Player Matchup

Freya
Freya
 
Freya
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
ChaoticReverse
Thoth
Level 108
God Stats
6W - 6L
1,710 SR
Queue Stats
94W - 58L
1,660 Elo+
Party 3
Jormungandr
Jormungandr
FrostyNiq
Jormungandr
Level 117
God Stats
9W - 4L
1,724 SR
Queue Stats
187W - 143L
1,652 Elo+
Party 3
Surtr
Surtr
Thick_SusRanger
Surtr
Level 142
God Stats
36W - 38L
1,503 SR
Queue Stats
301W - 312L
1,527 Elo+
Party 2
Arachne
Arachne
Yumtasterific
Arachne
Level 123
God Stats
8W - 5L
1,633 SR
Queue Stats
31W - 33L
1,464 Elo+
Party 2
Team Averages
Level 124
1,614 SR
1,560 Elo+

VS

Team Averages
Level 147
1,470 SR
1,550 Elo+
Mercury
Mercury
Bailseck
Mercury
Level 148
God Stats
2W - 0L
1,287 SR
Queue Stats
57W - 57L
1,491 Elo+
Party 4
Charon
Charon
HolySimpson8
Charon
Level 153
God Stats
2W - 2L
1,565 SR
Queue Stats
131W - 168L
1,488 Elo+
Party 4
Anhur
Anhur
TrueLegion24
Anhur
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,594 Elo+
Party 1
Zeus
Zeus
WhittledSpork
Zeus
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,651 Elo+
Party 1
Shiva
Shiva
deetz43
Shiva
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 46L
1,524 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
0 / 0 / 0
6,727
612
1,679
3,649
1,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 0 / 0
6,876
625
5,506
4,231
1,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Jormungandr
FrostyNiq
Jormungandr
12
0 / 0 / 0
6,899
627
3,663
7,417
4,903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 2 / 2
5,067
461
5,233
8,279
4,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
5
0 / 4 / 0
4,285
390
723
4,728
1,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bailseck
Mercury
12
2 / 0 / 2
6,518
593
3,399
8,086
2,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charon
11
0 / 0 / 1
5,850
532
4,630
6,353
3,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 0 / 1
5,782
526
2,513
5,741
1,968
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
2 / 1 / 0
6,257
569
3,629
5,552
1,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
deetz43
Shiva
8
0 / 1 / 4
5,306
482
3,886
9,058
5,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
6
6
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
0
0
0
W
Mercury
Bailseck
Mercury
2
0
2
3
L
2
0
0
2
L
Jormungandr
FrostyNiq
Jormungandr
0
0
0
0
W
Charon
0
0
1
0.5
L
0
2
2
0.5
W
2
0
1
2.5
W
2
1
0
2
L
Arachne
0
4
0
0
W
Shiva
deetz43
Shiva
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,804
Damage
18,057
28,304
Taken
34,790
14,043
Mitigated
15,300
8,291
Healing
5,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
1,679
569
0
2,031
3,649
1,362
874
0
3,649
55,246
0
W
Mercury
Bailseck
Mercury
3,399
2,440
0
642
8,086
2,994
0
1,652
6,340
0
60,726
L
5,506
556
0
500
4,231
1,437
0
2,399
1,720
55,725
0
L
Jormungandr
FrostyNiq
Jormungandr
3,663
789
0
2,603
7,417
4,903
0
3,221
3,746
53,250
0
W
Charon
4,630
465
0
1,464
6,353
3,267
0
3,602
2,751
38,116
0
L
5,233
1,400
59
2,173
8,279
4,759
0
827
7,321
291
18,702
W
2,513
1,751
0
455
5,741
1,968
0
836
4,905
0
35,985
W
3,629
599
0
710
5,552
1,776
295
2,209
3,065
49,917
0
L
Arachne
723
452
0
925
4,728
1,582
0
1,159
3,479
0
9,037
W
Shiva
deetz43
Shiva
3,886
901
0
2,698
9,058
5,295
0
2,222
6,758
130
21,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,854
Gold Earned
29,713
351
Minions Killed
377
0
Camps Cleared
0
961,922
Distance Traveled
1,074,624
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,727
612
105
10
0
204,343
5
W
Mercury
6,518
593
100
9
0
260,860
0
L
Thoth
6,876
625
104
9
0
212,343
1
L
Jormungandr
6,899
627
103
9
0
207,628
3
W
Charon
5,850
532
71
6
0
209,182
1
L
Surtr
5,067
461
21
2
0
238,437
0
W
Anhur
5,782
526
71
6
0
175,304
0
W
Zeus
6,257
569
112
10
0
207,653
4
L
Arachne
4,285
390
18
2
0
99,171
0
W
Shiva
5,306
482
23
2
0
221,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role