Player Matchup

Maui
Maui
Bequa
Maui
Level 155
God Stats
4W - 2L
1,818 SR
Queue Stats
204W - 196L
1,552 Elo+
Party 1
Anhur
Anhur
Craigoryy
Anhur
Level 218
God Stats
105W - 88L
1,657 SR
Queue Stats
1,133W - 1,012L
1,649 Elo+
Solo
Susano
Susano
Shôrt
Susano
Level 177
God Stats
5W - 0L
1,845 SR
Queue Stats
67W - 56L
1,567 Elo+
Party 1
Gilgamesh
Gilgamesh
jrada
Gilgamesh
Level 156
God Stats
9W - 5L
1,732 SR
Queue Stats
307W - 282L
1,596 Elo+
Solo
Ix Chel
Ix Chel
murppp
Ix Chel
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
261W - 239L
1,553 Elo+
Party 1
Team Averages
Level 165
1,710 SR
1,583 Elo+

VS

Team Averages
Level 119
1,618 SR
1,585 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
BrockodileDundee
Baba Yaga
Level 165
God Stats
6W - 5L
1,441 SR
Queue Stats
319W - 301L
1,484 Elo+
Solo
Eset
Eset
Smitecard
Eset
Level 157
God Stats
29W - 20L
1,872 SR
Queue Stats
672W - 642L
1,633 Elo+
Solo
Poseidon
Poseidon
UpdatedAdderall
Poseidon
Level 11
God Stats
1W - 1L
1,777 SR
Queue Stats
7W - 2L
1,809 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Bequa
Maui
12
1 / 2 / 12
6,420
917
3,977
9,191
7,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
Craigoryy
Anhur
12
3 / 0 / 8
6,443
920
5,555
3,162
1,279
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Susano
Shôrt
Susano
13
5 / 0 / 4
6,696
957
7,950
5,863
2,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
jrada
Gilgamesh
12
0 / 0 / 7
5,818
831
7,829
8,371
6,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ix Chel
murppp
Ix Chel
13
4 / 1 / 7
6,589
941
7,684
5,452
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 2 / 1
5,641
806
5,259
8,983
3,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
 
Mulan
10
0 / 4 / 2
5,226
747
5,933
8,285
6,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baba Yaga
12
0 / 3 / 3
5,821
832
4,014
5,718
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Eset
12
0 / 2 / 2
6,174
882
2,333
9,325
5,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poseidon
12
2 / 2 / 1
6,146
878
6,052
5,552
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
13
Kills
3
3
Deaths
13
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
2
1
0.75
L
Mulan
 
Mulan
0
4
2
0.25
W
Maui
Bequa
Maui
1
2
12
3.5
L
Baba Yaga
0
3
3
0.5
W
Anhur
Craigoryy
Anhur
3
0
8
7
W
Susano
Shôrt
Susano
5
0
4
7
L
Eset
0
2
2
0.5
L
Poseidon
2
2
1
1.25
W
Gilgamesh
jrada
Gilgamesh
0
0
7
3.5
W
Ix Chel
murppp
Ix Chel
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,995
Damage
23,591
32,039
Taken
37,863
19,871
Mitigated
19,918
7,492
Healing
6,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,259
1,057
0
2,029
8,983
3,225
0
1,512
7,301
0
15,691
L
Mulan
 
Mulan
5,933
347
0
910
8,285
6,412
0
3,084
5,061
0
9,958
W
Maui
Bequa
Maui
3,977
1,016
0
1,133
9,191
7,235
0
2,750
6,129
10,186
0
L
Baba Yaga
4,014
674
0
553
5,718
2,659
129
3,803
1,842
17,778
0
W
Anhur
Craigoryy
Anhur
5,555
3,930
0
1,151
3,162
1,279
0
1,735
1,392
0
16,476
W
Susano
Shôrt
Susano
7,950
2,290
0
662
5,863
2,489
37
1,869
3,911
0
19,297
L
Eset
2,333
300
586
1,369
9,325
5,805
167
2,301
6,726
19,299
0
L
Poseidon
6,052
1,171
0
1,508
5,552
1,817
0
1,232
4,220
24,611
0
W
Gilgamesh
jrada
Gilgamesh
7,829
2,154
0
2,824
8,371
6,397
0
3,403
4,853
359
20,347
W
Ix Chel
murppp
Ix Chel
7,684
1,562
829
893
5,452
2,471
124
2,642
2,766
27,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,966
Gold Earned
29,008
168
Minions Killed
171
0
Camps Cleared
0
868,410
Distance Traveled
803,759
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,641
806
28
4
0
186,931
0
L
Mulan
5,226
747
9
1
0
148,351
0
W
Maui
6,420
917
14
2
0
171,277
4
L
Baba Yaga
5,821
832
45
6
0
157,372
0
W
Anhur
6,443
920
36
5
0
159,055
0
W
Susano
6,696
957
29
4
0
181,903
0
L
Eset
6,174
882
39
6
0
166,121
4
L
Poseidon
6,146
878
50
7
0
144,984
0
W
Gilgamesh
5,818
831
36
5
0
193,073
0
W
Ix Chel
6,589
941
53
8
0
163,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role