Player Matchup

Medusa
Medusa
COMBATACE1
Medusa
Level 147
God Stats
1W - 0L
1,904 SR
Queue Stats
86W - 57L
1,603 Elo+
Party 2
Tyr
Tyr
FrankGrimesJr
Tyr
Level 25
God Stats
5W - 1L
1,729 SR
Queue Stats
19W - 3L
1,980 Elo+
Party 2
Agni
Agni
Khamchi
Agni
Level 147
God Stats
1W - 0L
1,621 SR
Queue Stats
3W - 0L
1,795 Elo+
Party 2
Geb
Geb
Padriino
Geb
Level 112
God Stats
1W - 1L
1,001 SR
Queue Stats
266W - 258L
1,440 Elo+
Party 2
Hercules
Hercules
VictorGamer9508
Hercules
Level 126
God Stats
14W - 15L
1,462 SR
Queue Stats
356W - 350L
1,418 Elo+
Party 2
Team Averages
Level 111
1,544 SR
1,647 Elo+

VS

Team Averages
Level 131
1,486 SR
1,559 Elo+
Kumbhakarna
Kumbhakarna
HolyCupCake1
Kumbhakarna
Level 129
God Stats
5W - 4L
1,443 SR
Queue Stats
149W - 136L
1,546 Elo+
Party 1
Izanami
Izanami
Icon of Thin
Izanami
Level 148
God Stats
0W - 1L
1,560 SR
Queue Stats
179W - 146L
1,525 Elo+
Party 1
Thanatos
Thanatos
Jungussy
Thanatos
Level 69
God Stats
0W - 1L
1,327 SR
Queue Stats
69W - 30L
1,647 Elo+
Party 1
Scylla
Scylla
Tacomilk
Scylla
Level 156
God Stats
17W - 23L
1,477 SR
Queue Stats
279W - 267L
1,532 Elo+
Party 3
Horus
Horus
TheExgoblin
Horus
Level 153
God Stats
28W - 17L
1,625 SR
Queue Stats
227W - 215L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
COMBATACE1
Medusa
11
1 / 1 / 0
5,652
514
2,737
5,167
1,677
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
8 / 0 / 3
7,421
675
7,669
9,333
3,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
Khamchi
Agni
13
4 / 2 / 6
7,353
668
7,515
8,530
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 2 / 6
6,231
566
3,565
7,889
4,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
11
1 / 1 / 2
6,545
595
7,398
11,430
7,786
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
HolyCupCake1
Kumbhakarna
8
1 / 1 / 3
5,498
500
2,369
7,963
4,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
Icon of Thin
Izanami
11
0 / 1 / 1
6,220
565
3,953
7,046
2,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Jungussy
Thanatos
10
4 / 5 / 0
6,337
576
5,026
10,766
4,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Tacomilk
Scylla
10
1 / 5 / 2
5,857
532
3,651
8,105
2,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 1
6,235
567
9,101
11,942
8,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
15
Kills
6
6
Deaths
15
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
COMBATACE1
Medusa
1
1
0
1
W
8
0
3
9.5
L
Kumbhakarna
HolyCupCake1
Kumbhakarna
1
1
3
2.5
L
Izanami
Icon of Thin
Izanami
0
1
1
0.5
L
Thanatos
Jungussy
Thanatos
4
5
0
0.8
W
Agni
Khamchi
Agni
4
2
6
3.5
W
1
2
6
2
L
Scylla
Tacomilk
Scylla
1
5
2
0.4
L
0
3
1
0.17
W
Hercules
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,884
Damage
24,100
42,349
Taken
45,822
20,614
Mitigated
23,125
19,596
Healing
17,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
COMBATACE1
Medusa
2,737
1,475
0
2,789
5,167
1,677
781
430
4,737
0
41,891
W
7,669
1,271
0
6,721
9,333
3,888
0
793
8,454
0
50,705
L
Kumbhakarna
HolyCupCake1
Kumbhakarna
2,369
367
0
2,107
7,963
4,587
0
2,415
5,548
10,432
0
L
Izanami
Icon of Thin
Izanami
3,953
2,956
0
3,013
7,046
2,788
66
1,370
5,676
0
58,203
L
Thanatos
Jungussy
Thanatos
5,026
1,420
0
6,152
10,766
4,704
0
2,424
8,342
0
37,668
W
Agni
Khamchi
Agni
7,515
905
0
2,130
8,530
2,428
0
2,950
5,338
63,573
0
W
3,565
441
0
3,484
7,889
4,835
0
1,480
6,341
16,424
0
L
Scylla
Tacomilk
Scylla
3,651
727
0
760
8,105
2,613
0
4,570
3,535
32,100
0
L
9,101
3,927
80
5,476
11,942
8,433
0
301
11,641
0
51,321
W
Hercules
7,398
2,836
0
4,472
11,430
7,786
0
49
10,494
0
47,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,202
Gold Earned
30,147
358
Minions Killed
294
0
Camps Cleared
0
1,235,561
Distance Traveled
1,136,437
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,652
514
68
6
0
208,152
3
W
Tyr
7,421
675
81
7
0
276,864
0
L
Kumbhakarna
5,498
500
7
1
0
245,944
1
L
Izanami
6,220
565
107
10
0
190,928
0
L
Thanatos
6,337
576
53
5
0
251,545
0
W
Agni
7,353
668
113
10
0
252,689
2
W
Geb
6,231
566
12
1
0
257,648
0
L
Scylla
5,857
532
61
6
0
209,806
0
L
Horus
6,235
567
66
6
0
238,214
0
W
Hercules
6,545
595
84
8
0
240,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role