Player Matchup

Charybdis
Charybdis
CatchMyCURE
Charybdis
Level 69
God Stats
3W - 6L
1,500 SR
Queue Stats
90W - 115L
1,342 Elo+
Solo
Susano
Susano
DodgeRam1500
Susano
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 15L
1,824 Elo+
Party 3
Aphrodite
Aphrodite
GFreeK
Aphrodite
Level 49
God Stats
20W - 4L
1,782 SR
Queue Stats
186W - 37L
1,818 Elo+
Party 3
Erlang Shen
Erlang Shen
Glargleshmargle
Erlang Shen
Level 122
God Stats
4W - 0L
1,946 SR
Queue Stats
170W - 108L
1,739 Elo+
Party 3
Ao Kuang
Ao Kuang
REDBULLDEMON
Ao Kuang
Level 16
God Stats
6W - 1L
1,500 SR
Queue Stats
201W - 29L
1,895 Elo+
Party 3
Team Averages
Level 62
1,646 SR
1,724 Elo+

VS

Team Averages
Level 96
1,600 SR
1,465 Elo+
Poseidon
Poseidon
AncientIvory
Poseidon
Level 109
God Stats
23W - 13L
1,882 SR
Queue Stats
266W - 255L
1,481 Elo+
Party 2
Cthulhu
Cthulhu
Furet13
Cthulhu
Level 125
God Stats
28W - 43L
1,409 SR
Queue Stats
583W - 719L
1,360 Elo+
Solo
Lancelot
Lancelot
NCSTR33TFIGHT3R
Lancelot
Level 137
God Stats
0W - 1L
1,516 SR
Queue Stats
54W - 62L
1,412 Elo+
Party 1
Kuzenbo
Kuzenbo
ProfessorOpain01
Kuzenbo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 40L
1,363 Elo+
Party 1
Neith
Neith
blkknight309
Neith
Level 39
God Stats
21W - 24L
1,693 SR
Queue Stats
27W - 31L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CatchMyCURE
Charybdis
17
1 / 0 / 13
10,123
723
4,717
7,302
3,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Susano
19
13 / 4 / 21
12,665
905
30,083
16,340
8,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
GFreeK
Aphrodite
17
5 / 3 / 23
11,516
823
12,090
20,631
13,312
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Erlang Shen
Glargleshmargle
Erlang Shen
19
12 / 0 / 19
12,038
860
22,887
25,609
27,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ao Kuang
REDBULLDEMON
Ao Kuang
19
17 / 1 / 19
12,688
906
27,690
23,516
24,978
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AncientIvory
Poseidon
17
2 / 11 / 3
10,316
737
17,584
20,334
6,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Furet13
Cthulhu
16
1 / 11 / 5
9,640
689
10,585
32,026
32,070
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lancelot
16
3 / 9 / 2
9,556
683
8,394
19,536
8,044
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
0 / 10 / 3
8,529
609
3,719
17,869
11,842
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
2 / 7 / 3
9,408
672
12,532
15,675
6,141
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
24
48
Kills
8
8
Deaths
48
95
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AncientIvory
Poseidon
2
11
3
0.32
W
Charybdis
CatchMyCURE
Charybdis
1
0
13
7.5
W
Susano
13
4
21
5.88
L
Cthulhu
Furet13
Cthulhu
1
11
5
0.32
W
Aphrodite
GFreeK
Aphrodite
5
3
23
5.5
W
Erlang Shen
Glargleshmargle
Erlang Shen
12
0
19
21.5
L
Lancelot
3
9
2
0.44
L
0
10
3
0.15
W
Ao Kuang
REDBULLDEMON
Ao Kuang
17
1
19
26.5
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,467
Damage
52,814
93,398
Taken
105,440
77,614
Mitigated
64,913
46,316
Healing
6,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AncientIvory
Poseidon
17,584
2,330
0
0
20,334
6,816
0
6,333
13,781
48,305
0
W
Charybdis
CatchMyCURE
Charybdis
4,717
2,316
0
3,903
7,302
3,115
1,899
3,397
3,905
0
32,954
W
Susano
30,083
6,750
0
1,069
16,340
8,722
93
3,732
12,277
0
62,865
L
Cthulhu
Furet13
Cthulhu
10,585
1,119
678
4,053
32,026
32,070
0
10,872
20,520
23,727
0
W
Aphrodite
GFreeK
Aphrodite
12,090
2,797
8,846
11,684
20,631
13,312
258
8,895
11,736
32,306
0
W
Erlang Shen
Glargleshmargle
Erlang Shen
22,887
11,694
0
11,723
25,609
27,487
1,703
8,214
17,395
0
49,577
L
Lancelot
8,394
2,793
232
584
19,536
8,044
3,369
8,757
10,658
0
21,243
L
3,719
1,804
0
16
17,869
11,842
510
7,085
10,361
9,614
0
W
Ao Kuang
REDBULLDEMON
Ao Kuang
27,690
6,959
0
9,091
23,516
24,978
2,152
7,650
14,639
52,012
1,549
L
12,532
4,202
0
553
15,675
6,141
0
4,284
11,288
0
17,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,030
Gold Earned
47,449
297
Minions Killed
143
0
Camps Cleared
0
1,425,247
Distance Traveled
1,182,058
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,316
737
59
4
0
237,295
6
W
Charybdis
10,123
723
58
4
0
266,581
10
W
Susano
12,665
905
81
6
0
289,968
0
L
Cthulhu
9,640
689
31
2
0
240,811
0
W
Aphrodite
11,516
823
47
3
0
277,760
0
W
Erlang Shen
12,038
860
56
4
0
283,568
0
L
Lancelot
9,556
683
25
2
0
253,112
0
L
Kuzenbo
8,529
609
9
1
0
232,434
0
W
Ao Kuang
12,688
906
55
4
0
307,370
0
L
Neith
9,408
672
19
1
0
218,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role