Player Matchup

Izanami
Izanami
Rockstour
Izanami
Level 92
God Stats
0W - 2L
1,667 SR
Queue Stats
76W - 53L
1,570 Elo+
Party 2
Zeus
Zeus
TheMellowMood69
Zeus
Level 29
God Stats
17W - 8L
1,493 SR
Queue Stats
33W - 27L
1,733 Elo+
Party 2
Artemis
Artemis
Unhappilyhappy
Artemis
Level 69
God Stats
6W - 5L
1,436 SR
Queue Stats
64W - 53L
1,584 Elo+
Party 2
Team Averages
Level 63
1,532 SR
1,629 Elo+

VS

Team Averages
Level 93
1,546 SR
1,542 Elo+
Neith
Neith
KingstaDTB
Neith
Level 63
God Stats
1W - 2L
1,295 SR
Queue Stats
4W - 6L
1,535 Elo+
Solo
Discordia
Discordia
Nelllll
Discordia
Level 67
God Stats
27W - 17L
1,677 SR
Queue Stats
609W - 612L
1,543 Elo+
Party 1
Shiva
Shiva
SaulMax
Shiva
Level 148
God Stats
42W - 18L
1,665 SR
Queue Stats
358W - 374L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Rockstour
Izanami
12
2 / 3 / 2
8,735
728
8,611
12,753
5,063
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 3 / 3
8,535
711
7,460
8,861
3,075
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 5 / 1
8,409
701
5,816
12,820
4,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
3 / 3 / 8
9,419
785
5,086
9,554
3,763
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Nelllll
Discordia
13
5 / 1 / 6
9,925
827
14,212
5,954
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
SaulMax
Shiva
13
3 / 1 / 8
9,606
801
11,472
12,248
12,062
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
11
11
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
3
3
8
2.33
W
Discordia
Nelllll
Discordia
5
1
6
8
L
Izanami
Rockstour
Izanami
2
3
2
1
W
Shiva
SaulMax
Shiva
3
1
8
7
L
1
3
3
0.83
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,887
Damage
30,770
34,434
Taken
27,756
13,020
Mitigated
17,955
5,559
Healing
3,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
5,086
1,159
0
1,520
9,554
3,763
833
3,435
6,119
0
24,064
W
Discordia
Nelllll
Discordia
14,212
324
0
0
5,954
2,130
371
1,869
4,085
45,521
0
L
Izanami
Rockstour
Izanami
8,611
4,953
0
2,144
12,753
5,063
142
4,336
8,417
0
43,381
W
Shiva
SaulMax
Shiva
11,472
923
0
1,505
12,248
12,062
225
2,549
9,699
0
28,255
L
7,460
635
0
1,652
8,861
3,075
44
4,718
4,143
35,596
0
L
5,816
3,136
0
1,763
12,820
4,882
0
5,354
7,466
0
21,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,679
Gold Earned
28,950
126
Minions Killed
125
0
Camps Cleared
0
604,809
Distance Traveled
662,486
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,419
785
42
4
0
205,374
1
W
Discordia
9,925
827
61
5
0
226,883
0
L
Izanami
8,735
728
59
5
0
203,327
0
W
Shiva
9,606
801
22
2
0
230,229
0
L
Zeus
8,535
711
41
3
0
204,373
0
L
Artemis
8,409
701
26
2
0
197,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role