Player Matchup

Horus
Horus
AJsoupsAllOverU
Horus
Level 145
God Stats
0W - 2L
1,202 SR
Queue Stats
31W - 28L
1,541 Elo+
Party 2
Sylvanus
Sylvanus
FuRy Drops
Sylvanus
Level 158
God Stats
0W - 3L
1,235 SR
Queue Stats
253W - 258L
1,436 Elo+
Party 2
Mercury
Mercury
battlez4life
Mercury
Level 86
God Stats
0W - 1L
1,776 SR
Queue Stats
0W - 4L
1,114 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
kluytr
Ah Muzen Cab
Level 159
God Stats
1W - 3L
1,498 SR
Queue Stats
146W - 173L
1,502 Elo+
Party 2
Ra
Ra
sptheghost40
Ra
Level 181
God Stats
266W - 259L
1,568 SR
Queue Stats
1,030W - 1,005L
1,510 Elo+
Solo
Team Averages
Level 146
1,456 SR
1,420 Elo+

VS

Team Averages
Level 114
1,600 SR
1,575 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
Devinsaur
Charon
Level 159
God Stats
62W - 33L
1,618 SR
Queue Stats
237W - 225L
1,568 Elo+
Party 1
Danzaburou
Danzaburou
PLGPitchBlack
Danzaburou
Level 128
God Stats
10W - 4L
1,612 SR
Queue Stats
151W - 131L
1,631 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zanaxis
Tsukuyomi
Level 155
God Stats
21W - 9L
1,616 SR
Queue Stats
152W - 139L
1,589 Elo+
Party 1
Skadi
Skadi
cutepea
Skadi
Level 45
God Stats
104W - 77L
1,654 SR
Queue Stats
141W - 122L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 4
6,889
689
4,462
12,391
11,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Sylvanus
FuRy Drops
Sylvanus
13
0 / 2 / 7
7,283
728
5,262
11,367
11,440
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
battlez4life
Mercury
13
1 / 8 / 5
6,974
697
3,125
13,646
5,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
kluytr
Ah Muzen Cab
15
3 / 0 / 1
7,950
795
8,398
9,429
4,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
5 / 0 / 2
8,410
841
6,437
6,270
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
0 / 0 / 6
7,178
718
7,987
3,716
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Charon
Devinsaur
Charon
15
5 / 1 / 7
8,822
882
12,272
8,051
6,922
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Danzaburou
PLGPitchBlack
Danzaburou
14
5 / 2 / 5
8,387
839
11,277
9,669
4,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
Zanaxis
Tsukuyomi
14
2 / 4 / 7
7,646
765
10,133
9,053
4,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
cutepea
Skadi
13
2 / 3 / 4
7,509
751
6,216
7,241
2,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
43
10
Kills
14
14
Deaths
10
19
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
6
3
L
1
4
4
0.75
W
Charon
Devinsaur
Charon
5
1
7
8.5
L
Sylvanus
FuRy Drops
Sylvanus
0
2
7
1.75
W
Danzaburou
PLGPitchBlack
Danzaburou
5
2
5
3.75
W
Tsukuyomi
Zanaxis
Tsukuyomi
2
4
7
1.38
L
Mercury
battlez4life
Mercury
1
8
5
0.44
W
Skadi
cutepea
Skadi
2
3
4
1.33
L
Ah Muzen Cab
kluytr
Ah Muzen Cab
3
0
1
3.5
L
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,684
Damage
47,885
53,103
Taken
37,730
35,674
Mitigated
20,579
13,043
Healing
8,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,987
2,436
0
1,881
3,716
1,463
208
1,551
2,105
27,904
0
L
4,462
1,594
578
1,045
12,391
11,800
0
4,298
8,093
0
13,725
W
Charon
Devinsaur
Charon
12,272
2,824
0
2,957
8,051
6,922
0
2,078
5,890
29,729
0
L
Sylvanus
FuRy Drops
Sylvanus
5,262
1,242
2,308
3,722
11,367
11,440
0
5,244
6,123
7,999
0
W
Danzaburou
PLGPitchBlack
Danzaburou
11,277
4,209
0
1,949
9,669
4,635
1,932
2,863
6,643
0
27,571
W
Tsukuyomi
Zanaxis
Tsukuyomi
10,133
2,180
0
1,016
9,053
4,609
237
1,993
7,060
0
28,564
L
Mercury
battlez4life
Mercury
3,125
1,867
0
250
13,646
5,065
177
3,618
10,028
0
8,844
W
Skadi
cutepea
Skadi
6,216
3,869
0
575
7,241
2,950
1,268
2,908
4,333
0
20,714
L
Ah Muzen Cab
kluytr
Ah Muzen Cab
8,398
2,575
0
1,644
9,429
4,535
0
3,857
5,572
0
48,458
L
6,437
365
1,013
2,483
6,270
2,834
0
3,242
3,028
37,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,506
Gold Earned
39,542
201
Minions Killed
244
0
Camps Cleared
0
1,057,118
Distance Traveled
1,097,509
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,178
718
61
6
0
214,512
1
L
Horus
6,889
689
14
1
0
195,835
1
W
Charon
8,822
882
44
4
0
229,234
1
L
Sylvanus
7,283
728
7
1
0
204,601
0
W
Danzaburou
8,387
839
52
5
0
202,688
0
W
Tsukuyomi
7,646
765
53
5
0
243,476
0
L
Mercury
6,974
697
12
1
0
217,141
0
W
Skadi
7,509
751
34
3
0
207,599
0
L
Ah Muzen Cab
7,950
795
80
8
0
212,934
3
L
Ra
8,410
841
88
9
0
226,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role