Player Matchup

Erlang Shen
Erlang Shen
BigChugus
Erlang Shen
Level 88
God Stats
1W - 1L
1,743 SR
Queue Stats
53W - 37L
1,638 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Ghost89Dogg
Ah Muzen Cab
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Janus
Janus
KatieWaltz
Janus
Level 26
God Stats
2W - 2L
1,563 SR
Queue Stats
38W - 29L
1,606 Elo+
Party 2
Nemesis
Nemesis
ThatsPoggersBro
Nemesis
Level 98
God Stats
4W - 4L
1,771 SR
Queue Stats
132W - 73L
1,666 Elo+
Party 2
Hel
Hel
TheDuck679
Hel
Level 81
God Stats
1W - 4L
1,470 SR
Queue Stats
79W - 64L
1,518 Elo+
Solo
Team Averages
Level 69
1,609 SR
1,586 Elo+

VS

Team Averages
Level 110
1,618 SR
1,504 Elo+
Danzaburou
Danzaburou
Activeyz
Danzaburou
Level 138
God Stats
21W - 10L
1,690 SR
Queue Stats
333W - 349L
1,484 Elo+
Party 1
Thanatos
Thanatos
Blinqie
Thanatos
Level 129
God Stats
10W - 18L
1,551 SR
Queue Stats
278W - 281L
1,545 Elo+
Party 1
Nike
Nike
Deth0505
Nike
Level 28
God Stats
6W - 9L
1,506 SR
Queue Stats
7W - 11L
1,476 Elo+
Party 1
Kukulkan
Kukulkan
Phoenix_Slayer16
Kukulkan
Level 129
God Stats
5W - 2L
1,745 SR
Queue Stats
176W - 189L
1,531 Elo+
Party 1
Bacchus
Bacchus
TokyoMajinn
Bacchus
Level 126
God Stats
33W - 31L
1,599 SR
Queue Stats
265W - 298L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BigChugus
Erlang Shen
12
4 / 2 / 2
7,010
539
8,177
14,410
7,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
Ghost89Dogg
Ah Muzen Cab
10
0 / 3 / 1
5,751
442
1,867
7,055
2,473
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
12
2 / 5 / 1
6,838
526
4,940
10,291
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 1
6,878
529
2,817
10,339
3,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 2 / 3
6,320
486
1,659
9,535
7,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Activeyz
Danzaburou
14
2 / 2 / 1
7,912
609
7,069
7,099
3,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Blinqie
Thanatos
13
1 / 2 / 5
7,757
597
5,422
12,102
5,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
14
3 / 1 / 0
8,063
620
4,829
7,525
5,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
5 / 3 / 4
8,495
653
13,483
7,913
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
TokyoMajinn
Bacchus
12
1 / 0 / 6
7,390
568
5,728
6,094
6,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
7
Kills
12
12
Deaths
8
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Activeyz
Danzaburou
2
2
1
1.25
L
Erlang Shen
BigChugus
Erlang Shen
4
2
2
2.5
W
Thanatos
Blinqie
Thanatos
1
2
5
1.75
W
Nike
3
1
0
3
L
Ah Muzen Cab
Ghost89Dogg
Ah Muzen Cab
0
3
1
0.17
L
Janus
2
5
1
0.5
W
5
3
4
2.33
L
1
0
1
1.5
L
0
2
3
0.75
W
Bacchus
TokyoMajinn
Bacchus
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,460
Damage
36,531
51,630
Taken
40,733
23,704
Mitigated
24,194
13,763
Healing
18,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Activeyz
Danzaburou
7,069
3,593
0
3,669
7,099
3,147
0
338
6,761
0
71,375
L
Erlang Shen
BigChugus
Erlang Shen
8,177
4,771
0
4,170
14,410
7,078
0
6,577
7,833
0
46,561
W
Thanatos
Blinqie
Thanatos
5,422
1,848
0
11,331
12,102
5,211
0
1,035
11,067
0
65,198
W
Nike
4,829
427
0
267
7,525
5,348
499
0
7,525
0
56,499
L
Ah Muzen Cab
Ghost89Dogg
Ah Muzen Cab
1,867
626
0
524
7,055
2,473
0
352
6,703
0
29,485
L
Janus
4,940
428
0
970
10,291
3,427
0
5,588
4,703
58,561
0
W
13,483
893
0
563
7,913
3,682
230
2,757
5,156
68,431
0
L
2,817
1,009
0
2,078
10,339
3,617
0
1,480
8,859
0
49,526
L
1,659
246
2,019
4,002
9,535
7,109
0
5,214
4,321
23,008
0
W
Bacchus
TokyoMajinn
Bacchus
5,728
495
0
3,043
6,094
6,806
28
2,469
3,625
14,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,797
Gold Earned
39,617
338
Minions Killed
479
0
Camps Cleared
0
1,377,223
Distance Traveled
1,357,368
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,912
609
123
9
0
244,199
4
L
Erlang Shen
7,010
539
60
5
0
307,162
0
W
Thanatos
7,757
597
108
8
0
322,990
1
W
Nike
8,063
620
108
8
0
225,395
0
L
Ah Muzen Cab
5,751
442
40
3
0
235,452
0
L
Janus
6,838
526
108
8
0
270,152
0
W
Kukulkan
8,495
653
122
9
0
266,878
0
L
Nemesis
6,878
529
103
8
0
314,427
0
L
Hel
6,320
486
27
2
0
250,030
1
W
Bacchus
7,390
568
18
1
0
297,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role