Player Matchup

Aphrodite
Aphrodite
Blueberri666
Aphrodite
Level 84
God Stats
5W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
Elvaronplata
Ymir
Level 87
God Stats
63W - 69L
1,520 SR
Queue Stats
454W - 452L
1,463 Elo+
Solo
Raijin
Raijin
LordArkmar
Raijin
Level 64
God Stats
73W - 70L
1,642 SR
Queue Stats
315W - 315L
1,487 Elo+
Solo
Thanatos
Thanatos
Nico_Vieyra3004
Thanatos
Level 77
God Stats
42W - 49L
1,571 SR
Queue Stats
487W - 550L
1,373 Elo+
Solo
Chiron
Chiron
USBPjaz
Chiron
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,412 Elo+
Party 1
Team Averages
Level 87
1,546 SR
1,447 Elo+

VS

Team Averages
Level 88
1,633 SR
1,479 Elo+
Skadi
Skadi
Blitz446
Skadi
Level 101
God Stats
18W - 14L
1,623 SR
Queue Stats
59W - 41L
1,544 Elo+
Party 2
Khepri
Khepri
D3ATHGUNX8497
Khepri
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 96L
1,437 Elo+
Solo
Thor
Thor
Mrkodek21
Thor
Level 102
God Stats
3W - 1L
1,672 SR
Queue Stats
283W - 273L
1,374 Elo+
Solo
Vamana
Vamana
SP Matrix p
Vamana
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 102L
1,486 Elo+
Solo
Baron Samedi
Baron Samedi
Trevs392
Baron Samedi
Level 102
God Stats
3W - 2L
1,870 SR
Queue Stats
122W - 112L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Blueberri666
Aphrodite
7
0 / 0 / 1
4,510
501
322
1,418
725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 1 / 1
5,333
593
2,796
3,867
3,809
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Raijin
LordArkmar
Raijin
9
0 / 2 / 1
5,035
559
2,555
5,300
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
10
4 / 1 / 1
5,565
618
3,273
6,145
2,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
USBPjaz
Chiron
8
0 / 0 / 1
4,457
495
2,915
4,603
1,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Blitz446
Skadi
8
0 / 0 / 0
4,652
517
1,568
2,137
612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 1 / 0
4,260
473
1,147
3,300
2,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
9
1 / 2 / 2
5,178
575
2,089
7,594
2,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
8
0 / 2 / 0
4,427
492
927
4,954
2,577
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Trevs392
Baron Samedi
10
3 / 0 / 0
5,785
643
4,623
3,842
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
5
Kills
4
4
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Skadi
Blitz446
Skadi
0
0
0
0
W
Aphrodite
Blueberri666
Aphrodite
0
0
1
0.5
L
0
1
0
0
W
1
1
1
1.5
W
Raijin
LordArkmar
Raijin
0
2
1
0.25
L
Thor
1
2
2
1
W
Thanatos
4
1
1
4.5
L
Vamana
0
2
0
0
L
Baron Samedi
Trevs392
Baron Samedi
3
0
0
3
W
Chiron
USBPjaz
Chiron
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,861
Damage
10,354
21,333
Taken
21,827
10,281
Mitigated
9,251
8,880
Healing
6,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Blitz446
Skadi
1,568
226
0
585
2,137
612
0
35
2,102
0
31,278
W
Aphrodite
Blueberri666
Aphrodite
322
151
816
875
1,418
725
25
398
1,020
8,909
0
L
1,147
0
0
1,200
3,300
2,317
0
287
3,013
10,009
0
W
2,796
582
0
233
3,867
3,809
0
0
3,867
24,926
33
W
Raijin
LordArkmar
Raijin
2,555
93
0
1,000
5,300
1,822
0
2,672
2,352
37,039
0
L
Thor
2,089
484
0
1,055
7,594
2,383
0
1,418
6,017
0
27,306
W
Thanatos
3,273
602
0
4,254
6,145
2,239
0
1,537
4,470
0
29,641
L
Vamana
927
88
0
807
4,954
2,577
0
2,655
2,299
0
22,185
L
Baron Samedi
Trevs392
Baron Samedi
4,623
290
238
2,256
3,842
1,362
0
893
2,756
36,196
0
W
Chiron
USBPjaz
Chiron
2,915
1,320
192
1,510
4,603
1,686
114
749
3,854
0
30,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,900
Gold Earned
24,302
222
Minions Killed
223
0
Camps Cleared
0
820,208
Distance Traveled
833,519
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,652
517
63
7
0
187,606
0
W
Aphrodite
4,510
501
14
2
0
129,853
0
L
Khepri
4,260
473
15
2
0
116,406
4
W
Ymir
5,333
593
35
4
0
165,521
0
W
Raijin
5,035
559
62
7
0
164,698
4
L
Thor
5,178
575
43
5
0
187,845
0
W
Thanatos
5,565
618
51
6
0
197,885
0
L
Vamana
4,427
492
29
3
0
178,077
0
L
Baron Samedi
5,785
643
73
8
0
163,585
0
W
Chiron
4,457
495
60
7
0
162,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role