Player Matchup

Zeus
Zeus
Ausman0421
Zeus
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 21L
1,448 Elo+
Party 2
Fenrir
Fenrir
CrocsRevenge
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,340 Elo+
Party 2
Odin
Odin
DextrousMars29
Odin
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 23L
1,423 Elo+
Party 2
Team Averages
Level 58
1,500 SR
1,403 Elo+

VS

Team Averages
Level 31
1,616 SR
1,591 Elo+
Skadi
Skadi
Chanceeee
Skadi
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 20L
1,573 Elo+
Party 1
Hades
Hades
Sarge232
Hades
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 7L
1,627 Elo+
Party 1
Thanatos
Thanatos
frogzert
Thanatos
Level 6
God Stats
5W - 4L
1,849 SR
Queue Stats
10W - 12L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 2
8,544
712
6,173
9,408
3,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
11
1 / 7 / 3
8,673
723
4,541
12,381
7,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
3 / 3 / 4
9,131
761
9,605
16,035
16,280
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Chanceeee
Skadi
15
9 / 0 / 7
11,224
935
11,445
6,619
2,466
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Sarge232
Hades
13
4 / 3 / 12
10,406
867
12,467
12,434
6,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
frogzert
Thanatos
13
5 / 4 / 10
10,413
868
8,831
10,703
4,418
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
6
Kills
18
18
Deaths
7
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
W
Skadi
Chanceeee
Skadi
9
0
7
12.5
L
Fenrir
1
7
3
0.36
L
3
3
4
1.67
W
Hades
Sarge232
Hades
4
3
12
3.33
W
Thanatos
frogzert
Thanatos
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,319
Damage
32,743
37,824
Taken
29,756
27,296
Mitigated
13,452
1,661
Healing
7,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,173
1,009
0
50
9,408
3,734
0
3,715
5,693
23,789
0
W
Skadi
Chanceeee
Skadi
11,445
6,495
0
1,437
6,619
2,466
1,037
1,294
5,143
0
37,842
L
Fenrir
4,541
421
0
386
12,381
7,282
0
4,713
7,668
0
17,285
L
9,605
2,870
0
1,225
16,035
16,280
0
4,549
11,486
0
24,761
W
Hades
Sarge232
Hades
12,467
1,912
230
2,193
12,434
6,568
0
3,617
8,572
37,926
0
W
Thanatos
frogzert
Thanatos
8,831
2,246
0
4,129
10,703
4,418
528
1,331
9,216
0
22,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,348
Gold Earned
32,043
69
Minions Killed
114
0
Camps Cleared
0
640,734
Distance Traveled
669,394
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,544
712
25
2
0
175,210
0
W
Skadi
11,224
935
46
4
0
230,490
2
L
Fenrir
8,673
723
29
2
0
227,211
0
L
Odin
9,131
761
15
1
0
238,313
0
W
Hades
10,406
867
45
4
0
192,939
2
W
Thanatos
10,413
868
23
2
0
245,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role