Player Matchup

Yemoja
Yemoja
II-LocoTaco-II
Yemoja
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 4L
1,706 Elo+
Party 1
Janus
Janus
Locoburrito321
Janus
Level 71
God Stats
8W - 5L
1,858 SR
Queue Stats
183W - 154L
1,534 Elo+
Party 1
Cliodhna
Cliodhna
ReaperThaGod
Cliodhna
Level 48
God Stats
1W - 5L
1,474 SR
Queue Stats
100W - 107L
1,507 Elo+
Solo
Artemis
Artemis
SinoLucas
Artemis
Level 27
God Stats
19W - 12L
1,637 SR
Queue Stats
59W - 47L
1,495 Elo+
Party 1
Tiamat
Tiamat
The_Bros_Gamer
Tiamat
Level 131
God Stats
1W - 2L
1,576 SR
Queue Stats
183W - 155L
1,531 Elo+
Party 1
Team Averages
Level 77
1,609 SR
1,555 Elo+

VS

Team Averages
Level 88
1,610 SR
1,551 Elo+
Sun Wukong
Sun Wukong
GodlyBlitz1
Sun Wukong
Level 61
God Stats
3W - 2L
1,649 SR
Queue Stats
17W - 17L
1,500 Elo+
Party 2
Persephone
Persephone
MusheeCow
Persephone
Level 148
God Stats
5W - 3L
1,793 SR
Queue Stats
41W - 21L
1,777 Elo+
Party 2
Horus
Horus
STWHyper
Horus
Level 45
God Stats
2W - 0L
1,615 SR
Queue Stats
14W - 8L
1,500 Elo+
Party 2
Freya
Freya
SirDarkNebula
Freya
Level 155
God Stats
2W - 1L
1,793 SR
Queue Stats
43W - 22L
1,759 Elo+
Party 2
Ravana
Ravana
StrongHold930
Ravana
Level 32
God Stats
2W - 3L
1,198 SR
Queue Stats
35W - 46L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,894
431
2,996
16,560
12,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 5 / 0
6,832
427
5,515
11,893
3,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
ReaperThaGod
Cliodhna
11
0 / 3 / 0
6,672
417
4,351
13,011
4,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Artemis
SinoLucas
Artemis
11
0 / 5 / 0
6,721
420
4,213
12,204
4,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 2 / 0
8,413
526
6,121
12,884
12,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GodlyBlitz1
Sun Wukong
14
0 / 0 / 1
7,894
493
4,943
11,255
9,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
MusheeCow
Persephone
15
4 / 1 / 7
9,805
613
19,576
6,034
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
STWHyper
Horus
13
2 / 0 / 9
7,144
447
8,801
9,443
9,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
7 / 0 / 1
9,501
594
9,493
8,823
3,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

15
5 / 0 / 4
9,026
564
7,022
6,017
2,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
40
1
Kills
18
18
Deaths
1
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
GodlyBlitz1
Sun Wukong
0
0
1
0.5
L
0
3
0
0
L
1
5
0
0.2
W
Persephone
MusheeCow
Persephone
4
1
7
7.5
L
Cliodhna
ReaperThaGod
Cliodhna
0
3
0
0
W
Horus
STWHyper
Horus
2
0
9
6.5
L
Artemis
SinoLucas
Artemis
0
5
0
0
W
7
0
1
7.5
W
5
0
4
7
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,196
Damage
49,835
66,552
Taken
41,572
37,258
Mitigated
27,318
15,815
Healing
17,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
GodlyBlitz1
Sun Wukong
4,943
965
0
4,811
11,255
9,015
0
4,007
6,862
0
61,351
L
2,996
498
2,299
3,542
16,560
12,486
0
9,185
6,922
26,104
0
L
5,515
38
0
750
11,893
3,639
0
5,712
6,049
52,822
0
W
Persephone
MusheeCow
Persephone
19,576
871
0
2,460
6,034
2,332
264
2,667
3,221
94,337
0
L
Cliodhna
ReaperThaGod
Cliodhna
4,351
131
0
3,672
13,011
4,512
0
5,015
7,957
0
43,857
W
Horus
STWHyper
Horus
8,801
2,568
280
2,268
9,443
9,179
89
3,819
5,418
0
18,079
L
Artemis
SinoLucas
Artemis
4,213
2,018
0
1,986
12,204
4,433
0
5,717
6,382
0
44,287
W
9,493
2,865
0
6,256
8,823
3,863
954
440
8,383
87,603
0
W
7,022
2,498
0
1,468
6,017
2,929
0
2,217
3,606
0
83,036
L
6,121
1,030
0
3,566
12,884
12,188
120
3,440
8,657
57,933
550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,532
Gold Earned
43,370
419
Minions Killed
553
0
Camps Cleared
0
1,424,792
Distance Traveled
1,606,933
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,894
493
123
8
0
323,388
0
L
Yemoja
6,894
431
43
3
0
272,170
5
L
Janus
6,832
427
88
6
0
316,625
1
W
Persephone
9,805
613
153
10
0
297,908
0
L
Cliodhna
6,672
417
75
5
0
324,907
0
W
Horus
7,144
447
23
1
0
310,625
0
L
Artemis
6,721
420
85
5
0
253,884
0
W
Freya
9,501
594
142
9
0
311,497
0
W
Ravana
9,026
564
112
7
0
363,515
0
L
Tiamat
8,413
526
128
8
0
257,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role