Player Matchup

Neith
Neith
DCM9612
Neith
Level 129
God Stats
3W - 4L
1,888 SR
Queue Stats
325W - 313L
1,490 Elo+
Party 2
Fenrir
Fenrir
DSeuu
Fenrir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 55L
1,504 Elo+
Solo
Apollo
Apollo
Scorchpelt
Apollo
Level 149
God Stats
0W - 3L
1,306 SR
Queue Stats
55W - 59L
1,527 Elo+
Party 2
Ymir
Ymir
Stevemoose34
Ymir
Level 95
God Stats
1W - 2L
1,503 SR
Queue Stats
7W - 9L
1,493 Elo+
Party 2
Chang'e
Chang'e
jerboul22
Chang'e
Level 146
God Stats
6W - 6L
1,329 SR
Queue Stats
286W - 285L
1,470 Elo+
Party 2
Team Averages
Level 125
1,505 SR
1,497 Elo+

VS

Team Averages
Level 111
1,488 SR
1,486 Elo+
Sobek
Sobek
 
Sobek
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Martichoras
Martichoras
DoctahBubbles
Martichoras
Level 119
God Stats
2W - 2L
1,550 SR
Queue Stats
238W - 213L
1,467 Elo+
Party 3
Ao Kuang
Ao Kuang
LAMOKI BRUTE
Ao Kuang
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 77L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
STINKYxBALLSKIN
Guan Yu
Level 69
God Stats
1W - 0L
1,405 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
He Bo
He Bo
SilentJ38
He Bo
Level 127
God Stats
2W - 1L
1,483 SR
Queue Stats
72W - 76L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DCM9612
Neith
16
3 / 1 / 5
8,349
759
8,315
7,687
3,492
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
DSeuu
Fenrir
15
3 / 2 / 4
8,216
747
6,563
11,611
10,449
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Scorchpelt
Apollo
15
3 / 3 / 4
8,357
760
13,591
6,520
2,917
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 3
7,789
708
6,076
14,282
15,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
jerboul22
Chang'e
11
0 / 6 / 4
6,899
627
9,176
13,854
4,933
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
0 / 1 / 15
9,012
819
7,026
19,791
16,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
DoctahBubbles
Martichoras
16
6 / 2 / 9
9,622
875
20,961
12,279
7,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
LAMOKI BRUTE
Ao Kuang
14
3 / 2 / 6
8,205
746
3,116
5,843
3,016
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 5
7,716
701
3,225
10,820
9,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

He Bo
SilentJ38
He Bo
17
5 / 1 / 11
9,442
858
15,439
8,538
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
62
9
Kills
16
16
Deaths
9
20
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
1
15
7.5
L
Neith
DCM9612
Neith
3
1
5
5.5
L
Fenrir
DSeuu
Fenrir
3
2
4
2.5
W
Martichoras
DoctahBubbles
Martichoras
6
2
9
5.25
W
Ao Kuang
LAMOKI BRUTE
Ao Kuang
3
2
6
3
W
2
3
5
1.5
L
Apollo
Scorchpelt
Apollo
3
3
4
1.67
W
He Bo
SilentJ38
He Bo
5
1
11
10.5
L
0
4
3
0.38
L
Chang'e
jerboul22
Chang'e
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,721
Damage
49,767
53,954
Taken
57,271
37,109
Mitigated
40,371
20,310
Healing
27,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
7,026
293
3,193
8,835
19,791
16,222
35
5,064
14,727
15,469
0
L
Neith
DCM9612
Neith
8,315
3,312
1,112
2,709
7,687
3,492
0
4,059
3,628
0
21,291
L
Fenrir
DSeuu
Fenrir
6,563
929
490
1,520
11,611
10,449
0
5,918
5,693
0
11,557
W
Martichoras
DoctahBubbles
Martichoras
20,961
5,044
766
4,072
12,279
7,302
721
3,146
9,133
0
41,868
W
Ao Kuang
LAMOKI BRUTE
Ao Kuang
3,116
596
360
1,710
5,843
3,016
1,055
1,443
4,400
7,574
0
W
3,225
349
3,014
2,139
10,820
9,899
344
4,355
6,465
1,257
5,428
L
Apollo
Scorchpelt
Apollo
13,591
6,607
180
132
6,520
2,917
0
3,781
2,739
0
25,823
W
He Bo
SilentJ38
He Bo
15,439
168
1,522
2,188
8,538
3,932
453
1,244
7,294
27,923
0
L
6,076
678
393
1,048
14,282
15,318
0
6,901
7,381
10,383
0
L
Chang'e
jerboul22
Chang'e
9,176
607
9,145
3,581
13,854
4,933
0
5,787
8,067
18,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,610
Gold Earned
43,997
96
Minions Killed
109
0
Camps Cleared
0
1,007,909
Distance Traveled
1,025,943
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,012
819
9
1
0
226,974
0
L
Neith
8,349
759
26
2
0
212,781
0
L
Fenrir
8,216
747
9
1
0
221,005
0
W
Martichoras
9,622
875
51
5
0
177,706
0
W
Ao Kuang
8,205
746
12
1
0
204,163
0
W
Guan Yu
7,716
701
5
0
0
189,560
0
L
Apollo
8,357
760
30
3
0
188,381
0
W
He Bo
9,442
858
32
3
0
227,540
0
L
Ymir
7,789
708
12
1
0
179,045
0
L
Chang'e
6,899
627
19
2
0
206,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role