Player Matchup

Tiamat
Tiamat
Aduel005
Tiamat
Level 103
God Stats
13W - 15L
1,561 SR
Queue Stats
254W - 228L
1,505 Elo+
Solo
Hades
Hades
DuranVsLaw7018
Hades
Level 63
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Thanatos
Thanatos
JamarionJonson
Thanatos
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 69L
1,418 Elo+
Solo
Shiva
Shiva
MrJeud
Shiva
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,756 Elo+
Party 2
Kuzenbo
Kuzenbo
lIl Suach lIl
Kuzenbo
Level 105
God Stats
0W - 2L
1,552 SR
Queue Stats
23W - 17L
1,625 Elo+
Party 2
Team Averages
Level 99
1,522 SR
1,561 Elo+

VS

Team Averages
Level 136
1,617 SR
1,546 Elo+
Thor
Thor
Quanziegameing
Thor
Level 67
God Stats
18W - 22L
1,461 SR
Queue Stats
316W - 320L
1,496 Elo+
Solo
Nu Wa
Nu Wa
TheWildCat_51
Nu Wa
Level 174
God Stats
1,571W - 1,592L
1,512 SR
Queue Stats
1,651W - 1,733L
1,481 Elo+
Party 1
Mulan
Mulan
bipedtomcat4067
Mulan
Level 126
God Stats
8W - 0L
2,008 SR
Queue Stats
119W - 48L
1,632 Elo+
Party 3
Hercules
Hercules
boss7666
Hercules
Level 128
God Stats
10W - 5L
1,596 SR
Queue Stats
134W - 55L
1,644 Elo+
Party 3
Kukulkan
Kukulkan
ddcoop123
Kukulkan
Level 185
God Stats
391W - 398L
1,505 SR
Queue Stats
890W - 937L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aduel005
Tiamat
12
1 / 4 / 0
7,277
1,040
5,548
8,953
8,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 0
6,413
916
0
1,649
608
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
12
0 / 3 / 0
6,937
991
5,972
8,066
4,061
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
MrJeud
Shiva
12
0 / 2 / 1
7,115
1,016
4,833
10,364
9,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
13
0 / 2 / 1
7,192
1,027
5,416
9,965
12,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

275

VS

Team 2 Tickets

375

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 7
8,149
1,164
4,964
7,742
2,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 0 / 9
7,362
1,052
4,641
637
173
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 1 / 8
8,212
1,173
8,764
7,672
6,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
boss7666
Hercules
14
5 / 0 / 7
9,010
1,287
8,866
6,744
4,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Kukulkan
ddcoop123
Kukulkan
13
1 / 0 / 5
7,553
1,079
8,305
2,261
844
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
1
Kills
12
12
Deaths
1
2
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Aduel005
Tiamat
1
4
0
0.25
L
0
1
0
0
L
Thanatos
0
3
0
0
L
Shiva
MrJeud
Shiva
0
2
1
0.25
W
4
0
7
7.5
W
0
0
9
4.5
W
2
1
8
6
W
Hercules
boss7666
Hercules
5
0
7
8.5
W
Kukulkan
ddcoop123
Kukulkan
1
0
5
3.5
L
Kuzenbo
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,769
Damage
35,540
38,997
Taken
25,056
35,027
Mitigated
14,661
4,864
Healing
6,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Aduel005
Tiamat
5,548
719
431
408
8,953
8,958
0
3,176
5,477
21,557
377
L
0
0
0
5
1,649
608
0
611
888
186
0
L
Thanatos
5,972
1,630
0
1,472
8,066
4,061
0
1,407
6,659
0
11,856
L
Shiva
MrJeud
Shiva
4,833
1,194
113
1,086
10,364
9,094
0
2,798
7,266
0
15,526
W
4,964
1,006
0
1,220
7,742
2,398
0
2,556
4,682
0
12,764
W
4,641
1,813
0
0
637
173
0
94
426
14,082
0
W
8,764
1,412
0
1,279
7,672
6,459
0
2,914
4,019
0
17,980
W
Hercules
boss7666
Hercules
8,866
2,158
0
3,824
6,744
4,787
0
2,497
3,733
0
18,458
W
Kukulkan
ddcoop123
Kukulkan
8,305
425
0
0
2,261
844
0
1,374
787
24,546
0
L
Kuzenbo
5,416
1,606
523
826
9,965
12,306
0
4,065
5,622
18,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,934
Gold Earned
40,286
114
Minions Killed
172
3
Camps Cleared
6
593,076
Distance Traveled
675,128
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,277
1,040
40
6
0
127,477
0
L
Hades
6,413
916
1
0
0
15,696
0
L
Thanatos
6,937
991
26
4
1
162,471
0
L
Shiva
7,115
1,016
20
3
2
143,463
0
W
Thor
8,149
1,164
23
3
1
122,676
0
W
Nu Wa
7,362
1,052
18
3
0
144,881
0
W
Mulan
8,212
1,173
29
4
1
140,810
0
W
Hercules
9,010
1,287
28
4
3
151,026
0
W
Kukulkan
7,553
1,079
74
11
1
115,735
0
L
Kuzenbo
7,192
1,027
27
4
0
143,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role