Player Matchup

Nu Wa
Nu Wa
AkG1ant
Nu Wa
Level 86
God Stats
189W - 185L
1,513 SR
Queue Stats
264W - 280L
1,475 Elo+
Party 3
Medusa
Medusa
BlackHadou
Medusa
Level 127
God Stats
20W - 29L
1,387 SR
Queue Stats
432W - 445L
1,506 Elo+
Party 3
Bacchus
Bacchus
H3R01C AS1AN
Bacchus
Level 5
God Stats
32W - 37L
1,642 SR
Queue Stats
182W - 207L
1,465 Elo+
Party 3
Persephone
Persephone
JUSTINIYR
Persephone
Level 27
God Stats
9W - 11L
1,467 SR
Queue Stats
24W - 25L
1,337 Elo+
Party 1
Gilgamesh
Gilgamesh
Tactics4289
Gilgamesh
Level 106
God Stats
2W - 1L
1,261 SR
Queue Stats
52W - 53L
1,321 Elo+
Party 1
Team Averages
Level 70
1,454 SR
1,421 Elo+

VS

Team Averages
Level 54
1,497 SR
1,490 Elo+
Nu Wa
Nu Wa
BIackHammer
Nu Wa
Level 123
God Stats
3W - 3L
1,507 SR
Queue Stats
109W - 103L
1,587 Elo+
Party 2
Arachne
Arachne
Gatech81
Arachne
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,613 Elo+
Party 2
Ymir
Ymir
RyanDeatz
Ymir
Level 38
God Stats
7W - 9L
1,413 SR
Queue Stats
29W - 42L
1,345 Elo+
Solo
Shiva
Shiva
TugaThaG0at
Shiva
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 59L
1,438 Elo+
Party 4
Sol
Sol
itsnasmane
Sol
Level 40
God Stats
4W - 2L
1,567 SR
Queue Stats
31W - 24L
1,468 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AkG1ant
Nu Wa
14
0 / 5 / 2
8,695
870
13,611
11,880
4,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
BlackHadou
Medusa
14
1 / 4 / 1
9,257
926
11,224
15,297
4,952
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
H3R01C AS1AN
Bacchus
14
0 / 8 / 2
9,791
979
7,943
22,829
29,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
JUSTINIYR
Persephone
14
1 / 4 / 0
9,421
942
6,818
10,675
4,753
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Tactics4289
Gilgamesh
14
0 / 1 / 2
8,947
895
9,321
16,344
16,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

163

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 18
11,192
1,119
22,927
7,901
3,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Gatech81
Arachne
17
14 / 1 / 5
12,746
1,275
16,707
10,566
5,579
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
16
2 / 0 / 11
10,162
1,016
5,459
16,422
16,942
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 1 / 11
9,742
974
10,596
13,643
10,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
3 / 0 / 13
10,382
1,038
17,338
8,220
3,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
80
2
Kills
22
22
Deaths
2
7
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AkG1ant
Nu Wa
0
5
2
0.2
W
2
0
18
11
L
Medusa
BlackHadou
Medusa
1
4
1
0.38
W
Arachne
Gatech81
Arachne
14
1
5
16.5
L
Bacchus
H3R01C AS1AN
Bacchus
0
8
2
0.13
L
Persephone
JUSTINIYR
Persephone
1
4
0
0.25
W
Ymir
2
0
11
7.5
L
Gilgamesh
Tactics4289
Gilgamesh
0
1
2
1
W
1
1
11
6.5
W
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,917
Damage
73,027
77,025
Taken
56,752
59,243
Mitigated
39,344
3,188
Healing
10,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AkG1ant
Nu Wa
13,611
4,447
0
33
11,880
4,164
0
5,859
5,651
29,596
0
W
22,927
5,492
0
640
7,901
3,398
0
3,643
4,086
57,791
0
L
Medusa
BlackHadou
Medusa
11,224
6,015
0
95
15,297
4,952
0
9,865
5,098
0
27,664
W
Arachne
Gatech81
Arachne
16,707
13,072
0
4,481
10,566
5,579
0
5,348
4,931
0
29,041
L
Bacchus
H3R01C AS1AN
Bacchus
7,943
899
0
1,756
22,829
29,310
0
13,915
7,645
24,631
0
L
Persephone
JUSTINIYR
Persephone
6,818
1,569
0
629
10,675
4,753
0
5,177
5,377
23,111
100
W
Ymir
5,459
819
354
1,933
16,422
16,942
0
10,263
5,491
11,142
0
L
Gilgamesh
Tactics4289
Gilgamesh
9,321
1,673
0
675
16,344
16,064
0
9,244
6,335
0
26,480
W
10,596
1,551
330
1,340
13,643
10,125
0
6,888
5,874
358
21,078
W
17,338
4,554
0
1,722
8,220
3,300
0
5,015
3,112
40,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,111
Gold Earned
54,224
191
Minions Killed
261
3
Camps Cleared
9
846,192
Distance Traveled
954,908
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,695
870
34
3
2
139,215
0
W
Nu Wa
11,192
1,119
105
11
3
187,962
0
L
Medusa
9,257
926
48
5
1
178,599
0
W
Arachne
12,746
1,275
22
2
5
196,824
0
L
Bacchus
9,791
979
33
3
0
178,602
0
L
Persephone
9,421
942
36
4
0
138,607
0
W
Ymir
10,162
1,016
12
1
1
192,806
0
L
Gilgamesh
8,947
895
40
4
0
211,169
0
W
Shiva
9,742
974
36
4
0
187,474
0
W
Sol
10,382
1,038
86
9
0
189,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role