Player Matchup

Izanami
Izanami
COMBATACE1
Izanami
Level 147
God Stats
3W - 0L
1,691 SR
Queue Stats
86W - 57L
1,597 Elo+
Party 1
Tyr
Tyr
FrankGrimesJr
Tyr
Level 25
God Stats
5W - 1L
1,500 SR
Queue Stats
19W - 3L
1,970 Elo+
Party 1
Hercules
Hercules
Khamchi
Hercules
Level 147
God Stats
1W - 0L
1,640 SR
Queue Stats
3W - 0L
1,739 Elo+
Party 1
Cthulhu
Cthulhu
Padriino
Cthulhu
Level 112
God Stats
17W - 17L
1,482 SR
Queue Stats
266W - 258L
1,429 Elo+
Party 1
Poseidon
Poseidon
finnelhumanо
Poseidon
Level 159
God Stats
10W - 1L
2,131 SR
Queue Stats
45W - 22L
1,698 Elo+
Party 1
Team Averages
Level 118
1,689 SR
1,687 Elo+

VS

Team Averages
Level 91
1,508 SR
1,449 Elo+
Ganesha
Ganesha
 
Ganesha
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
DARKGODROMEO
Cernunnos
Level 69
God Stats
33W - 29L
1,830 SR
Queue Stats
566W - 609L
1,432 Elo+
Solo
Sol
Sol
PantherYX
Sol
Level 158
God Stats
0W - 3L
1,355 SR
Queue Stats
344W - 338L
1,529 Elo+
Solo
Bakasura
Bakasura
j_o_l_j_l_l-DTH-
Bakasura
Level 52
God Stats
0W - 4L
1,276 SR
Queue Stats
80W - 112L
1,363 Elo+
Party 2
Hades
Hades
killer-_-sayafi
Hades
Level 69
God Stats
18W - 14L
1,580 SR
Queue Stats
142W - 154L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
COMBATACE1
Izanami
9
1 / 1 / 2
5,464
607
4,460
6,285
1,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 0 / 5
6,472
719
6,981
6,752
2,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
Khamchi
Hercules
10
2 / 1 / 3
6,100
678
4,116
7,699
4,710
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Padriino
Cthulhu
7
3 / 1 / 2
4,732
526
3,850
4,506
2,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
finnelhumanо
Poseidon
12
4 / 0 / 5
7,038
782
8,038
3,954
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
7
0 / 1 / 2
4,825
536
3,731
8,632
5,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
DARKGODROMEO
Cernunnos
9
1 / 3 / 0
4,832
537
2,512
6,460
2,296
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
1 / 1 / 0
4,377
486
2,592
3,909
923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
0 / 4 / 0
4,256
473
779
8,432
2,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
1 / 6 / 0
4,562
507
3,990
10,610
4,872

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
15
Kills
3
3
Deaths
15
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
2
1
W
Izanami
COMBATACE1
Izanami
1
1
2
2
L
Cernunnos
DARKGODROMEO
Cernunnos
1
3
0
0.33
W
5
0
5
7.5
W
Hercules
Khamchi
Hercules
2
1
3
3.5
W
Cthulhu
Padriino
Cthulhu
3
1
2
4
L
1
1
0
1
W
Poseidon
finnelhumanо
Poseidon
4
0
5
6.5
L
0
4
0
0
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,445
Damage
13,604
29,196
Taken
38,043
13,626
Mitigated
16,408
11,832
Healing
9,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,731
477
0
2,465
8,632
5,739
0
1,980
6,435
13,948
0
W
Izanami
COMBATACE1
Izanami
4,460
3,428
0
1,519
6,285
1,976
500
1,624
4,661
0
35,424
L
Cernunnos
DARKGODROMEO
Cernunnos
2,512
1,270
0
1,612
6,460
2,296
0
1,315
4,986
0
28,621
W
6,981
1,482
0
5,298
6,752
2,861
0
627
6,125
0
49,663
W
Hercules
Khamchi
Hercules
4,116
2,188
0
3,571
7,699
4,710
0
3,708
3,991
0
40,677
W
Cthulhu
Padriino
Cthulhu
3,850
360
58
924
4,506
2,730
0
1,819
2,687
15,112
0
L
2,592
1,157
0
1,881
3,909
923
0
0
3,909
18,383
0
W
Poseidon
finnelhumanо
Poseidon
8,038
1,997
0
462
3,954
1,349
232
2,535
1,419
64,924
0
L
779
563
0
828
8,432
2,578
0
2,448
5,949
0
14,114
L
3,990
209
160
2,899
10,610
4,872
0
5,695
4,876
26,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,806
Gold Earned
22,852
354
Minions Killed
167
0
Camps Cleared
0
972,953
Distance Traveled
808,874
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,825
536
0
0
0
192,418
0
W
Izanami
5,464
607
63
7
0
165,952
2
L
Cernunnos
4,832
537
67
7
0
145,529
4
W
Tyr
6,472
719
86
10
0
222,204
0
W
Hercules
6,100
678
74
8
0
229,686
1
W
Cthulhu
4,732
526
14
2
0
167,953
4
L
Sol
4,377
486
26
3
0
85,867
1
W
Poseidon
7,038
782
117
13
0
187,158
0
L
Bakasura
4,256
473
32
4
0
210,790
0
L
Hades
4,562
507
42
5
0
174,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role