Player Matchup

Chaac
Chaac
Im that jit
Chaac
Level 127
God Stats
2W - 1L
1,625 SR
Queue Stats
69W - 69L
1,582 Elo+
Party 1
Zhong Kui
Zhong Kui
Ka1eb1126
Zhong Kui
Level 144
God Stats
4W - 5L
1,296 SR
Queue Stats
181W - 220L
1,506 Elo+
Party 3
Maui
Maui
MTH Ethan
Maui
Level 29
God Stats
2W - 1L
1,676 SR
Queue Stats
80W - 78L
1,466 Elo+
Party 3
Sol
Sol
ch45e15
Sol
Level 147
God Stats
2W - 6L
1,377 SR
Queue Stats
138W - 168L
1,476 Elo+
Party 3
Ravana
Ravana
thekinglife04
Ravana
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 51L
1,550 Elo+
Party 1
Team Averages
Level 113
1,495 SR
1,516 Elo+

VS

Team Averages
Level 150
1,500 SR
1,515 Elo+
Ishtar
Ishtar
 
Ishtar
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
 
Hou Yi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Bugthirteen
Camazotz
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 38L
1,543 Elo+
Solo
Nike
Nike
IronGecko13
Nike
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
94W - 84L
1,545 Elo+
Party 2
Kuzenbo
Kuzenbo
Kingcal36
Kuzenbo
Level 162
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 125L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 7
10,857
679
13,254
17,396
30,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Ka1eb1126
Zhong Kui
10
1 / 1 / 1
8,083
505
3,151
4,599
3,546
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Maui
13
0 / 7 / 7
9,250
578
5,445
17,645
18,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
12
0 / 1 / 1
7,976
499
5,701
5,987
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
9 / 2 / 2
12,387
774
14,663
16,039
21,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
19
6 / 2 / 6
12,084
755
12,140
10,139
6,001
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
 
Hou Yi
18
4 / 4 / 7
11,868
742
12,181
12,341
6,805
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
Bugthirteen
Camazotz
18
0 / 0 / 11
10,587
662
10,455
9,237
5,330
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 4 / 7
10,271
642
7,813
13,566
15,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
Kingcal36
Kuzenbo
18
2 / 1 / 8
10,872
680
10,097
17,585
27,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
11
Kills
14
14
Deaths
11
18
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
6
2
6
4.5
W
Hou Yi
 
Hou Yi
4
4
7
1.88
W
Camazotz
Bugthirteen
Camazotz
0
0
11
5.5
L
1
3
7
1.5
W
2
4
7
1.38
L
Zhong Kui
Ka1eb1126
Zhong Kui
1
1
1
1.5
W
Kuzenbo
Kingcal36
Kuzenbo
2
1
8
6
L
Maui
0
7
7
0.5
L
Sol
0
1
1
0.5
L
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,214
Damage
52,686
61,666
Taken
62,868
76,448
Mitigated
61,005
11,650
Healing
21,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
12,140
8,924
1,419
1,086
10,139
6,001
4,192
3,196
6,717
0
37,169
W
Hou Yi
 
Hou Yi
12,181
5,500
827
2,486
12,341
6,805
2,938
2,635
9,618
0
34,477
W
Camazotz
Bugthirteen
Camazotz
10,455
2,150
1,261
5,567
9,237
5,330
1,258
2,757
6,169
0
27,980
L
13,254
1,070
791
3,183
17,396
30,575
0
2,243
14,755
0
44,493
W
7,813
441
0
0
13,566
15,660
540
2,021
11,268
0
16,303
L
Zhong Kui
Ka1eb1126
Zhong Kui
3,151
447
83
1,247
4,599
3,546
0
313
4,286
6,544
0
W
Kuzenbo
Kingcal36
Kuzenbo
10,097
3,695
3,458
5,035
17,585
27,209
300
3,688
13,515
21,193
781
L
Maui
5,445
885
106
1,004
17,645
18,391
0
2,526
14,744
9,996
0
L
Sol
5,701
519
425
1,552
5,987
2,872
0
715
5,215
11,528
0
L
14,663
2,228
305
2,954
16,039
21,064
0
2,331
13,350
0
36,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,553
Gold Earned
55,682
144
Minions Killed
181
0
Camps Cleared
0
1,059,927
Distance Traveled
1,525,638
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
12,084
755
69
4
0
292,588
0
W
Hou Yi
11,868
742
52
3
0
257,740
0
W
Camazotz
10,587
662
24
2
0
332,997
0
L
Chaac
10,857
679
48
3
0
286,300
0
W
Nike
10,271
642
17
1
0
312,965
0
L
Zhong Kui
8,083
505
10
1
0
134,374
0
W
Kuzenbo
10,872
680
19
1
0
329,348
0
L
Maui
9,250
578
8
1
0
261,193
0
L
Sol
7,976
499
12
1
0
115,518
0
L
Ravana
12,387
774
66
4
0
262,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role