Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Dawn
Danzaburou
Level 119
God Stats
2W - 3L
1,557 SR
Queue Stats
23W - 20L
1,476 Elo+
Party 1
Ravana
Ravana
Fmeun
Ravana
Level 20
God Stats
1W - 1L
1,196 SR
Queue Stats
10W - 14L
1,286 Elo+
Party 1
Raijin
Raijin
LordArkmar
Raijin
Level 64
God Stats
73W - 70L
1,622 SR
Queue Stats
315W - 315L
1,478 Elo+
Solo
Loki
Loki
Pitbull4759
Loki
Level 28
God Stats
2W - 0L
1,560 SR
Queue Stats
28W - 36L
1,416 Elo+
Party 1
Team Averages
Level 56
1,487 SR
1,431 Elo+

VS

Team Averages
Level 104
1,533 SR
1,449 Elo+
Raijin
Raijin
Cdavis1108
Raijin
Level 100
God Stats
18W - 16L
1,481 SR
Queue Stats
233W - 216L
1,482 Elo+
Party 2
Cerberus
Cerberus
GBABY1326
Cerberus
Level 104
God Stats
2W - 4L
1,126 SR
Queue Stats
140W - 128L
1,428 Elo+
Party 2
Tiamat
Tiamat
MaxDavidgamer
Tiamat
Level 105
God Stats
3W - 4L
1,616 SR
Queue Stats
313W - 272L
1,448 Elo+
Solo
Danzaburou
Danzaburou
TBABY1320
Danzaburou
Level 141
God Stats
1W - 1L
1,660 SR
Queue Stats
347W - 312L
1,491 Elo+
Party 2
Mercury
Mercury
decidedpie
Mercury
Level 68
God Stats
1W - 1L
1,782 SR
Queue Stats
22W - 26L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 0 / 5
4,642
516
2,394
5,120
2,501
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Dawn
Danzaburou
8
4 / 0 / 1
5,695
633
4,007
3,701
1,222
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
Fmeun
Ravana
8
1 / 0 / 1
4,834
537
3,941
6,179
2,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
LordArkmar
Raijin
10
2 / 0 / 2
5,884
654
2,286
4,212
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
2 / 1 / 3
5,092
566
1,862
5,588
1,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Cdavis1108
Raijin
9
0 / 0 / 0
4,542
505
2,906
3,189
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
GBABY1326
Cerberus
7
0 / 4 / 0
4,100
456
1,482
7,910
3,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 2 / 0
5,169
574
4,192
6,353
4,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
TBABY1320
Danzaburou
8
0 / 2 / 0
4,576
508
1,692
4,181
1,361
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
decidedpie
Mercury
2
0 / 2 / 0
3,366
374
265
2,042
476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
9
Kills
1
1
Deaths
10
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
5
2.5
L
Raijin
Cdavis1108
Raijin
0
0
0
0
W
Danzaburou
Dawn
Danzaburou
4
0
1
4.5
W
Ravana
Fmeun
Ravana
1
0
1
1.5
L
Cerberus
GBABY1326
Cerberus
0
4
0
0
W
Raijin
LordArkmar
Raijin
2
0
2
3
L
1
2
0
0.5
W
2
1
3
3.5
L
Danzaburou
TBABY1320
Danzaburou
0
2
0
0
L
Mercury
decidedpie
Mercury
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,490
Damage
10,537
24,800
Taken
23,675
9,461
Mitigated
10,932
8,379
Healing
5,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,394
393
56
965
5,120
2,501
201
745
4,375
11,781
0
L
Raijin
Cdavis1108
Raijin
2,906
0
0
500
3,189
962
0
1,393
1,646
39,869
0
W
Danzaburou
Dawn
Danzaburou
4,007
1,886
0
2,205
3,701
1,222
484
897
2,804
0
34,220
W
Ravana
Fmeun
Ravana
3,941
879
0
2,455
6,179
2,533
0
3,542
2,196
0
22,275
L
Cerberus
GBABY1326
Cerberus
1,482
197
0
1,344
7,910
3,747
0
1,481
6,413
6,678
0
W
Raijin
LordArkmar
Raijin
2,286
119
0
1,476
4,212
1,373
115
2,361
1,851
45,487
0
L
4,192
931
0
2,254
6,353
4,386
0
0
6,353
28,241
155
W
1,862
260
0
1,222
5,588
1,832
0
429
5,149
0
25,373
L
Danzaburou
TBABY1320
Danzaburou
1,692
620
0
1,302
4,181
1,361
0
1,072
3,109
0
31,423
L
Mercury
decidedpie
Mercury
265
105
0
237
2,042
476
0
504
1,474
0
3,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,147
Gold Earned
21,753
229
Minions Killed
181
0
Camps Cleared
0
880,306
Distance Traveled
733,647
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,642
516
15
2
0
172,889
0
L
Raijin
4,542
505
60
7
0
170,347
3
W
Danzaburou
5,695
633
49
5
0
145,964
0
W
Ravana
4,834
537
30
3
0
184,395
0
L
Cerberus
4,100
456
14
2
0
170,947
0
W
Raijin
5,884
654
89
10
0
183,924
2
L
Tiamat
5,169
574
45
5
0
155,423
4
W
Loki
5,092
566
46
5
0
193,134
0
L
Danzaburou
4,576
508
53
6
0
174,403
0
L
Mercury
3,366
374
9
1
0
62,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role