Player Matchup

Odin
Odin
Careless5806
Odin
Level 116
God Stats
1W - 2L
1,601 SR
Queue Stats
77W - 75L
1,480 Elo+
Solo
Terra
Terra
ITzFONDEST
Terra
Level 69
God Stats
5W - 1L
1,914 SR
Queue Stats
268W - 274L
1,485 Elo+
Solo
Merlin
Merlin
JeConiah90
Merlin
Level 157
God Stats
0W - 1L
1,669 SR
Queue Stats
130W - 127L
1,470 Elo+
Party 1
Loki
Loki
Tha_Elite_WKG
Loki
Level 162
God Stats
0W - 3L
1,117 SR
Queue Stats
139W - 139L
1,460 Elo+
Party 1
Ares
Ares
mrblue075
Ares
Level 128
God Stats
4W - 4L
1,500 SR
Queue Stats
226W - 244L
1,427 Elo+
Solo
Team Averages
Level 126
1,560 SR
1,464 Elo+

VS

Team Averages
Level 123
1,545 SR
1,514 Elo+
Jormungandr
Jormungandr
Duke4Nukem
Jormungandr
Level 108
God Stats
4W - 1L
1,485 SR
Queue Stats
184W - 181L
1,512 Elo+
Party 2
Kumbhakarna
Kumbhakarna
EREH_SNATAS
Kumbhakarna
Level 107
God Stats
3W - 2L
1,423 SR
Queue Stats
189W - 179L
1,483 Elo+
Solo
Medusa
Medusa
Stuntguru
Medusa
Level 123
God Stats
5W - 4L
1,609 SR
Queue Stats
164W - 155L
1,531 Elo+
Party 2
Ra
Ra
btb7493
Ra
Level 118
God Stats
2W - 0L
1,607 SR
Queue Stats
233W - 225L
1,525 Elo+
Solo
Ne Zha
Ne Zha
paco7533
Ne Zha
Level 159
God Stats
5W - 2L
1,603 SR
Queue Stats
140W - 88L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
3,180
245
0
752
300
Terra
17
2 / 4 / 10
9,409
724
6,247
16,443
15,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
JeConiah90
Merlin
18
5 / 2 / 6
10,160
782
16,907
9,820
5,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 5 / 4
9,902
762
16,532
12,189
6,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
15
1 / 7 / 8
9,140
703
6,384
16,984
14,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Duke4Nukem
Jormungandr
19
6 / 4 / 11
11,314
870
9,265
17,696
20,881
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
EREH_SNATAS
Kumbhakarna
17
2 / 1 / 8
10,787
830
7,433
23,521
17,111
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Stuntguru
Medusa
17
4 / 4 / 8
10,286
791
9,564
10,603
4,725
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

17
4 / 3 / 8
10,633
818
15,225
11,792
5,518
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
paco7533
Ne Zha
14
3 / 5 / 6
9,442
726
11,169
12,235
6,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
60
16
Kills
19
19
Deaths
17
28
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Jormungandr
Duke4Nukem
Jormungandr
6
4
11
2.88
W
Kumbhakarna
EREH_SNATAS
Kumbhakarna
2
1
8
6
L
Terra
2
4
10
1.75
L
Merlin
JeConiah90
Merlin
5
2
6
4
W
Medusa
Stuntguru
Medusa
4
4
8
2
L
8
5
4
2
W
4
3
8
2.67
L
Ares
1
7
8
0.71
W
Ne Zha
paco7533
Ne Zha
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,070
Damage
52,656
56,188
Taken
75,847
41,806
Mitigated
55,084
12,186
Healing
26,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
752
300
0
752
0
0
0
W
Jormungandr
Duke4Nukem
Jormungandr
9,265
3,282
1,000
1,386
17,696
20,881
1,189
4,176
13,520
33,639
0
W
Kumbhakarna
EREH_SNATAS
Kumbhakarna
7,433
589
1,897
9,101
23,521
17,111
623
9,976
13,545
16,979
0
L
Terra
6,247
471
1,537
4,295
16,443
15,337
0
11,585
4,858
14,518
0
L
Merlin
JeConiah90
Merlin
16,907
807
1,253
3,250
9,820
5,146
0
5,524
4,256
44,555
0
W
Medusa
Stuntguru
Medusa
9,564
4,032
322
603
10,603
4,725
4,187
4,645
5,958
0
20,988
L
16,532
2,752
326
486
12,189
6,446
0
6,764
5,340
0
30,070
W
15,225
1,321
6,883
2,927
11,792
5,518
1,397
4,182
7,610
34,667
0
L
Ares
6,384
133
0
1,039
16,984
14,577
0
7,173
9,811
10,317
0
W
Ne Zha
paco7533
Ne Zha
11,169
1,616
567
1,962
12,235
6,849
1,214
6,559
5,676
0
18,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,791
Gold Earned
52,462
117
Minions Killed
152
0
Camps Cleared
0
851,894
Distance Traveled
1,082,091
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
3,180
245
0
0
0
0
0
W
Jormungandr
11,314
870
32
2
0
209,190
0
W
Kumbhakarna
10,787
830
18
1
0
257,635
0
L
Terra
9,409
724
20
2
0
217,096
0
L
Merlin
10,160
782
70
5
0
237,945
0
W
Medusa
10,286
791
23
2
0
200,915
0
L
Loki
9,902
762
22
2
0
216,153
0
W
Ra
10,633
818
64
5
0
237,306
0
L
Ares
9,140
703
5
0
0
180,700
0
W
Ne Zha
9,442
726
15
1
0
177,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role