Player Matchup

Merlin
Merlin
 
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
FREETURTLESOUP
Atlas
Level 17
God Stats
13W - 16L
1,551 SR
Queue Stats
20W - 31L
1,343 Elo+
Party 1
Cliodhna
Cliodhna
THESIVILWAREKING
Cliodhna
Level 48
God Stats
4W - 5L
1,474 SR
Queue Stats
106W - 118L
1,387 Elo+
Party 1
Team Averages
Level 31
1,508 SR
1,410 Elo+

VS

Team Averages
Level 60
1,454 SR
1,233 Elo+
Anubis
Anubis
Airplane__69
Anubis
Level 64
God Stats
4W - 4L
1,548 SR
Queue Stats
52W - 62L
1,318 Elo+
Party 2
Tyr
Tyr
ExpansiveGaming
Tyr
Level 84
God Stats
3W - 0L
1,528 SR
Queue Stats
19W - 27L
1,300 Elo+
Party 2
Xbalanque
Xbalanque
LowerSan255682
Xbalanque
Level 33
God Stats
9W - 12L
1,285 SR
Queue Stats
72W - 88L
1,082 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
1 / 8 / 3
7,254
725
4,989
9,689
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
1 / 3 / 3
7,216
722
3,520
12,843
9,515
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 5 / 2
7,947
795
5,610
11,285
3,704
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
4 / 0 / 11
8,950
895
11,319
6,247
3,038
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 3 / 10
8,697
870
4,596
6,402
4,821
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
LowerSan255682
Xbalanque
12
7 / 1 / 5
9,055
906
12,411
6,527
2,481
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
4
Kills
16
16
Deaths
4
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
8
3
0.31
W
Anubis
4
0
11
9.5
W
5
3
10
3.33
L
1
3
3
0.83
W
Xbalanque
LowerSan255682
Xbalanque
7
1
5
9.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,119
Damage
28,326
33,817
Taken
19,176
16,336
Mitigated
10,340
3,379
Healing
6,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,989
737
0
650
9,689
3,117
0
3,401
6,288
23,156
0
W
Anubis
11,319
279
0
3,432
6,247
3,038
683
3,424
2,784
44,820
0
W
4,596
424
186
1,138
6,402
4,821
201
2,806
3,575
0
10,295
L
3,520
1,679
0
0
12,843
9,515
0
4,168
8,675
12,355
0
W
Xbalanque
LowerSan255682
Xbalanque
12,411
5,439
0
1,657
6,527
2,481
452
2,509
3,972
0
40,479
L
5,610
1,145
0
2,729
11,285
3,704
0
3,907
7,378
0
20,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,417
Gold Earned
26,702
68
Minions Killed
117
0
Camps Cleared
0
532,361
Distance Traveled
568,475
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,254
725
30
3
0
148,564
0
W
Anubis
8,950
895
58
6
0
170,396
3
W
Tyr
8,697
870
5
1
0
202,277
2
L
Atlas
7,216
722
15
2
0
190,308
0
W
Xbalanque
9,055
906
54
5
0
195,802
0
L
Cliodhna
7,947
795
23
2
0
193,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role