Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Clap-In-Spanish
Mulan
Level 109
God Stats
7W - 6L
1,448 SR
Queue Stats
192W - 188L
1,407 Elo+
Solo
Hera
Hera
MontelTho
Hera
Level 143
God Stats
3W - 1L
1,635 SR
Queue Stats
286W - 301L
1,342 Elo+
Party 1
Maui
Maui
briandre9
Maui
Level 107
God Stats
10W - 5L
1,576 SR
Queue Stats
557W - 593L
1,438 Elo+
Party 1
Team Averages
Level 137
1,532 SR
1,437 Elo+

VS

Team Averages
Level 142
1,457 SR
1,481 Elo+
Charon
Charon
CosmicTempo
Charon
Level 145
God Stats
1W - 5L
1,536 SR
Queue Stats
73W - 61L
1,619 Elo+
Party 2
Poseidon
Poseidon
Lonertingz
Poseidon
Level 125
God Stats
19W - 13L
1,499 SR
Queue Stats
257W - 255L
1,410 Elo+
Solo
Hades
Hades
NiesonWyatt
Hades
Level 134
God Stats
89W - 59L
1,566 SR
Queue Stats
944W - 956L
1,424 Elo+
Solo
Medusa
Medusa
NocteMelodia
Medusa
Level 151
God Stats
10W - 14L
1,379 SR
Queue Stats
383W - 347L
1,492 Elo+
Party 2
Mercury
Mercury
d4rkm4dness
Mercury
Level 157
God Stats
0W - 2L
1,304 SR
Queue Stats
278W - 298L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
4 / 0 / 2
6,125
613
6,305
8,705
3,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
 
Artemis
10
1 / 0 / 1
5,659
566
9,012
3,779
1,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 0 / 0
6,763
676
3,489
7,586
3,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hera
10
0 / 3 / 2
5,697
570
2,523
6,133
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Maui
8
1 / 0 / 1
5,105
511
1,705
5,674
3,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
6
0 / 1 / 0
4,767
477
2,311
6,994
4,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
Lonertingz
Poseidon
7
0 / 4 / 0
4,384
438
3,429
5,471
1,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
3 / 1 / 0
6,701
670
5,615
9,000
4,365
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
8
0 / 1 / 0
4,729
473
2,310
7,070
1,985
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
d4rkm4dness
Mercury
6
0 / 4 / 0
4,228
423
1,704
8,146
2,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
10
Kills
3
3
Deaths
11
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
0
2
5
W
Artemis
 
Artemis
1
0
1
1.5
W
4
0
0
4
L
Charon
0
1
0
0
L
Poseidon
Lonertingz
Poseidon
0
4
0
0
W
Hera
0
3
2
0.33
L
3
1
0
3
L
Medusa
0
1
0
0
W
Maui
1
0
1
1.5
L
Mercury
d4rkm4dness
Mercury
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,034
Damage
15,369
31,877
Taken
36,681
13,831
Mitigated
14,719
10,916
Healing
11,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,305
3,417
0
3,343
8,705
3,293
0
1,341
7,364
0
40,511
W
Artemis
 
Artemis
9,012
1,630
0
903
3,779
1,397
663
969
2,810
0
45,807
W
3,489
373
0
3,467
7,586
3,393
360
2,982
4,157
0
41,935
L
Charon
2,311
436
0
2,554
6,994
4,264
0
343
6,475
16,985
0
L
Poseidon
Lonertingz
Poseidon
3,429
916
0
482
5,471
1,928
0
0
5,471
20,698
0
W
Hera
2,523
900
0
1,599
6,133
2,348
0
4,433
1,700
39,031
0
L
5,615
225
109
4,491
9,000
4,365
63
2,467
6,533
60,228
0
L
Medusa
2,310
992
0
2,925
7,070
1,985
0
917
5,884
0
33,083
W
Maui
1,705
207
55
1,549
5,674
3,400
227
1,183
4,491
13,728
0
L
Mercury
d4rkm4dness
Mercury
1,704
827
0
676
8,146
2,177
0
56
8,090
0
17,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,349
Gold Earned
24,809
288
Minions Killed
245
0
Camps Cleared
0
960,022
Distance Traveled
949,911
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,125
613
49
5
0
231,762
0
W
Artemis
5,659
566
64
6
0
178,723
2
W
Mulan
6,763
676
68
7
0
184,955
0
L
Charon
4,767
477
20
2
0
181,852
4
L
Poseidon
4,384
438
29
3
0
139,051
2
W
Hera
5,697
570
81
8
0
167,362
1
L
Hades
6,701
670
108
11
0
211,727
0
L
Medusa
4,729
473
55
6
0
186,514
0
W
Maui
5,105
511
26
3
0
197,220
3
L
Mercury
4,228
423
33
3
0
230,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role