Player Matchup

Sun Wukong
Sun Wukong
FMGBBZ JOE
Sun Wukong
Level 157
God Stats
16W - 9L
1,729 SR
Queue Stats
375W - 387L
1,493 Elo+
Party 1
Nu Wa
Nu Wa
I DCXC I
Nu Wa
Level 123
God Stats
5W - 6L
1,428 SR
Queue Stats
328W - 332L
1,464 Elo+
Party 1
Cerberus
Cerberus
XGreen GoblinX
Cerberus
Level 158
God Stats
4W - 2L
1,815 SR
Queue Stats
239W - 246L
1,535 Elo+
Party 1
Freya
Freya
thratsh
Freya
Level 149
God Stats
19W - 13L
1,531 SR
Queue Stats
256W - 265L
1,504 Elo+
Party 1
Danzaburou
Danzaburou
xTENSAZANG3TSUx
Danzaburou
Level 141
God Stats
21W - 23L
1,562 SR
Queue Stats
416W - 422L
1,441 Elo+
Party 1
Team Averages
Level 146
1,613 SR
1,488 Elo+

VS

Team Averages
Level 111
1,635 SR
1,459 Elo+
Izanami
Izanami
Nieldilocks
Izanami
Level 145
God Stats
14W - 6L
1,645 SR
Queue Stats
417W - 416L
1,528 Elo+
Solo
Thor
Thor
Orxhu
Thor
Level 107
God Stats
20W - 11L
1,808 SR
Queue Stats
610W - 542L
1,550 Elo+
Solo
Sobek
Sobek
Shock9354
Sobek
Level 170
God Stats
2W - 3L
1,510 SR
Queue Stats
54W - 60L
1,494 Elo+
Solo
Scylla
Scylla
Zeth17
Scylla
Level 86
God Stats
0W - 1L
1,713 SR
Queue Stats
71W - 60L
1,574 Elo+
Solo
Hercules
Hercules
ulises93
Hercules
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,150 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FMGBBZ JOE
Sun Wukong
14
2 / 0 / 0
8,548
712
5,318
8,243
4,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
I DCXC I
Nu Wa
11
1 / 2 / 4
7,275
606
5,732
4,329
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
10
1 / 2 / 2
6,757
563
2,578
8,910
6,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Freya
thratsh
Freya
13
4 / 0 / 1
7,854
655
4,731
9,053
3,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
xTENSAZANG3TSUx
Danzaburou
11
0 / 1 / 2
6,823
569
5,042
7,302
2,305
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Nieldilocks
Izanami
13
3 / 3 / 0
7,176
598
8,783
10,600
3,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
Orxhu
Thor
10
0 / 2 / 1
5,815
485
5,266
10,464
3,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
Shock9354
Sobek
11
0 / 1 / 0
5,677
473
2,147
8,842
6,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
Zeth17
Scylla
12
2 / 2 / 0
6,329
527
4,347
5,586
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
ulises93
Hercules
1
0 / 0 / 0
2,704
225
0
721
244

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
8
Kills
5
5
Deaths
8
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
FMGBBZ JOE
Sun Wukong
2
0
0
2
W
Nu Wa
I DCXC I
Nu Wa
1
2
4
1.5
L
Izanami
Nieldilocks
Izanami
3
3
0
1
L
Thor
Orxhu
Thor
0
2
1
0.25
L
Sobek
Shock9354
Sobek
0
1
0
0
W
Cerberus
1
2
2
1
L
Scylla
Zeth17
Scylla
2
2
0
1
W
Freya
thratsh
Freya
4
0
1
4.5
L
Hercules
ulises93
Hercules
0
0
0
0
W
Danzaburou
xTENSAZANG3TSUx
Danzaburou
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,401
Damage
20,543
37,837
Taken
36,213
18,085
Mitigated
16,197
12,041
Healing
11,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
FMGBBZ JOE
Sun Wukong
5,318
1,347
0
1,273
8,243
4,558
208
2,665
5,578
0
64,255
W
Nu Wa
I DCXC I
Nu Wa
5,732
1,231
0
750
4,329
1,194
275
1,552
2,777
41,224
0
L
Izanami
Nieldilocks
Izanami
8,783
5,729
0
3,054
10,600
3,817
0
3,913
6,687
0
59,689
L
Thor
Orxhu
Thor
5,266
758
0
3,528
10,464
3,849
0
4,121
6,343
0
39,117
L
Sobek
Shock9354
Sobek
2,147
31
0
3,958
8,842
6,446
0
961
7,881
29,494
0
W
Cerberus
2,578
211
0
2,912
8,910
6,552
0
923
7,987
26,930
0
L
Scylla
Zeth17
Scylla
4,347
229
0
1,302
5,586
1,841
0
3,325
2,261
40,212
0
W
Freya
thratsh
Freya
4,731
1,744
0
3,606
9,053
3,476
234
1,354
7,699
74,715
0
L
Hercules
ulises93
Hercules
0
0
0
0
721
244
0
721
0
0
0
W
Danzaburou
xTENSAZANG3TSUx
Danzaburou
5,042
1,855
0
3,500
7,302
2,305
780
0
7,302
0
45,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,257
Gold Earned
27,701
459
Minions Killed
283
0
Camps Cleared
0
1,211,807
Distance Traveled
903,032
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,548
712
127
11
0
233,533
0
W
Nu Wa
7,275
606
68
6
0
235,965
0
L
Izanami
7,176
598
113
9
0
208,504
0
L
Thor
5,815
485
70
6
0
257,130
0
L
Sobek
5,677
473
32
3
0
216,727
0
W
Cerberus
6,757
563
65
5
0
256,656
0
L
Scylla
6,329
527
68
6
0
220,671
0
W
Freya
7,854
655
115
10
0
261,834
0
L
Hercules
2,704
225
0
0
0
0
0
W
Danzaburou
6,823
569
84
7
0
223,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role