Player Matchup

Zeus
Zeus
KingScotty95
Zeus
Level 157
God Stats
0W - 1L
1,517 SR
Queue Stats
16W - 20L
1,410 Elo+
Party 2
Arachne
Arachne
KirbyDaaYoungin
Arachne
Level 187
God Stats
25W - 11L
1,761 SR
Queue Stats
515W - 488L
1,570 Elo+
Solo
Ix Chel
Ix Chel
SenseiNice
Ix Chel
Level 63
God Stats
4W - 7L
1,524 SR
Queue Stats
39W - 46L
1,446 Elo+
Party 2
Cupid
Cupid
maceplaysTwitch
Cupid
Level 181
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 190L
1,513 Elo+
Solo
Zhong Kui
Zhong Kui
xQuickxShotz
Zhong Kui
Level 27
God Stats
2W - 2L
1,292 SR
Queue Stats
18W - 18L
1,487 Elo+
Party 2
Team Averages
Level 123
1,519 SR
1,485 Elo+

VS

Team Averages
Level 127
1,538 SR
1,525 Elo+
Olorun
Olorun
 
Olorun
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Alpha111
Athena
Level 153
God Stats
94W - 66L
1,538 SR
Queue Stats
211W - 179L
1,544 Elo+
Solo
Ne Zha
Ne Zha
Beat3md0wnduke
Ne Zha
Level 94
God Stats
9W - 13L
1,573 SR
Queue Stats
205W - 188L
1,608 Elo+
Solo
Kali
Kali
GodlyTwerkPower
Kali
Level 159
God Stats
10W - 2L
1,753 SR
Queue Stats
322W - 310L
1,483 Elo+
Party 1
Baron Samedi
Baron Samedi
NinjaWitaSniper
Baron Samedi
Level 128
God Stats
4W - 4L
1,326 SR
Queue Stats
199W - 190L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 1
9,380
521
9,524
11,959
4,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 4 / 1
9,952
553
10,319
20,420
8,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
SenseiNice
Ix Chel
13
0 / 4 / 2
8,250
458
4,957
13,264
7,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 6 / 0
8,288
460
2,338
15,725
4,487
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
xQuickxShotz
Zhong Kui
16
2 / 3 / 1
9,694
539
11,893
17,064
13,578
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
3 / 1 / 3
10,475
582
8,054
12,752
5,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
Alpha111
Athena
15
1 / 2 / 7
9,376
521
6,152
13,810
15,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 1 / 1
10,936
608
14,027
13,361
7,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
10 / 2 / 2
11,065
615
16,778
21,062
11,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
NinjaWitaSniper
Baron Samedi
15
0 / 3 / 4
9,327
518
8,765
12,151
6,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
9
Kills
21
22
Deaths
9
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
1
3
4.5
W
Athena
Alpha111
Athena
1
2
7
2.25
W
7
1
1
7.5
W
10
2
2
5.5
L
3
5
1
0.7
L
4
4
1
1.13
W
Baron Samedi
NinjaWitaSniper
Baron Samedi
0
3
4
0.67
L
Ix Chel
SenseiNice
Ix Chel
0
4
2
0.25
L
0
6
0
0
L
Zhong Kui
xQuickxShotz
Zhong Kui
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,031
Damage
53,776
78,432
Taken
73,136
39,758
Mitigated
46,219
26,766
Healing
31,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
8,054
4,704
514
6,207
12,752
5,987
154
4,773
7,979
95,964
0
W
Athena
Alpha111
Athena
6,152
1,981
0
2,932
13,810
15,624
0
6,214
7,596
28,575
0
W
14,027
2,382
0
5,324
13,361
7,363
2,858
683
12,678
0
105,646
W
16,778
8,806
0
10,569
21,062
11,187
97
6,409
14,653
0
83,026
L
9,524
1,672
0
1,967
11,959
4,947
0
5,320
6,625
77,947
0
L
10,319
6,107
0
6,661
20,420
8,814
0
5,022
15,350
0
81,834
W
Baron Samedi
NinjaWitaSniper
Baron Samedi
8,765
433
726
5,255
12,151
6,058
0
8,295
3,856
71,054
0
L
Ix Chel
SenseiNice
Ix Chel
4,957
848
2,711
1,982
13,264
7,932
0
2,941
10,252
33,077
0
L
2,338
1,388
102
5,404
15,725
4,487
0
1,670
14,055
0
58,790
L
Zhong Kui
xQuickxShotz
Zhong Kui
11,893
647
0
7,939
17,064
13,578
0
7,291
9,179
79,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,564
Gold Earned
51,179
539
Minions Killed
599
0
Camps Cleared
0
1,614,441
Distance Traveled
1,769,858
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,475
582
165
9
0
337,708
1
W
Athena
9,376
521
31
2
0
357,341
4
W
Ne Zha
10,936
608
142
8
0
375,270
3
W
Kali
11,065
615
122
7
0
375,694
0
L
Zeus
9,380
521
132
7
0
298,419
6
L
Arachne
9,952
553
113
6
0
354,946
0
W
Baron Samedi
9,327
518
139
8
0
323,845
0
L
Ix Chel
8,250
458
44
2
0
315,165
7
L
Cupid
8,288
460
116
6
0
326,776
1
L
Zhong Kui
9,694
539
134
7
0
319,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role