Player Matchup

Mercury
Mercury
AetherKnott99
Mercury
Level 105
God Stats
2W - 2L
1,504 SR
Queue Stats
523W - 477L
1,442 Elo+
Solo
Olorun
Olorun
JustChillo_o
Olorun
Level 24
God Stats
5W - 2L
1,885 SR
Queue Stats
60W - 69L
1,370 Elo+
Party 1
Sun Wukong
Sun Wukong
LordSeven-_-
Sun Wukong
Level 45
God Stats
23W - 29L
1,395 SR
Queue Stats
129W - 134L
1,404 Elo+
Party 1
Izanami
Izanami
MosthatedDRE-_-
Izanami
Level 14
God Stats
4W - 9L
1,411 SR
Queue Stats
4W - 18L
1,074 Elo+
Party 1
Yemoja
Yemoja
Orrin-_-
Yemoja
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 113L
1,339 Elo+
Party 1
Team Averages
Level 51
1,539 SR
1,326 Elo+

VS

Team Averages
Level 77
1,464 SR
1,426 Elo+
Thor
Thor
 
Thor
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
ByTrade-s
Sylvanus
Level 96
God Stats
0W - 3L
1,254 SR
Queue Stats
223W - 223L
1,473 Elo+
Solo
Anubis
Anubis
Rogue iPython
Anubis
Level 85
God Stats
61W - 53L
1,569 SR
Queue Stats
155W - 176L
1,397 Elo+
Party 2
Charybdis
Charybdis
Toro98802
Charybdis
Level 65
God Stats
0W - 3L
1,195 SR
Queue Stats
242W - 233L
1,351 Elo+
Solo
Tyr
Tyr
gogo4our
Tyr
Level 55
God Stats
7W - 8L
1,801 SR
Queue Stats
142W - 151L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
12
5 / 3 / 5
7,614
544
8,872
11,397
3,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
13
4 / 5 / 1
7,818
558
5,707
12,457
3,964
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
LordSeven-_-
Sun Wukong
14
5 / 0 / 2
8,912
637
8,164
10,064
7,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
2 / 2 / 3
6,801
486
8,150
10,162
3,339
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Orrin-_-
Yemoja
10
1 / 2 / 3
6,823
487
5,080
8,377
5,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
2 / 3 / 3
6,810
486
3,586
11,260
4,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
ByTrade-s
Sylvanus
10
0 / 3 / 0
6,429
459
2,380
11,687
9,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
7 / 6 / 2
8,806
629
14,563
12,179
6,228
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Toro98802
Charybdis
12
2 / 2 / 1
7,046
503
10,436
13,281
4,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 4 / 1
7,028
502
3,935
11,255
11,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
17
Kills
12
12
Deaths
18
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
3
3
1.17
W
Mercury
5
3
5
2.5
L
Sylvanus
ByTrade-s
Sylvanus
0
3
0
0
W
Olorun
4
5
1
0.9
W
Sun Wukong
LordSeven-_-
Sun Wukong
5
0
2
6
W
2
2
3
1.75
W
Yemoja
Orrin-_-
Yemoja
1
2
3
1.25
L
7
6
2
1.33
L
Charybdis
Toro98802
Charybdis
2
2
1
1.25
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,973
Damage
34,900
52,457
Taken
59,662
24,683
Mitigated
36,155
12,893
Healing
18,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,586
658
342
2,618
11,260
4,690
0
1,931
9,329
0
37,768
W
Mercury
8,872
3,202
0
2,615
11,397
3,897
0
3,374
8,023
0
40,127
L
Sylvanus
ByTrade-s
Sylvanus
2,380
1,287
2,890
2,930
11,687
9,484
565
2,288
9,399
19,282
0
W
Olorun
5,707
2,335
120
2,523
12,457
3,964
1,073
7,906
4,551
42,586
0
W
Sun Wukong
LordSeven-_-
Sun Wukong
8,164
1,692
0
2,162
10,064
7,987
63
3,079
6,985
0
60,672
W
8,150
6,071
0
2,684
10,162
3,339
481
1,179
8,983
0
47,762
W
Yemoja
Orrin-_-
Yemoja
5,080
1,691
1,403
1,386
8,377
5,496
0
1,405
6,972
18,025
0
L
14,563
512
0
3,634
12,179
6,228
577
3,408
8,771
69,730
0
L
Charybdis
Toro98802
Charybdis
10,436
4,688
0
5,053
13,281
4,671
1,122
2,160
11,121
0
62,755
L
3,935
651
0
956
11,255
11,082
382
1,000
10,255
0
39,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,968
Gold Earned
36,119
312
Minions Killed
316
0
Camps Cleared
0
1,375,872
Distance Traveled
1,231,595
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,810
486
48
3
0
256,745
0
W
Mercury
7,614
544
49
4
0
351,419
0
L
Sylvanus
6,429
459
20
1
0
212,157
0
W
Olorun
7,818
558
64
5
0
236,572
0
W
Sun Wukong
8,912
637
96
7
0
279,325
5
W
Izanami
6,801
486
77
6
0
250,271
3
W
Yemoja
6,823
487
26
2
0
258,285
0
L
Anubis
8,806
629
93
7
0
252,383
0
L
Charybdis
7,046
503
95
7
0
239,115
0
L
Tyr
7,028
502
60
4
0
271,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role