Player Matchup

Cerberus
Cerberus
Alastr04
Cerberus
Level 66
God Stats
3W - 1L
1,699 SR
Queue Stats
219W - 194L
1,500 Elo+
Party 2
Scylla
Scylla
GarouTheHeroHunt
Scylla
Level 29
God Stats
22W - 20L
1,437 SR
Queue Stats
80W - 88L
1,362 Elo+
Party 2
Charybdis
Charybdis
JJMtz
Charybdis
Level 92
God Stats
4W - 1L
1,554 SR
Queue Stats
103W - 103L
1,482 Elo+
Party 2
Team Averages
Level 62
1,563 SR
1,448 Elo+

VS

Team Averages
Level 70
1,395 SR
1,321 Elo+
Pele
Pele
Alangpd
Pele
Level 143
God Stats
3W - 4L
1,309 SR
Queue Stats
165W - 169L
1,386 Elo+
Solo
Cthulhu
Cthulhu
Jaeger906
Cthulhu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,288 Elo+
Party 1
Chaac
Chaac
ragingdragon4
Chaac
Level 3
God Stats
0W - 2L
1,375 SR
Queue Stats
0W - 4L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alastr04
Cerberus
13
1 / 0 / 9
9,181
765
8,770
8,968
10,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 0 / 6
9,764
814
8,038
5,664
2,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
JJMtz
Charybdis
13
5 / 0 / 4
10,172
848
15,526
11,693
4,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Alangpd
Pele
11
0 / 3 / 0
7,932
661
6,520
10,570
3,641
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Jaeger906
Cthulhu
11
0 / 3 / 0
7,844
654
6,936
13,845
13,768
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 4 / 0
7,775
648
6,336
13,613
7,975
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
10
Kills
0
0
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Pele
Alangpd
Pele
0
3
0
0
W
Cerberus
Alastr04
Cerberus
1
0
9
5.5
W
4
0
6
7
W
Charybdis
JJMtz
Charybdis
5
0
4
7
L
Cthulhu
Jaeger906
Cthulhu
0
3
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,334
Damage
19,792
26,325
Taken
38,028
17,478
Mitigated
25,384
9,747
Healing
5,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Alangpd
Pele
6,520
1,450
0
1,632
10,570
3,641
0
5,237
5,209
0
34,664
W
Cerberus
Alastr04
Cerberus
8,770
788
0
3,321
8,968
10,603
99
2,460
6,508
19,521
0
W
8,038
158
0
0
5,664
2,139
106
1,370
4,294
35,973
0
W
Charybdis
JJMtz
Charybdis
15,526
9,857
0
6,426
11,693
4,736
1,102
3,349
8,344
0
62,478
L
Cthulhu
Jaeger906
Cthulhu
6,936
454
0
250
13,845
13,768
0
6,388
7,137
22,664
102
L
6,336
639
0
3,331
13,613
7,975
0
5,408
8,120
0
28,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,117
Gold Earned
23,551
158
Minions Killed
105
0
Camps Cleared
0
655,904
Distance Traveled
684,612
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,932
661
39
3
0
238,837
1
W
Cerberus
9,181
765
40
3
0
238,498
0
W
Scylla
9,764
814
49
4
0
227,122
1
W
Charybdis
10,172
848
69
6
0
190,284
0
L
Cthulhu
7,844
654
31
3
0
228,283
0
L
Chaac
7,775
648
35
3
0
217,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role