Player Matchup

Baron Samedi
Baron Samedi
Feedaz
Baron Samedi
Level 95
God Stats
11W - 2L
1,943 SR
Queue Stats
145W - 151L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
SchrodingersApep
Gilgamesh
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
SchrodingersYume
Hou Yi
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,719 Elo+
Party 1
Team Averages
Level 97
1,648 SR
1,568 Elo+

VS

Team Averages
Level 72
1,555 SR
1,396 Elo+
Freya
Freya
ETERN4L FATE
Freya
Level 39
God Stats
4W - 4L
1,649 SR
Queue Stats
52W - 61L
1,420 Elo+
Party 2
Kali
Kali
LG_FLAME420
Kali
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,333 Elo+
Solo
Sun Wukong
Sun Wukong
trouble33
Sun Wukong
Level 145
God Stats
32W - 30L
1,516 SR
Queue Stats
171W - 184L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Feedaz
Baron Samedi
12
7 / 0 / 7
9,659
878
12,220
8,652
3,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
11
1 / 3 / 10
8,233
748
3,765
10,798
7,407
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
6 / 0 / 7
9,638
876
9,225
8,400
3,011
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
7,866
715
8,369
10,132
4,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 6 / 2
7,334
667
4,226
9,210
3,824
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
trouble33
Sun Wukong
10
1 / 4 / 1
7,670
697
8,819
13,213
7,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
14
Kills
3
3
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Baron Samedi
Feedaz
Baron Samedi
7
0
7
10.5
L
0
6
2
0.17
W
Gilgamesh
1
3
10
2
W
6
0
7
9.5
L
Sun Wukong
trouble33
Sun Wukong
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,210
Damage
21,414
27,850
Taken
32,555
14,269
Mitigated
15,768
7,039
Healing
2,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,369
2,296
0
870
10,132
4,043
0
4,379
5,753
20,497
0
W
Baron Samedi
Feedaz
Baron Samedi
12,220
1,025
1,453
4,995
8,652
3,851
598
2,402
6,060
41,207
0
L
4,226
1,637
0
753
9,210
3,824
0
3,038
6,172
0
17,813
W
Gilgamesh
3,765
524
0
12
10,798
7,407
238
4,402
5,968
0
12,017
W
9,225
4,523
0
579
8,400
3,011
324
1,316
6,884
0
31,602
L
Sun Wukong
trouble33
Sun Wukong
8,819
1,433
0
1,128
13,213
7,901
0
5,187
8,026
0
30,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,530
Gold Earned
22,870
103
Minions Killed
82
0
Camps Cleared
0
611,753
Distance Traveled
552,974
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,866
715
21
2
0
191,178
0
W
Baron Samedi
9,659
878
50
5
0
201,315
2
L
Kali
7,334
667
23
2
0
151,718
0
W
Gilgamesh
8,233
748
13
1
0
203,620
4
W
Hou Yi
9,638
876
40
4
0
206,818
0
L
Sun Wukong
7,670
697
38
3
0
210,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role