Player Matchup

Cthulhu
Cthulhu
Gold IV
CheemBeem
Cthulhu
Gold IV
Level 78
God Stats
6W - 5L
1,628 SR
Queue Stats
131W - 134L
1,414 MMR
Party 2
Merlin
Merlin
Gold IV
JackkcaJ12
Merlin
Gold IV
Level 106
God Stats
6W - 11L
1,414 SR
Queue Stats
51W - 56L
1,488 MMR
Solo
Xbalanque
Xbalanque
Gold II
MaxPain22192
Xbalanque
Gold II
Level 86
God Stats
12W - 9L
1,595 SR
Queue Stats
97W - 92L
1,573 MMR
Party 2
Ymir
Ymir
Gold V
ThroughTheRealm
Ymir
Gold V
Level 67
God Stats
4W - 5L
1,665 SR
Queue Stats
263W - 257L
1,489 MMR
Solo
Arachne
Arachne
Gold V
redneck8330TV
Arachne
Gold V
Level 66
God Stats
3W - 1L
1,638 SR
Queue Stats
114W - 117L
1,496 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 81
1,588 SR
1,492 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 99
1,535 SR
1,493 MMR
Ravana
Ravana
Silver II
Khyzurn
Ravana
Silver II
Level 147
God Stats
2W - 3L
1,562 SR
Queue Stats
11W - 11L
1,482 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Mark80Fly
Nu Wa
Gold IV
Level 152
God Stats
38W - 34L
1,433 SR
Queue Stats
667W - 700L
1,482 MMR
Solo
Serqet
Serqet
Bronze III
RingFire
Serqet
Bronze III
Level 64
God Stats
0W - 1L
1,639 SR
Queue Stats
2W - 5L
1,500 MMR
Party 1
Maui
Maui
Bronze III
Wildrider75
Maui
Bronze III
Level 45
God Stats
0W - 2L
1,543 SR
Queue Stats
6W - 10L
1,500 MMR
Party 1
Medusa
Medusa
Bronze III
bv09
Medusa
Bronze III
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CheemBeem
Cthulhu
14
0 / 1 / 1
7,931
529
5,034
12,914
7,465
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
JackkcaJ12
Merlin
15
2 / 1 / 4
8,580
572
5,643
6,515
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Xbalanque
MaxPain22192
Xbalanque
14
1 / 0 / 2
7,887
526
3,603
5,552
2,354
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 0 / 3
8,615
574
7,018
9,136
6,570
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Arachne
14
3 / 0 / 4
7,908
527
5,668
10,427
4,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
ThanatosSkadiKali

VS

Bans
IzanamiThorAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Khyzurn
Ravana
14
1 / 1 / 0
8,242
549
7,660
8,723
9,100
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Mark80Fly
Nu Wa
9
0 / 3 / 1
6,317
421
3,157
4,964
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
RingFire
Serqet
13
0 / 2 / 0
6,990
466
1,581
9,926
4,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 2 / 0
6,846
456
2,814
11,461
9,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
bv09
Medusa
11
0 / 3 / 1
6,718
448
4,923
6,731
2,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
11
Kills
2
2
Deaths
11
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CheemBeem
Cthulhu
0
1
1
0.5
W
Merlin
JackkcaJ12
Merlin
2
1
4
4
L
Ravana
Khyzurn
Ravana
1
1
0
1
L
Nu Wa
Mark80Fly
Nu Wa
0
3
1
0.17
W
Xbalanque
MaxPain22192
Xbalanque
1
0
2
2
L
Serqet
RingFire
Serqet
0
2
0
0
W
5
0
3
6.5
L
1
2
0
0.5
L
Medusa
bv09
Medusa
0
3
1
0.17
W
Arachne
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,966
Damage
20,135
44,544
Taken
41,805
23,126
Mitigated
27,070
15,583
Healing
6,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CheemBeem
Cthulhu
5,034
569
0
5,731
12,914
7,465
0
226
12,688
61,167
152
W
Merlin
JackkcaJ12
Merlin
5,643
404
0
463
6,515
2,711
584
2,703
3,812
72,678
0
L
Ravana
Khyzurn
Ravana
7,660
2,148
0
2,526
8,723
9,100
0
3,977
4,746
0
62,491
L
Nu Wa
Mark80Fly
Nu Wa
3,157
668
0
622
4,964
1,817
17
2,826
2,138
32,833
0
W
Xbalanque
MaxPain22192
Xbalanque
3,603
2,326
0
3,762
5,552
2,354
969
672
4,880
0
58,781
L
Serqet
RingFire
Serqet
1,581
98
0
560
9,926
4,198
0
2,606
7,281
0
53,530
W
7,018
2,109
0
2,287
9,136
6,570
0
1,468
7,668
45,850
0
L
2,814
384
0
1,803
11,461
9,134
0
4,380
7,061
24,147
0
L
Medusa
bv09
Medusa
4,923
2,007
57
553
6,731
2,821
0
3,695
3,036
0
40,488
W
Arachne
5,668
3,645
0
3,340
10,427
4,026
0
902
9,333
0
56,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,921
Gold Earned
35,113
493
Minions Killed
362
0
Camps Cleared
0
1,425,844
Distance Traveled
1,318,380
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,931
529
110
7
0
304,654
0
W
Merlin
8,580
572
137
9
0
285,515
2
L
Ravana
8,242
549
107
7
0
277,790
2
L
Nu Wa
6,317
421
68
5
0
161,797
6
W
Xbalanque
7,887
526
97
6
0
296,515
3
L
Serqet
6,990
466
99
7
0
330,198
2
W
Ymir
8,615
574
59
4
0
238,889
0
L
Maui
6,846
456
26
2
0
276,161
3
L
Medusa
6,718
448
62
4
0
272,434
2
W
Arachne
7,908
527
90
6
0
300,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role