Player Matchup

Lancelot
Lancelot
Alonsohoss
Lancelot
Level 170
God Stats
7W - 12L
1,499 SR
Queue Stats
175W - 179L
1,494 Elo+
Party 3
Charon
Charon
DeadlyFuryX
Charon
Level 28
God Stats
35W - 28L
1,638 SR
Queue Stats
79W - 85L
1,570 Elo+
Party 1
Danzaburou
Danzaburou
GhostAlienWorld
Danzaburou
Level 122
God Stats
114W - 89L
1,650 SR
Queue Stats
166W - 160L
1,584 Elo+
Party 1
Tiamat
Tiamat
ON4RU
Tiamat
Level 194
God Stats
1W - 9L
1,559 SR
Queue Stats
293W - 293L
1,520 Elo+
Party 3
Sylvanus
Sylvanus
ohlorday1
Sylvanus
Level 149
God Stats
1W - 4L
1,424 SR
Queue Stats
349W - 330L
1,549 Elo+
Solo
Team Averages
Level 133
1,554 SR
1,544 Elo+

VS

Team Averages
Level 105
1,600 SR
1,560 Elo+
Ravana
Ravana
CoinFIip
Ravana
Level 101
God Stats
29W - 23L
1,619 SR
Queue Stats
222W - 194L
1,544 Elo+
Party 2
Horus
Horus
Nintendo360
Horus
Level 78
God Stats
2W - 1L
1,283 SR
Queue Stats
29W - 35L
1,531 Elo+
Party 2
Persephone
Persephone
YeslmTaco
Persephone
Level 85
God Stats
9W - 6L
1,682 SR
Queue Stats
79W - 65L
1,641 Elo+
Party 2
Freya
Freya
lordofthegods5
Freya
Level 163
God Stats
1W - 1L
1,669 SR
Queue Stats
232W - 159L
1,547 Elo+
Party 2
Sun Wukong
Sun Wukong
nemeantyphon
Sun Wukong
Level 97
God Stats
11W - 6L
1,748 SR
Queue Stats
53W - 52L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Alonsohoss
Lancelot
12
0 / 4 / 0
7,034
469
4,894
14,811
6,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charon
8
0 / 3 / 0
6,025
402
3,373
10,700
7,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
GhostAlienWorld
Danzaburou
9
0 / 4 / 0
6,127
408
5,729
9,350
4,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
ON4RU
Tiamat
12
0 / 4 / 0
6,905
460
5,136
10,510
5,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
ohlorday1
Sylvanus
14
0 / 1 / 0
7,662
511
6,320
11,682
9,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CoinFIip
Ravana
16
5 / 0 / 2
9,410
627
7,090
5,027
2,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 0 / 8
7,280
485
4,896
9,929
7,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
YeslmTaco
Persephone
14
5 / 0 / 3
9,468
631
11,533
9,503
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
6 / 0 / 0
9,052
603
13,628
13,687
5,796
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
nemeantyphon
Sun Wukong
15
0 / 0 / 1
8,344
556
6,290
11,960
9,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
16
16
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Alonsohoss
Lancelot
0
4
0
0
W
Ravana
CoinFIip
Ravana
5
0
2
6
L
Charon
0
3
0
0
L
Danzaburou
GhostAlienWorld
Danzaburou
0
4
0
0
W
0
0
8
4
L
Tiamat
ON4RU
Tiamat
0
4
0
0
W
Persephone
YeslmTaco
Persephone
5
0
3
6.5
W
6
0
0
6
W
Sun Wukong
nemeantyphon
Sun Wukong
0
0
1
0.5
L
Sylvanus
ohlorday1
Sylvanus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,452
Damage
43,437
57,053
Taken
50,106
33,918
Mitigated
28,842
15,369
Healing
18,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Alonsohoss
Lancelot
4,894
1,231
0
5,248
14,811
6,480
0
3,711
11,100
0
60,669
W
Ravana
CoinFIip
Ravana
7,090
2,125
0
1,648
5,027
2,361
0
879
4,148
0
88,742
L
Charon
3,373
189
0
972
10,700
7,962
0
7,707
2,993
13,661
0
L
Danzaburou
GhostAlienWorld
Danzaburou
5,729
2,325
0
869
9,350
4,028
0
7,662
1,688
0
41,318
W
4,896
2,120
401
3,533
9,929
7,696
31
2,420
7,509
0
14,480
L
Tiamat
ON4RU
Tiamat
5,136
762
0
1,870
10,510
5,893
0
6,081
4,429
51,333
0
W
Persephone
YeslmTaco
Persephone
11,533
393
0
2,058
9,503
3,287
214
4,167
5,336
79,140
0
W
13,628
4,371
0
10,023
13,687
5,796
391
1,279
12,408
84,904
0
W
Sun Wukong
nemeantyphon
Sun Wukong
6,290
1,169
0
910
11,960
9,702
117
5,816
6,144
0
71,390
L
Sylvanus
ohlorday1
Sylvanus
6,320
1,852
212
6,198
11,682
9,555
0
0
11,682
51,618
12,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,753
Gold Earned
43,554
412
Minions Killed
538
0
Camps Cleared
0
1,314,554
Distance Traveled
1,555,767
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,034
469
111
7
0
322,675
2
W
Ravana
9,410
627
146
10
0
345,246
0
L
Charon
6,025
402
23
2
0
221,295
0
L
Danzaburou
6,127
408
64
4
0
246,172
1
W
Horus
7,280
485
20
1
0
332,743
5
L
Tiamat
6,905
460
101
7
0
274,905
0
W
Persephone
9,468
631
163
11
0
322,425
0
W
Freya
9,052
603
111
7
0
280,000
0
W
Sun Wukong
8,344
556
98
7
0
275,353
3
L
Sylvanus
7,662
511
113
8
0
249,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role