Player Matchup

Set
Set
DaRk HaLlOwS1
Set
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
194W - 182L
1,437 Elo+
Party 1
Ah Puch
Ah Puch
DioFariaz
Ah Puch
Level 61
God Stats
5W - 4L
1,688 SR
Queue Stats
17W - 17L
1,405 Elo+
Solo
Hercules
Hercules
GamerFreak4613
Hercules
Level 147
God Stats
1W - 4L
1,273 SR
Queue Stats
302W - 312L
1,448 Elo+
Party 1
Neith
Neith
MasterChief8664
Neith
Level 29
God Stats
11W - 11L
1,522 SR
Queue Stats
16W - 17L
1,413 Elo+
Party 1
Yemoja
Yemoja
Snappyutz
Yemoja
Level 85
God Stats
138W - 118L
1,486 SR
Queue Stats
244W - 226L
1,413 Elo+
Solo
Team Averages
Level 94
1,494 SR
1,423 Elo+

VS

Team Averages
Level 74
1,553 SR
1,452 Elo+
Nike
Nike
 
Nike
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AtiIIuh
Jormungandr
Level 76
God Stats
2W - 2L
1,329 SR
Queue Stats
50W - 46L
1,450 Elo+
Party 2
Anubis
Anubis
big_sack024
Anubis
Level 69
God Stats
8W - 1L
1,685 SR
Queue Stats
26W - 19L
1,449 Elo+
Solo
Heimdallr
Heimdallr
henry_merk
Heimdallr
Level 103
God Stats
3W - 0L
1,438 SR
Queue Stats
86W - 82L
1,439 Elo+
Party 2
Arachne
Arachne
staceys_dad1
Arachne
Level 55
God Stats
8W - 0L
1,815 SR
Queue Stats
72W - 70L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
5,530
503
3,590
8,782
3,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
DioFariaz
Ah Puch
10
3 / 1 / 1
5,882
535
6,712
4,265
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
8
0 / 4 / 1
4,989
454
4,576
11,226
7,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 1
4,717
429
1,849
6,695
2,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Snappyutz
Yemoja
8
0 / 1 / 1
5,154
469
1,097
7,893
4,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
1 / 1 / 4
6,316
574
5,897
10,481
8,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Jormungandr
AtiIIuh
Jormungandr
9
0 / 1 / 2
5,723
520
3,675
5,153
3,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
12
0 / 2 / 1
6,289
572
1,550
6,343
2,794
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
henry_merk
Heimdallr
9
2 / 0 / 0
5,472
497
4,549
2,466
1,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
staceys_dad1
Arachne
10
6 / 1 / 0
6,330
575
5,011
8,477
3,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
5
Kills
9
9
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
1
4
3
W
Jormungandr
AtiIIuh
Jormungandr
0
1
2
1
L
2
2
1
1.25
L
Ah Puch
DioFariaz
Ah Puch
3
1
1
3.5
L
Hercules
0
4
1
0.13
L
0
1
1
0.5
L
Yemoja
Snappyutz
Yemoja
0
1
1
0.5
W
Anubis
0
2
1
0.25
W
Heimdallr
henry_merk
Heimdallr
2
0
0
2
W
Arachne
staceys_dad1
Arachne
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,824
Damage
20,682
38,861
Taken
32,920
19,163
Mitigated
18,757
7,972
Healing
7,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
5,897
700
0
796
10,481
8,229
54
656
9,825
0
44,370
W
Jormungandr
AtiIIuh
Jormungandr
3,675
918
0
1,863
5,153
3,712
0
1,248
3,905
25,496
0
L
3,590
1,847
0
579
8,782
3,775
0
387
8,395
0
33,427
L
Ah Puch
DioFariaz
Ah Puch
6,712
92
0
1,088
4,265
1,323
0
643
3,622
37,294
0
L
Hercules
4,576
799
0
1,660
11,226
7,362
0
608
10,618
0
32,111
L
1,849
603
0
543
6,695
2,362
0
1,339
5,356
0
29,533
L
Yemoja
Snappyutz
Yemoja
1,097
206
2,175
1,927
7,893
4,341
0
2,248
5,645
16,736
0
W
Anubis
1,550
0
0
3,182
6,343
2,794
0
2,398
3,945
58,572
0
W
Heimdallr
henry_merk
Heimdallr
4,549
1,779
0
1,169
2,466
1,020
369
1,351
1,115
0
30,148
W
Arachne
staceys_dad1
Arachne
5,011
3,596
0
752
8,477
3,002
673
2,156
6,321
0
26,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,272
Gold Earned
30,130
222
Minions Killed
305
0
Camps Cleared
0
1,028,399
Distance Traveled
1,075,634
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,316
574
80
7
0
217,829
0
W
Jormungandr
5,723
520
34
3
0
197,799
2
L
Set
5,530
503
51
5
0
226,043
0
L
Ah Puch
5,882
535
56
5
0
234,773
0
L
Hercules
4,989
454
46
4
0
210,393
0
L
Neith
4,717
429
43
4
0
169,130
0
L
Yemoja
5,154
469
26
2
0
188,060
2
W
Anubis
6,289
572
98
9
0
222,486
0
W
Heimdallr
5,472
497
53
5
0
199,195
0
W
Arachne
6,330
575
40
4
0
238,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role