Player Matchup

Kuzenbo
Kuzenbo
KotadSlayer
Kuzenbo
Level 99
God Stats
5W - 4L
1,658 SR
Queue Stats
126W - 110L
1,466 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kozak117X
Morgan Le Fay
Level 64
God Stats
6W - 5L
1,522 SR
Queue Stats
111W - 94L
1,497 Elo+
Party 1
Chaac
Chaac
ohhhprettycolors
Chaac
Level 64
God Stats
2W - 1L
1,514 SR
Queue Stats
43W - 47L
1,404 Elo+
Party 1
Team Averages
Level 76
1,565 SR
1,456 Elo+

VS

Team Averages
Level 64
1,448 SR
1,403 Elo+
Charybdis
Charybdis
Canadian-Ninja9
Charybdis
Level 66
God Stats
79W - 73L
1,506 SR
Queue Stats
147W - 149L
1,453 Elo+
Party 2
Merlin
Merlin
MjSkywalker
Merlin
Level 53
God Stats
1W - 4L
1,296 SR
Queue Stats
1W - 5L
1,274 Elo+
Solo
Geb
Geb
rocky-3108
Geb
Level 74
God Stats
10W - 9L
1,542 SR
Queue Stats
192W - 188L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KotadSlayer
Kuzenbo
14
1 / 1 / 5
10,901
681
10,204
15,475
23,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
Kozak117X
Morgan Le Fay
15
4 / 1 / 2
11,960
748
19,850
11,168
5,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
1 / 1 / 5
10,762
673
6,201
13,766
16,625
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Canadian-Ninja9
Charybdis
13
2 / 2 / 1
10,532
658
11,177
12,219
5,035
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
13
1 / 2 / 1
10,526
658
11,962
11,791
4,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
0 / 2 / 3
10,101
631
9,324
19,276
18,801
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
6
Kills
3
3
Deaths
6
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Canadian-Ninja9
Charybdis
2
2
1
1.25
W
Kuzenbo
KotadSlayer
Kuzenbo
1
1
5
3.5
W
Morgan Le Fay
Kozak117X
Morgan Le Fay
4
1
2
5
L
Merlin
1
2
1
0.75
W
1
1
5
3.5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,255
Damage
32,463
40,409
Taken
43,286
45,606
Mitigated
28,477
7,310
Healing
7,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Canadian-Ninja9
Charybdis
11,177
5,916
0
2,842
12,219
5,035
0
7,783
4,436
0
48,281
W
Kuzenbo
KotadSlayer
Kuzenbo
10,204
2,764
179
1,630
15,475
23,676
624
9,029
6,446
22,928
891
W
Morgan Le Fay
Kozak117X
Morgan Le Fay
19,850
1,348
0
538
11,168
5,305
656
6,122
5,046
82,560
0
L
Merlin
11,962
871
0
0
11,791
4,641
134
8,770
3,021
68,998
0
W
6,201
544
260
4,703
13,766
16,625
173
6,503
7,263
457
18,095
L
9,324
1,078
423
4,540
19,276
18,801
0
13,518
5,758
27,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,623
Gold Earned
31,159
151
Minions Killed
192
0
Camps Cleared
0
861,496
Distance Traveled
852,299
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,532
658
70
4
0
278,547
5
W
Kuzenbo
10,901
681
19
1
0
279,656
6
W
Morgan Le Fay
11,960
748
110
7
0
301,533
1
L
Merlin
10,526
658
110
7
0
284,748
0
W
Chaac
10,762
673
22
1
0
280,307
1
L
Geb
10,101
631
12
1
0
289,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role