1
Hades
Hades
fishlocs03
Hades
Level 105
God Stats
184W - 127L
1,620 SR
Queue Stats
252W - 208L
1,495 Elo+
Party 1
Pele
Pele
sNaGGyE__
Pele
Level 126
God Stats
13W - 10L
1,742 SR
Queue Stats
293W - 274L
1,493 Elo+
Party 1
Team Averages
Level 85
1,656 SR
1,443 Elo+

VS

Team Averages
Level 68
1,616 SR
1,487 Elo+
Izanami
Izanami
BabaYagaDez
Izanami
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
King Arthur
King Arthur
LoLImTrash
King Arthur
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 27L
1,556 Elo+
Party 3
Thanatos
Thanatos
LokiEvolution
Thanatos
Level 150
God Stats
3W - 0L
1,720 SR
Queue Stats
50W - 27L
1,509 Elo+
Party 2
Sol
Sol
Moshst
Sol
Level 6
God Stats
4W - 0L
1,863 SR
Queue Stats
7W - 6L
1,506 Elo+
Party 2
Khepri
Khepri
YourBuddyBen
Khepri
Level 157
God Stats
4W - 3L
1,500 SR
Queue Stats
111W - 107L
1,366 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
2 / 2 / 3
6,986
582
6,359
10,386
3,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 1 / 0
4,739
395
2,460
3,247
957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
8
0 / 3 / 3
5,803
484
2,005
6,757
4,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
13
3 / 1 / 0
7,650
638
4,909
7,191
3,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Pele
11
2 / 3 / 1
7,067
589
8,131
11,189
6,936
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BabaYagaDez
Izanami
12
0 / 1 / 4
6,836
570
1,759
4,483
1,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
LoLImTrash
King Arthur
11
2 / 3 / 3
6,798
567
5,999
12,743
6,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
LokiEvolution
Thanatos
13
8 / 2 / 2
8,097
675
12,837
13,561
5,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
Moshst
Sol
10
0 / 1 / 2
5,824
485
1,913
4,881
1,378
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Khepri
10
0 / 0 / 8
6,210
518
1,229
4,408
2,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
7
Kills
10
10
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
2
3
1.75
W
Izanami
BabaYagaDez
Izanami
0
1
4
2
L
0
1
0
0
W
King Arthur
LoLImTrash
King Arthur
2
3
3
1.17
W
Thanatos
LokiEvolution
Thanatos
8
2
2
4.5
W
Sol
Moshst
Sol
0
1
2
1
W
Khepri
0
0
8
4
L
Cthulhu
0
3
3
0.5
L
Hades
3
1
0
3
L
Pele
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,864
Damage
23,737
38,770
Taken
40,076
19,451
Mitigated
17,993
14,163
Healing
18,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
6,359
2,253
0
4,703
10,386
3,763
0
371
10,015
0
48,430
W
Izanami
BabaYagaDez
Izanami
1,759
1,407
0
1,392
4,483
1,765
827
1,154
3,329
0
52,015
L
2,460
2,207
0
1,385
3,247
957
0
404
2,843
17,433
0
W
King Arthur
LoLImTrash
King Arthur
5,999
604
0
3,660
12,743
6,232
0
961
11,782
0
44,206
W
Thanatos
LokiEvolution
Thanatos
12,837
3,809
0
10,277
13,561
5,634
0
1,869
11,692
0
68,342
W
Sol
Moshst
Sol
1,913
972
0
1,468
4,881
1,378
0
3,014
1,867
34,058
0
W
Khepri
1,229
110
0
1,336
4,408
2,984
0
2,376
2,032
13,115
0
L
Cthulhu
2,005
33
87
688
6,757
4,228
0
1,231
5,526
12,939
0
L
Hades
4,909
0
200
2,921
7,191
3,567
60
1,067
6,124
49,788
0
L
Pele
8,131
1,239
0
4,179
11,189
6,936
0
69
11,120
0
53,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,245
Gold Earned
33,765
315
Minions Killed
352
0
Camps Cleared
0
1,073,512
Distance Traveled
1,268,892
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,986
582
73
6
0
241,506
0
W
Izanami
6,836
570
111
9
0
212,198
0
L
Olorun
4,739
395
31
3
0
89,397
0
W
King Arthur
6,798
567
70
6
0
285,663
0
W
Thanatos
8,097
675
95
8
0
269,089
0
W
Sol
5,824
485
52
4
0
219,985
0
W
Khepri
6,210
518
24
2
0
281,957
7
L
Cthulhu
5,803
484
15
1
0
225,033
1
L
Hades
7,650
638
106
9
0
264,060
3
L
Pele
7,067
589
90
8
0
253,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role