Player Matchup

Bakasura
Bakasura
Darth Shires
Bakasura
Level 158
God Stats
3W - 4L
1,617 SR
Queue Stats
30W - 30L
1,509 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ragin Cajun501
Cu Chulainn
Level 106
God Stats
5W - 9L
1,410 SR
Queue Stats
52W - 65L
1,395 Elo+
Party 1
Apollo
Apollo
TeeMan1
Apollo
Level 144
God Stats
9W - 10L
1,449 SR
Queue Stats
337W - 310L
1,556 Elo+
Solo
Eset
Eset
Vampysuperset49
Eset
Level 111
God Stats
0W - 1L
1,067 SR
Queue Stats
50W - 38L
1,525 Elo+
Party 1
Cthulhu
Cthulhu
zorokutkaido
Cthulhu
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 90L
1,292 Elo+
Solo
Team Averages
Level 110
1,409 SR
1,455 Elo+

VS

Team Averages
Level 91
1,491 SR
1,480 Elo+
Ix Chel
Ix Chel
AtomicGuide4202
Ix Chel
Level 108
God Stats
16W - 14L
1,622 SR
Queue Stats
286W - 272L
1,491 Elo+
Solo
Bacchus
Bacchus
Blazinangels
Bacchus
Level 21
God Stats
4W - 2L
1,500 SR
Queue Stats
33W - 30L
1,428 Elo+
Party 2
Bastet
Bastet
PaulieOneShoe
Bastet
Level 119
God Stats
5W - 4L
1,539 SR
Queue Stats
89W - 66L
1,500 Elo+
Party 2
Mulan
Mulan
VVonton
Mulan
Level 60
God Stats
4W - 4L
1,442 SR
Queue Stats
76W - 61L
1,480 Elo+
Party 2
Anhur
Anhur
Zeusesgrog674
Anhur
Level 147
God Stats
13W - 14L
1,353 SR
Queue Stats
431W - 410L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Darth Shires
Bakasura
15
2 / 2 / 0
8,495
531
6,197
14,263
5,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Ragin Cajun501
Cu Chulainn
14
1 / 5 / 0
8,709
544
8,777
17,790
17,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Apollo
TeeMan1
Apollo
13
2 / 4 / 0
7,560
473
5,365
12,304
5,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 2
7,691
481
3,942
8,199
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
zorokutkaido
Cthulhu
11
0 / 4 / 1
7,225
452
6,178
17,422
12,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 3
9,076
567
3,548
9,455
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Blazinangels
Bacchus
11
0 / 0 / 5
7,569
473
4,274
8,273
6,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
9 / 0 / 3
9,458
591
14,772
11,559
4,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
VVonton
Mulan
16
5 / 1 / 4
10,349
647
13,566
16,493
13,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
4 / 2 / 3
9,069
567
11,756
13,112
5,620
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
5
Kills
18
18
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
3
3
0.5
W
Bacchus
Blazinangels
Bacchus
0
0
5
2.5
L
Bakasura
Darth Shires
Bakasura
2
2
0
1
W
9
0
3
10.5
L
Cu Chulainn
Ragin Cajun501
Cu Chulainn
1
5
0
0.2
L
Apollo
TeeMan1
Apollo
2
4
0
0.5
W
Mulan
VVonton
Mulan
5
1
4
7
L
0
3
2
0.33
W
4
2
3
2.75
L
Cthulhu
zorokutkaido
Cthulhu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,459
Damage
47,916
69,978
Taken
58,892
44,168
Mitigated
34,100
16,120
Healing
19,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,548
89
740
2,744
9,455
3,416
0
1,567
7,034
83,995
0
W
Bacchus
Blazinangels
Bacchus
4,274
427
0
1,415
8,273
6,429
174
2,523
5,750
15,874
0
L
Bakasura
Darth Shires
Bakasura
6,197
3,970
0
4,621
14,263
5,974
0
2,155
12,108
0
66,533
W
14,772
6,350
0
3,336
11,559
4,645
15
2,227
9,312
0
69,411
L
Cu Chulainn
Ragin Cajun501
Cu Chulainn
8,777
1,534
0
2,764
17,790
17,202
381
1,050
16,740
865
72,723
L
Apollo
TeeMan1
Apollo
5,365
3,460
0
2,499
12,304
5,194
806
1,383
10,921
0
55,543
W
Mulan
VVonton
Mulan
13,566
2,485
0
5,832
16,493
13,990
564
1,560
14,443
196
82,208
L
3,942
161
429
1,377
8,199
2,854
0
1,141
7,058
53,107
0
W
11,756
6,329
221
5,395
13,112
5,620
724
3,424
9,688
0
84,151
L
Cthulhu
zorokutkaido
Cthulhu
6,178
899
1,545
2,885
17,422
12,944
234
2,289
15,133
28,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,680
Gold Earned
45,521
479
Minions Killed
502
0
Camps Cleared
0
1,679,697
Distance Traveled
1,637,887
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,076
567
130
8
0
316,887
2
W
Bacchus
7,569
473
26
2
0
333,573
4
L
Bakasura
8,495
531
130
8
0
419,143
0
W
Bastet
9,458
591
82
5
0
365,615
0
L
Cu Chulainn
8,709
544
110
7
0
306,814
2
L
Apollo
7,560
473
100
6
0
289,317
0
W
Mulan
10,349
647
140
9
0
321,994
0
L
Eset
7,691
481
98
6
0
343,919
0
W
Anhur
9,069
567
124
8
0
299,818
0
L
Cthulhu
7,225
452
41
3
0
320,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role