Player Matchup

Morgan Le Fay
Morgan Le Fay
TMFWayne
Morgan Le Fay
Level 145
God Stats
3W - 2L
1,434 SR
Queue Stats
126W - 124L
1,601 Elo+
Party 2
Surtr
Surtr
ZTC94
Surtr
Level 140
God Stats
46W - 27L
1,577 SR
Queue Stats
110W - 99L
1,576 Elo+
Party 2
Bacchus
Bacchus
inneedofanerf
Bacchus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 93L
1,509 Elo+
Party 2
Team Averages
Level 136
1,504 SR
1,562 Elo+

VS

Team Averages
Level 154
1,467 SR
1,506 Elo+
Lancelot
Lancelot
 
Lancelot
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
HackFramer
Thoth
Level 159
God Stats
4W - 18L
1,292 SR
Queue Stats
463W - 465L
1,514 Elo+
Party 1
Nemesis
Nemesis
NBT Double
Nemesis
Level 147
God Stats
9W - 10L
1,610 SR
Queue Stats
36W - 44L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
TMFWayne
Morgan Le Fay
12
6 / 1 / 7
9,249
925
11,034
5,063
1,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Surtr
ZTC94
Surtr
12
6 / 1 / 4
9,168
917
10,592
11,950
7,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Bacchus
11
2 / 2 / 7
8,211
821
6,281
11,669
11,288
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
1 / 7 / 3
7,416
742
6,655
14,955
5,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thoth
11
2 / 3 / 1
7,604
760
6,017
5,888
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
NBT Double
Nemesis
10
1 / 4 / 3
7,670
767
3,718
12,065
9,528
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
14
Kills
4
4
Deaths
14
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
7
3
0.36
L
Thoth
2
3
1
0.83
L
Nemesis
NBT Double
Nemesis
1
4
3
0.63
W
Morgan Le Fay
TMFWayne
Morgan Le Fay
6
1
7
9.5
W
Surtr
ZTC94
Surtr
6
1
4
8
W
Bacchus
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,907
Damage
16,390
28,682
Taken
32,908
20,547
Mitigated
17,233
8,389
Healing
5,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
6,655
2,240
0
2,300
14,955
5,598
0
9,196
5,451
0
20,946
L
Thoth
6,017
523
0
268
5,888
2,107
0
3,539
2,297
28,249
0
L
Nemesis
NBT Double
Nemesis
3,718
1,176
0
2,847
12,065
9,528
0
4,331
7,468
0
12,558
W
Morgan Le Fay
TMFWayne
Morgan Le Fay
11,034
1,969
0
974
5,063
1,942
256
546
4,517
48,353
0
W
Surtr
ZTC94
Surtr
10,592
3,927
144
4,551
11,950
7,317
242
1,373
10,577
557
32,808
W
Bacchus
6,281
651
0
2,720
11,669
11,288
0
4,714
6,955
12,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,628
Gold Earned
22,690
122
Minions Killed
94
0
Camps Cleared
0
615,665
Distance Traveled
550,718
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,416
742
17
2
0
194,340
0
L
Thoth
7,604
760
60
6
0
183,832
0
L
Nemesis
7,670
767
17
2
0
172,546
0
W
Morgan Le Fay
9,249
925
70
7
0
200,501
0
W
Surtr
9,168
917
44
4
0
203,022
0
W
Bacchus
8,211
821
8
1
0
212,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role