Player Matchup

Mercury
Mercury
 
Mercury
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
BUTCHERKHARN
Thor
Level 23
God Stats
1W - 2L
1,781 SR
Queue Stats
9W - 17L
1,486 Elo+
Party 2
Raijin
Raijin
Clumsyraz
Raijin
Level 143
God Stats
0W - 5L
1,500 SR
Queue Stats
251W - 260L
1,568 Elo+
Party 2
Jormungandr
Jormungandr
Korupt Zero
Jormungandr
Level 98
God Stats
2W - 1L
1,818 SR
Queue Stats
329W - 299L
1,525 Elo+
Solo
Chiron
Chiron
lI PLAGUE Il
Chiron
Level 148
God Stats
3W - 1L
1,910 SR
Queue Stats
194W - 186L
1,547 Elo+
Party 2
Team Averages
Level 112
1,702 SR
1,525 Elo+

VS

Team Averages
Level 144
1,515 SR
1,515 Elo+
Zhong Kui
Zhong Kui
LordZajaek
Zhong Kui
Level 153
God Stats
11W - 12L
1,491 SR
Queue Stats
129W - 133L
1,489 Elo+
Party 1
Maui
Maui
SPCartman98
Maui
Level 145
God Stats
10W - 9L
1,542 SR
Queue Stats
166W - 210L
1,575 Elo+
Party 3
Ravana
Ravana
SumptuousMoon
Ravana
Level 159
God Stats
2W - 2L
1,476 SR
Queue Stats
218W - 219L
1,455 Elo+
Solo
Ra
Ra
andresday
Ra
Level 113
God Stats
2W - 3L
1,539 SR
Queue Stats
13W - 20L
1,394 Elo+
Party 1
Ishtar
Ishtar
llBaball
Ishtar
Level 150
God Stats
3W - 2L
1,525 SR
Queue Stats
105W - 105L
1,664 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
7
0 / 5 / 0
4,714
471
2,307
7,937
2,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 4 / 2
5,055
506
2,076
9,193
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Raijin
Clumsyraz
Raijin
11
3 / 4 / 1
5,961
596
4,096
7,043
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Korupt Zero
Jormungandr
9
0 / 3 / 0
4,827
483
3,035
9,511
5,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
9
0 / 3 / 0
4,864
486
3,860
6,348
2,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
LordZajaek
Zhong Kui
11
2 / 0 / 1
6,634
663
6,063
6,301
5,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
3 / 0 / 3
6,219
622
2,868
8,516
5,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
7 / 1 / 4
6,985
699
6,215
4,443
1,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 3 / 3
6,797
680
4,252
6,589
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ishtar
llBaball
Ishtar
10
4 / 0 / 4
6,539
654
5,900
5,302
1,911
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
19
19
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
5
0
0
L
1
4
2
0.5
L
Raijin
Clumsyraz
Raijin
3
4
1
0.88
L
Jormungandr
Korupt Zero
Jormungandr
0
3
0
0
W
Zhong Kui
LordZajaek
Zhong Kui
2
0
1
2.5
W
3
0
3
4.5
W
7
1
4
9
W
3
3
3
1.5
L
Chiron
0
3
0
0
W
Ishtar
llBaball
Ishtar
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,374
Damage
25,298
40,032
Taken
31,151
15,914
Mitigated
17,244
8,798
Healing
13,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,307
1,175
0
1,423
7,937
2,398
0
1,069
6,868
0
22,310
L
2,076
1,020
0
2,908
9,193
2,994
0
1,260
7,933
0
25,129
L
Raijin
Clumsyraz
Raijin
4,096
536
0
921
7,043
2,625
0
3,491
3,496
46,237
0
L
Jormungandr
Korupt Zero
Jormungandr
3,035
726
0
1,982
9,511
5,671
0
5,708
3,803
28,543
0
W
Zhong Kui
LordZajaek
Zhong Kui
6,063
1,982
0
4,101
6,301
5,254
0
3,226
3,075
43,562
8,654
W
2,868
892
0
2,637
8,516
5,691
0
0
8,516
11,656
0
W
6,215
2,220
0
1,342
4,443
1,614
0
393
4,050
0
41,056
W
4,252
654
12
2,069
6,589
2,774
619
3,512
3,077
45,239
0
L
Chiron
3,860
1,687
269
1,295
6,348
2,226
0
1,113
5,235
0
31,635
W
Ishtar
llBaball
Ishtar
5,900
4,049
0
3,000
5,302
1,911
693
0
5,302
0
47,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,421
Gold Earned
33,174
277
Minions Killed
328
0
Camps Cleared
0
916,530
Distance Traveled
965,050
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,714
471
42
4
0
210,527
0
L
Thor
5,055
506
53
5
0
191,614
0
L
Raijin
5,961
596
87
9
0
164,991
4
L
Jormungandr
4,827
483
36
4
0
182,091
2
W
Zhong Kui
6,634
663
79
8
0
163,675
4
W
Maui
6,219
622
10
1
0
207,542
0
W
Ravana
6,985
699
69
7
0
231,744
2
W
Ra
6,797
680
81
8
0
181,873
1
L
Chiron
4,864
486
59
6
0
167,307
0
W
Ishtar
6,539
654
89
9
0
180,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role