Player Matchup

Vamana
Vamana
Blanketfiend
Vamana
Level 48
God Stats
1W - 2L
1,457 SR
Queue Stats
62W - 73L
1,473 Elo+
Party 2
Nu Wa
Nu Wa
CoxInhibitor
Nu Wa
Level 87
God Stats
64W - 53L
1,564 SR
Queue Stats
347W - 330L
1,453 Elo+
Party 3
Khepri
Khepri
GangerLouis
Khepri
Level 102
God Stats
18W - 18L
1,532 SR
Queue Stats
22W - 25L
1,490 Elo+
Party 2
Hachiman
Hachiman
PotatoePapi
Hachiman
Level 48
God Stats
50W - 56L
1,564 SR
Queue Stats
221W - 209L
1,411 Elo+
Party 3
Lancelot
Lancelot
painfuldefecate
Lancelot
Level 18
God Stats
4W - 4L
1,601 SR
Queue Stats
11W - 13L
1,434 Elo+
Party 2
Team Averages
Level 61
1,544 SR
1,452 Elo+

VS

Team Averages
Level 107
1,475 SR
1,513 Elo+
Ah Puch
Ah Puch
Altinak
Ah Puch
Level 156
God Stats
2W - 2L
1,417 SR
Queue Stats
53W - 65L
1,537 Elo+
Solo
Cu Chulainn
Cu Chulainn
BotheredAsh479
Cu Chulainn
Level 106
God Stats
10W - 5L
1,578 SR
Queue Stats
82W - 57L
1,512 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
HoneyDDonut
Ah Muzen Cab
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 59L
1,528 Elo+
Party 1
Ymir
Ymir
THE DEMON DOGS1
Ymir
Level 120
God Stats
2W - 1L
1,380 SR
Queue Stats
52W - 32L
1,516 Elo+
Party 1
Thanatos
Thanatos
raxista
Thanatos
Level 69
God Stats
18W - 15L
1,503 SR
Queue Stats
255W - 245L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
1 / 7 / 3
9,193
460
13,011
20,337
18,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

15
1 / 3 / 5
8,691
435
14,939
13,387
5,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
13
3 / 3 / 6
9,219
461
8,200
14,354
17,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
PotatoePapi
Hachiman
15
3 / 2 / 3
9,134
457
9,774
10,153
4,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
15
3 / 4 / 4
9,220
461
10,225
18,884
9,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Altinak
Ah Puch
14
2 / 3 / 1
9,170
459
15,408
13,461
5,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
BotheredAsh479
Cu Chulainn
18
8 / 3 / 7
11,890
595
20,405
27,465
27,167
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
HoneyDDonut
Ah Muzen Cab
15
2 / 1 / 3
9,769
488
9,024
10,793
4,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 3 / 6
9,502
475
4,910
21,217
21,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
raxista
Thanatos
17
5 / 1 / 3
10,477
524
9,997
17,657
8,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
39
11
Kills
19
19
Deaths
11
21
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Altinak
Ah Puch
2
3
1
0.83
L
Vamana
1
7
3
0.36
W
Cu Chulainn
BotheredAsh479
Cu Chulainn
8
3
7
3.83
L
1
3
5
1.17
L
Khepri
3
3
6
2
W
Ah Muzen Cab
HoneyDDonut
Ah Muzen Cab
2
1
3
3.5
L
Hachiman
PotatoePapi
Hachiman
3
2
3
2.25
W
2
3
6
1.67
L
Lancelot
3
4
4
1.25
W
Thanatos
raxista
Thanatos
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,149
Damage
59,744
77,115
Taken
90,593
54,879
Mitigated
66,183
17,251
Healing
38,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Altinak
Ah Puch
15,408
151
0
4,532
13,461
5,030
0
5,625
7,683
69,019
0
L
Vamana
13,011
6,102
0
2,117
20,337
18,237
400
2,498
17,839
0
65,566
W
Cu Chulainn
BotheredAsh479
Cu Chulainn
20,405
3,858
0
13,151
27,465
27,167
970
4,131
22,278
0
102,634
L
14,939
7,094
387
4,676
13,387
5,118
90
5,264
8,123
79,702
0
L
Khepri
8,200
879
349
2,971
14,354
17,655
0
5,846
8,508
29,395
0
W
Ah Muzen Cab
HoneyDDonut
Ah Muzen Cab
9,024
3,852
0
4,712
10,793
4,373
3,282
3,757
7,036
0
76,330
L
Hachiman
PotatoePapi
Hachiman
9,774
5,385
170
4,243
10,153
4,143
84
1,961
8,192
0
60,659
W
4,910
389
0
5,693
21,217
21,336
191
7,004
14,213
38,379
0
L
Lancelot
10,225
3,226
0
2,338
18,884
9,726
0
4,749
14,135
0
61,428
W
Thanatos
raxista
Thanatos
9,997
1,374
0
10,386
17,657
8,277
431
2,622
14,807
0
94,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,457
Gold Earned
50,808
447
Minions Killed
551
0
Camps Cleared
0
1,854,574
Distance Traveled
1,873,437
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,170
459
94
5
0
313,807
0
L
Vamana
9,193
460
112
6
0
347,669
0
W
Cu Chulainn
11,890
595
161
8
0
386,230
0
L
Nu Wa
8,691
435
109
5
0
349,115
0
L
Khepri
9,219
461
32
2
0
385,585
2
W
Ah Muzen Cab
9,769
488
136
7
0
340,387
0
L
Hachiman
9,134
457
112
6
0
338,507
0
W
Ymir
9,502
475
43
2
0
385,938
0
L
Lancelot
9,220
461
82
4
0
433,698
0
W
Thanatos
10,477
524
117
6
0
447,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role