Player Matchup

Anhur
Anhur
Kingsly3rd
Anhur
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
75W - 73L
1,435 Elo+
Solo
Ares
Ares
Paliva Mortal
Ares
Level 162
God Stats
21W - 14L
1,432 SR
Queue Stats
413W - 429L
1,428 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ReVoLvEr5259
Tsukuyomi
Level 128
God Stats
7W - 6L
1,357 SR
Queue Stats
252W - 242L
1,419 Elo+
Party 1
Odin
Odin
Zeag-88
Odin
Level 42
God Stats
3W - 4L
1,567 SR
Queue Stats
167W - 171L
1,493 Elo+
Solo
Thoth
Thoth
leandrosantucci
Thoth
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
251W - 245L
1,461 Elo+
Party 1
Team Averages
Level 121
1,471 SR
1,447 Elo+

VS

Team Averages
Level 109
1,501 SR
1,438 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Alexxuki
Cthulhu
Level 123
God Stats
0W - 1L
1,731 SR
Queue Stats
73W - 89L
1,409 Elo+
Solo
Loki
Loki
Freyabearmother
Loki
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,377 Elo+
Solo
Heimdallr
Heimdallr
Softieclouds
Heimdallr
Level 62
God Stats
0W - 2L
1,272 SR
Queue Stats
252W - 314L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
4 / 3 / 11
8,744
795
8,335
8,345
3,336
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 1 / 17
8,895
809
8,702
17,223
12,716
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
ReVoLvEr5259
Tsukuyomi
18
14 / 5 / 9
10,853
987
13,548
13,768
7,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Odin
Zeag-88
Odin
18
4 / 3 / 13
9,527
866
7,006
11,878
13,155
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 5 / 7
7,543
686
6,456
7,615
3,132
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
2 / 4 / 9
8,690
790
9,194
12,179
13,629
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Agni
 
Agni
14
3 / 4 / 8
8,515
774
12,871
7,142
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Alexxuki
Cthulhu
17
2 / 5 / 6
9,778
889
11,179
13,161
16,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
8 / 5 / 3
8,836
803
10,596
9,032
3,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Softieclouds
Heimdallr
12
2 / 7 / 6
7,679
698
6,131
11,159
5,162
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
49
25
Kills
17
17
Deaths
25
57
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
4
9
1.63
L
Agni
 
Agni
3
4
8
1.75
L
Cthulhu
Alexxuki
Cthulhu
2
5
6
1
L
8
5
3
1.9
W
Anhur
4
3
11
3.17
W
1
1
17
9.5
W
Tsukuyomi
ReVoLvEr5259
Tsukuyomi
14
5
9
3.7
L
Heimdallr
Softieclouds
Heimdallr
2
7
6
0.71
W
Odin
Zeag-88
Odin
4
3
13
3.5
W
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,047
Damage
49,971
58,829
Taken
52,673
39,533
Mitigated
41,023
21,501
Healing
7,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
9,194
2,303
890
2,766
12,179
13,629
0
4,458
7,721
19,158
0
L
Agni
 
Agni
12,871
1,907
339
791
7,142
2,933
0
2,624
4,518
19,598
0
L
Cthulhu
Alexxuki
Cthulhu
11,179
910
446
959
13,161
16,125
0
4,945
8,216
27,324
0
L
10,596
2,602
442
633
9,032
3,174
0
1,679
7,353
0
14,357
W
Anhur
8,335
4,616
158
1,610
8,345
3,336
0
2,818
5,486
0
16,111
W
8,702
638
1,038
8,015
17,223
12,716
317
9,860
6,859
16,276
0
W
Tsukuyomi
ReVoLvEr5259
Tsukuyomi
13,548
4,290
904
3,078
13,768
7,194
914
7,401
6,322
0
27,364
L
Heimdallr
Softieclouds
Heimdallr
6,131
3,325
117
395
11,159
5,162
0
2,431
8,728
0
10,067
W
Odin
Zeag-88
Odin
7,006
659
993
4,627
11,878
13,155
266
7,269
4,306
2,188
15,654
W
6,456
442
350
728
7,615
3,132
0
4,812
2,612
12,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,562
Gold Earned
43,498
100
Minions Killed
104
0
Camps Cleared
0
1,037,037
Distance Traveled
888,157
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,690
790
31
3
0
184,189
0
L
Agni
8,515
774
21
2
0
171,654
0
L
Cthulhu
9,778
889
42
4
0
185,614
0
L
Loki
8,836
803
3
0
0
176,343
0
W
Anhur
8,744
795
19
2
0
168,261
0
W
Ares
8,895
809
8
1
0
249,487
0
W
Tsukuyomi
10,853
987
30
3
0
198,742
0
L
Heimdallr
7,679
698
7
1
0
170,357
0
W
Odin
9,527
866
32
3
0
218,694
0
W
Thoth
7,543
686
11
1
0
201,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role