Player Matchup

Arachne
Arachne
Captiyn
Arachne
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,235 Elo+
Party 1
Poseidon
Poseidon
Saltywat3rmelon
Poseidon
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nox
Nox
hucey
Nox
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,561 Elo+
Party 1
Cthulhu
Cthulhu
llvidigal
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,390 Elo+
Solo
Hel
Hel
smurflove271
Hel
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 36L
1,500 Elo+
Solo
Team Averages
Level 23
1,500 SR
1,437 Elo+

VS

Team Averages
Level 20
1,500 SR
1,567 Elo+
Sun Wukong
Sun Wukong
Infamous2500
Sun Wukong
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 30L
1,430 Elo+
Solo
Merlin
Merlin
MaureenPonderosa
Merlin
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 3L
1,696 Elo+
Party 2
Yemoja
Yemoja
Mijiao
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Reformed2nd
Tyr
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
155W - 125L
1,544 Elo+
Solo
Rama
Rama
doubleharryman6
Rama
Level 19
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 4L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Captiyn
Arachne
5
0 / 2 / 0
5,254
657
1,430
2,392
1,163
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
11
0 / 7 / 2
6,310
789
5,466
8,750
3,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Nox
hucey
Nox
10
0 / 6 / 0
5,862
733
3,212
7,835
3,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cthulhu
llvidigal
Cthulhu
13
2 / 6 / 0
6,963
870
7,963
12,668
12,765
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 5 / 3
7,021
878
4,070
9,096
4,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Infamous2500
Sun Wukong
14
2 / 1 / 13
7,897
987
2,298
7,293
4,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
5 / 2 / 12
8,606
1,076
11,719
6,558
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Yemoja
Mijiao
Yemoja
13
0 / 1 / 22
8,043
1,005
4,278
7,222
5,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

15
9 / 1 / 13
8,787
1,098
9,463
11,288
8,491
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
10 / 1 / 12
9,066
1,133
10,576
6,422
3,111
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
98
3
Kills
26
26
Deaths
6
5
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Arachne
Captiyn
Arachne
0
2
0
0
W
Sun Wukong
Infamous2500
Sun Wukong
2
1
13
8.5
W
5
2
12
5.5
W
Yemoja
Mijiao
Yemoja
0
1
22
11
W
9
1
13
15.5
L
Poseidon
0
7
2
0.14
W
10
1
12
16
L
Nox
hucey
Nox
0
6
0
0
L
Cthulhu
llvidigal
Cthulhu
2
6
0
0.33
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,141
Damage
38,334
40,741
Taken
38,783
25,740
Mitigated
24,311
2,764
Healing
16,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Captiyn
Arachne
1,430
1,022
89
232
2,392
1,163
0
390
2,002
0
1,796
W
Sun Wukong
Infamous2500
Sun Wukong
2,298
441
539
1,388
7,293
4,808
586
3,965
3,328
0
6,565
W
11,719
1,089
79
1,597
6,558
2,900
540
3,853
2,705
26,019
0
W
Yemoja
Mijiao
Yemoja
4,278
777
2,907
2,585
7,222
5,001
532
4,123
3,099
9,952
0
W
9,463
1,108
3,033
3,180
11,288
8,491
407
5,332
5,956
0
13,182
L
Poseidon
5,466
806
0
396
8,750
3,528
0
2,993
5,757
11,891
0
W
10,576
8,186
0
1,433
6,422
3,111
3,901
3,438
2,984
0
23,835
L
Nox
hucey
Nox
3,212
320
65
460
7,835
3,566
0
2,577
5,258
7,454
0
L
Cthulhu
llvidigal
Cthulhu
7,963
295
32
0
12,668
12,765
0
5,942
6,726
14,551
0
L
4,070
440
337
1,153
9,096
4,718
0
4,095
5,001
10,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,410
Gold Earned
42,399
52
Minions Killed
106
0
Camps Cleared
0
576,818
Distance Traveled
817,249
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,254
657
0
0
0
63,669
0
W
Sun Wukong
7,897
987
17
2
0
186,697
0
W
Merlin
8,606
1,076
31
4
0
130,925
0
W
Yemoja
8,043
1,005
13
2
0
163,491
0
W
Tyr
8,787
1,098
11
1
0
175,353
0
L
Poseidon
6,310
789
14
2
0
110,971
0
W
Rama
9,066
1,133
34
4
0
160,783
0
L
Nox
5,862
733
8
1
0
109,479
0
L
Cthulhu
6,963
870
16
2
0
149,418
0
L
Hel
7,021
878
14
2
0
143,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role