Player Matchup

Skadi
Skadi
Biothrawn
Skadi
Level 45
God Stats
3W - 2L
1,554 SR
Queue Stats
39W - 45L
1,404 Elo+
Party 1
Sol
Sol
Isaacisaturd
Sol
Level 50
God Stats
4W - 2L
1,553 SR
Queue Stats
246W - 197L
1,548 Elo+
Solo
Bacchus
Bacchus
LoveBeam
Bacchus
Level 36
God Stats
6W - 7L
1,484 SR
Queue Stats
48W - 49L
1,428 Elo+
Party 1
Team Averages
Level 44
1,530 SR
1,460 Elo+

VS

Team Averages
Level 32
1,426 SR
1,500 Elo+
Zeus
Zeus
 
Zeus
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Ambivs
Danzaburou
Level 30
God Stats
1W - 3L
1,279 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
GanonCrespo
Kuzenbo
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Biothrawn
Skadi
12
7 / 3 / 2
9,833
894
6,401
8,690
3,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 3 / 6
8,556
778
10,561
10,171
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
LoveBeam
Bacchus
11
1 / 2 / 7
8,401
764
4,316
10,415
10,520
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
6 / 4 / 2
8,896
809
12,766
6,795
3,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Ambivs
Danzaburou
10
1 / 3 / 6
8,078
734
5,776
7,205
3,389
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
GanonCrespo
Kuzenbo
9
1 / 3 / 5
7,517
683
4,465
12,588
16,364
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
10
Kills
8
8
Deaths
10
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
6
4
2
1.75
L
Danzaburou
Ambivs
Danzaburou
1
3
6
1.33
W
Skadi
Biothrawn
Skadi
7
3
2
2.67
L
Kuzenbo
GanonCrespo
Kuzenbo
1
3
5
1.17
W
2
3
6
1.67
W
Bacchus
LoveBeam
Bacchus
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,278
Damage
23,007
29,276
Taken
26,588
17,271
Mitigated
22,816
5,966
Healing
1,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
12,766
1,013
0
429
6,795
3,063
484
4,425
2,370
41,060
0
L
Danzaburou
Ambivs
Danzaburou
5,776
2,647
0
884
7,205
3,389
991
4,088
3,117
0
22,932
W
Skadi
Biothrawn
Skadi
6,401
2,325
0
2,087
8,690
3,284
1,344
5,552
3,138
0
26,293
L
Kuzenbo
GanonCrespo
Kuzenbo
4,465
1,264
0
250
12,588
16,364
148
6,767
5,821
7,008
365
W
10,561
3,645
0
2,826
10,171
3,467
1,706
5,805
4,366
42,004
0
W
Bacchus
LoveBeam
Bacchus
4,316
291
0
1,053
10,415
10,520
324
6,127
4,288
13,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,790
Gold Earned
24,491
109
Minions Killed
84
0
Camps Cleared
0
608,421
Distance Traveled
569,387
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,896
809
50
5
0
170,632
0
L
Danzaburou
8,078
734
27
2
0
187,938
3
W
Skadi
9,833
894
32
3
0
195,105
0
L
Kuzenbo
7,517
683
7
1
0
210,817
0
W
Sol
8,556
778
56
5
0
185,837
0
W
Bacchus
8,401
764
21
2
0
227,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role